Hi, the following log is the first game I've ever played with any expansions outside of Intrigue and the Base set. I managed to win this game on a lucky draw for the last province after greening really slowed my deck down. I was wondering if I approached this board the right way and whether or not my ignoring of the Outpost was a good move in the long run. Thanks for all your help!
------------ Game Setup ------------
Supply cards: Candlestick Maker, Fishing Village, Village, Familiar, Caravan, Remake, Silk Road, Merchant Ship, Mint, Outpost, Copper, Silver, Gold, Estate, Duchy, Province, Curse, Potion
Rating system: pro
Caro - starting cards: Estate, Estate, Estate, Copper, Copper, Copper, Copper, Copper, Copper, Copper
kazinnud - starting cards: Estate, Estate, Estate, Copper, Copper, Copper, Copper, Copper, Copper, Copper
Caro - shuffles deck
kazinnud - shuffles deck
Caro - draws Estate, Copper, Estate, Copper, Copper
kazinnud - draws Copper, Copper, Copper, Copper, Estate
---------- kazinnud: turn 1 ----------
kazinnud - plays 4 Copper
kazinnud - buys Caravan
kazinnud - gains Caravan
kazinnud - draws Estate, Copper, Copper, Copper, Estate
---------- Caro: turn 1 ----------
Caro - plays 3 Copper
Caro - buys Fishing Village
Caro - gains Fishing Village
Caro - draws Estate, Copper, Copper, Copper, Copper
---------- kazinnud: turn 2 ----------
kazinnud - plays 3 Copper
kazinnud - buys Fishing Village
kazinnud - gains Fishing Village
kazinnud - shuffles deck
kazinnud - draws Estate, Copper, Copper, Estate, Fishing Village
---------- Caro: turn 2 ----------
Caro - plays 4 Copper
Caro - buys Remake
Caro - gains Remake
Caro - shuffles deck
Caro - draws Copper, Copper, Copper, Estate, Copper
---------- kazinnud: turn 3 ----------
kazinnud - plays Fishing Village
kazinnud - plays 2 Copper
kazinnud - buys Fishing Village
kazinnud - gains Fishing Village
kazinnud - draws Estate, Copper, Copper, Copper, Copper
---------- Caro: turn 3 ----------
Caro - plays 4 Copper
Caro - buys Caravan
Caro - gains Caravan
Caro - draws Copper, Estate, Estate, Copper, Copper
---------- kazinnud: turn 4 ----------
kazinnud - duration Fishing Village
kazinnud - plays 4 Copper
kazinnud - buys Caravan
kazinnud - gains Caravan
kazinnud - draws Copper, Caravan
kazinnud - shuffles deck
kazinnud - draws Copper, Estate, Fishing Village
---------- Caro: turn 4 ----------
Caro - plays 3 Copper
Caro - buys Fishing Village
Caro - gains Fishing Village
Caro - draws Remake, Fishing Village
Caro - shuffles deck
Caro - draws Estate, Caravan, Copper
---------- kazinnud: turn 5 ----------
kazinnud - plays Caravan
kazinnud - draws Fishing Village
kazinnud - plays Fishing Village
kazinnud - plays Fishing Village
kazinnud - plays 2 Copper
kazinnud - buys Potion
kazinnud - gains Potion
kazinnud - draws Copper, Copper, Estate, Copper, Estate
---------- Caro: turn 5 ----------
Caro - plays Fishing Village
Caro - plays Caravan
Caro - draws Copper
Caro - plays Remake
Caro - trashes Estate
Caro - gains Silver
Caro - trashes Copper
Caro - plays 1 Copper
Caro - buys Candlestick Maker
Caro - gains Candlestick Maker
Caro - draws Copper, Copper, Estate, Estate, Copper
---------- kazinnud: turn 6 ----------
kazinnud - duration Caravan
kazinnud - draws Copper
kazinnud - duration Fishing Village
kazinnud - duration Fishing Village
kazinnud - plays 4 Copper
kazinnud - buys Caravan
kazinnud - gains Caravan
kazinnud - draws Copper, Caravan
kazinnud - shuffles deck
kazinnud - draws Copper, Estate, Copper
---------- Caro: turn 6 ----------
Caro - duration Fishing Village
Caro - duration Caravan
Caro - draws Copper
Caro - plays 4 Copper
Caro - buys Caravan
Caro - gains Caravan
Caro - draws Copper, Fishing Village
Caro - shuffles deck
Caro - draws Copper, Estate, Estate
---------- kazinnud: turn 7 ----------
kazinnud - plays Caravan
kazinnud - draws Potion
kazinnud - plays 3 Copper, 1 Potion
kazinnud - buys Familiar
kazinnud - gains Familiar
kazinnud - draws Copper, Estate, Copper, Copper, Fishing Village
---------- Caro: turn 7 ----------
Caro - plays Fishing Village
Caro - plays 2 Copper
Caro - buys Silver
Caro - gains Silver
Caro - draws Caravan, Copper, Copper, Copper, Copper
---------- kazinnud: turn 8 ----------
kazinnud - duration Caravan
kazinnud - draws Estate
kazinnud - plays Fishing Village
kazinnud - plays 3 Copper
kazinnud - buys Remake
kazinnud - gains Remake
kazinnud - draws Fishing Village, Caravan, Copper, Caravan
kazinnud - shuffles deck
kazinnud - draws Estate
---------- Caro: turn 8 ----------
Caro - duration Fishing Village
Caro - plays Caravan
Caro - draws Caravan
Caro - plays Caravan
Caro - draws Candlestick Maker
Caro - plays Candlestick Maker
Caro - receives 1 coin token
Caro - plays 4 Copper
Caro - buys Mint
Caro - trashes Copper, Copper, Copper, Copper
Caro - gains Mint
Caro - draws Fishing Village, Remake, Silver
Caro - shuffles deck
Caro - draws Copper, Fishing Village
---------- kazinnud: turn 9 ----------
kazinnud - duration Fishing Village
kazinnud - plays Caravan
kazinnud - draws Copper
kazinnud - plays Caravan
kazinnud - draws Estate
kazinnud - plays Fishing Village
kazinnud - plays 2 Copper
kazinnud - buys Silver
kazinnud - gains Silver
kazinnud - draws Familiar, Copper, Potion, Copper, Copper
---------- Caro: turn 9 ----------
Caro - duration Caravan
Caro - draws Candlestick Maker
Caro - duration Caravan
Caro - draws Mint
Caro - plays Fishing Village
Caro - plays Fishing Village
Caro - plays Candlestick Maker
Caro - receives 1 coin token
Caro - plays Remake
Caro - trashes Mint
Caro - gains Gold
Caro - trashes Copper
Caro - plays 1 Silver
Caro - uses 1 coin token
Caro - buys Mint
Caro - trashes Silver
Caro - gains Mint
Caro - draws Estate, Copper, Estate, Silver
Caro - shuffles deck
Caro - draws Candlestick Maker
---------- kazinnud: turn 10 ----------
kazinnud - duration Caravan
kazinnud - draws Estate
kazinnud - duration Caravan
kazinnud - draws Caravan
kazinnud - duration Fishing Village
kazinnud - plays Familiar
kazinnud - draws Remake
Caro - gains Curse
kazinnud - plays Caravan
kazinnud - draws Copper
kazinnud - plays 4 Copper, 1 Potion
kazinnud - buys Merchant Ship
kazinnud - gains Merchant Ship
kazinnud - draws Copper
kazinnud - shuffles deck
kazinnud - draws Fishing Village, Potion, Familiar, Caravan
---------- Caro: turn 10 ----------
Caro - duration Fishing Village
Caro - duration Fishing Village
Caro - plays Candlestick Maker
Caro - receives 1 coin token
Caro - plays 1 Copper, 1 Silver
Caro - buys Outpost
Caro - gains Outpost
Caro - draws Remake, Mint, Caravan, Gold, Caravan
---------- kazinnud: turn 11 ----------
kazinnud - duration Caravan
kazinnud - draws Copper
kazinnud - plays Fishing Village
kazinnud - plays Familiar
kazinnud - draws Copper
Caro - gains Curse
kazinnud - plays Caravan
kazinnud - draws Merchant Ship
kazinnud - plays Merchant Ship
kazinnud - plays 3 Copper, 1 Potion
kazinnud - buys Gold
kazinnud - gains Gold
kazinnud - draws Estate, Copper, Silver, Estate, Caravan
---------- Caro: turn 11 ----------
Caro - plays Caravan
Caro - shuffles deck
Caro - draws Candlestick Maker
Caro - plays Caravan
Caro - draws Estate
Caro - plays Candlestick Maker
Caro - receives 1 coin token
Caro - plays Mint
Caro - reveals Gold
Caro - gains Gold
Caro - plays 1 Gold
Caro - uses 2 coin tokens
Caro - buys Merchant Ship
Caro - gains Merchant Ship
Caro - draws Curse, Copper, Curse, Fishing Village, Silver
---------- kazinnud: turn 12 ----------
kazinnud - duration Fishing Village
kazinnud - duration Caravan
kazinnud - draws Copper
kazinnud - duration Merchant Ship
kazinnud - plays Caravan
kazinnud - draws Copper
kazinnud - plays 3 Copper, 1 Silver
kazinnud - buys Province
kazinnud - gains Province
kazinnud - draws Remake, Estate, Copper, Fishing Village
kazinnud - shuffles deck
kazinnud - draws Potion
---------- Caro: turn 12 ----------
Caro - duration Caravan
Caro - draws Outpost
Caro - duration Caravan
Caro - draws Estate
Caro - plays Fishing Village
Caro - plays Outpost
Caro - plays 1 Copper, 1 Silver
Caro - buys Caravan
Caro - gains Caravan
Caro - duration Outpost
Caro - draws Fishing Village
Caro - shuffles deck
Caro - draws Merchant Ship, Caravan
---------- Caro: turn 12 ----------
Caro - duration Fishing Village
Caro - plays Fishing Village
Caro - plays Caravan
Caro - draws Gold
Caro - plays Merchant Ship
Caro - plays 1 Gold
Caro - uses 1 coin token
Caro - buys Province
Caro - gains Province
Caro - draws Caravan, Mint, Silver, Remake, Curse
---------- kazinnud: turn 13 ----------
kazinnud - duration Caravan
kazinnud - draws Caravan
kazinnud - plays Caravan
kazinnud - draws Copper
kazinnud - plays Fishing Village
kazinnud - plays Remake
kazinnud - trashes Estate
kazinnud - gains Silver
kazinnud - trashes Potion
kazinnud - gains Merchant Ship
kazinnud - plays 2 Copper
kazinnud - buys Candlestick Maker
kazinnud - gains Candlestick Maker
kazinnud - draws Copper, Gold, Estate, Silver, Estate
---------- Caro: turn 13 ----------
Caro - duration Fishing Village
Caro - duration Caravan
Caro - draws Curse
Caro - duration Merchant Ship
Caro - plays Caravan
Caro - draws Copper
Caro - plays Remake
Caro - trashes Curse
Caro - trashes Curse
Caro - plays 1 Silver, 1 Copper
Caro - buys Gold
Caro - gains Gold
Caro - draws Estate, Candlestick Maker, Estate, Gold, Caravan
---------- kazinnud: turn 14 ----------
kazinnud - duration Caravan
kazinnud - draws Copper
kazinnud - duration Fishing Village
kazinnud - plays 2 Copper, 1 Gold, 1 Silver
kazinnud - buys Province
kazinnud - gains Province
kazinnud - draws Caravan, Copper, Familiar, Fishing Village, Copper
---------- Caro: turn 14 ----------
Caro - duration Caravan
Caro - shuffles deck
Caro - draws Gold
Caro - plays Caravan
Caro - draws Caravan
Caro - plays Caravan
Caro - draws Silver
Caro - plays Candlestick Maker
Caro - receives 1 coin token
Caro - plays 2 Gold, 1 Silver
Caro - buys Province
Caro - gains Province
Caro - draws Outpost, Province, Gold, Copper, Fishing Village
---------- kazinnud: turn 15 ----------
kazinnud - plays Fishing Village
kazinnud - plays Familiar
kazinnud - draws Province
Caro - gains Curse
kazinnud - plays Caravan
kazinnud - draws Merchant Ship
kazinnud - plays Merchant Ship
kazinnud - plays 2 Copper
kazinnud - buys Caravan
kazinnud - gains Caravan
kazinnud - draws Copper
kazinnud - shuffles deck
kazinnud - draws Silver, Merchant Ship, Caravan, Copper
---------- Caro: turn 15 ----------
Caro - duration Caravan
Caro - draws Mint
Caro - duration Caravan
Caro - draws Fishing Village
Caro - plays Fishing Village
Caro - plays Fishing Village
Caro - plays Mint
Caro - reveals Gold
Caro - gains Gold
Caro - plays Outpost
Caro - plays 1 Copper, 1 Gold
Caro - buys Gold
Caro - gains Gold
Caro - duration Outpost
Caro - draws Remake, Merchant Ship
Caro - shuffles deck
Caro - draws Gold
---------- Caro: turn 15 ----------
Caro - duration Fishing Village
Caro - duration Fishing Village
Caro - plays Merchant Ship
Caro - plays 1 Gold
Caro - uses 1 coin token
Caro - buys Province
Caro - gains Province
Caro - draws Candlestick Maker, Gold, Caravan, Province, Caravan
---------- kazinnud: turn 16 ----------
kazinnud - duration Fishing Village
kazinnud - duration Caravan
kazinnud - draws Caravan
kazinnud - duration Merchant Ship
kazinnud - plays Caravan
kazinnud - draws Silver
kazinnud - plays Caravan
kazinnud - draws Copper
kazinnud - plays Merchant Ship
kazinnud - plays 3 Copper, 2 Silver
kazinnud - buys Province
kazinnud - gains Province
kazinnud - draws Copper, Familiar, Copper, Estate, Candlestick Maker
---------- Caro: turn 16 ----------
Caro - duration Merchant Ship
Caro - plays Caravan
Caro - draws Gold
Caro - plays Caravan
Caro - draws Gold
Caro - plays Candlestick Maker
Caro - receives 1 coin token
Caro - plays 3 Gold
Caro - uses 1 coin token
Caro - buys Province
Caro - gains Province
Caro - buys Silk Road
Caro - gains Silk Road
Caro - draws Caravan, Mint, Silver, Copper, Curse
---------- kazinnud: turn 17 ----------
kazinnud - duration Caravan
kazinnud - draws Caravan
kazinnud - duration Caravan
kazinnud - draws Province
kazinnud - duration Merchant Ship
kazinnud - plays Caravan
kazinnud - draws Gold
kazinnud - plays Candlestick Maker
kazinnud - receives 1 coin token
kazinnud - plays Familiar
kazinnud - draws Estate
Caro - gains Curse
kazinnud - plays 2 Copper, 1 Gold
kazinnud - uses 1 coin token
kazinnud - buys Silk Road
kazinnud - gains Silk Road
kazinnud - buys Silk Road
kazinnud - gains Silk Road
kazinnud - draws Remake, Province, Copper, Fishing Village, Copper
---------- Caro: turn 17 ----------
Caro - duration Caravan
Caro - draws Province
Caro - duration Caravan
Caro - draws Estate
Caro - plays Caravan
Caro - draws Estate
Caro - plays 1 Silver, 1 Copper
Caro - buys Estate
Caro - gains Estate
Caro - draws Gold
Caro - shuffles deck
Caro - draws Province, Gold, Caravan, Outpost
---------- kazinnud: turn 18 ----------
kazinnud - duration Caravan
kazinnud - shuffles deck
kazinnud - draws Copper
kazinnud - plays Fishing Village
kazinnud - plays 3 Copper
kazinnud - buys Silk Road
kazinnud - gains Silk Road
kazinnud - draws Merchant Ship, Fishing Village, Copper, Province, Caravan
---------- Caro: turn 18 ----------
Caro - duration Caravan
Caro - draws Estate
Caro - plays Caravan
Caro - draws Estate
Caro - plays Outpost
Caro - plays 2 Gold
Caro - buys Duchy
Caro - gains Duchy
Caro - duration Outpost
Caro - draws Remake, Gold, Gold
---------- Caro: turn 18 ----------
Caro - duration Caravan
Caro - draws Curse
Caro - plays 2 Gold
Caro - buys Silk Road
Caro - gains Silk Road
Caro - draws Province, Fishing Village, Silver, Mint, Province
---------- kazinnud: turn 19 ----------
kazinnud - duration Fishing Village
kazinnud - plays Caravan
kazinnud - draws Familiar
kazinnud - plays Fishing Village
kazinnud - plays Familiar
kazinnud - draws Estate
Caro - gains Curse
kazinnud - plays Merchant Ship
kazinnud - plays 1 Copper
kazinnud - buys Duchy
kazinnud - gains Duchy
kazinnud - draws Silk Road, Gold, Copper, Province, Caravan
---------- Caro: turn 19 ----------
Caro - plays Fishing Village
Caro - plays 1 Silver
Caro - buys Estate
Caro - gains Estate
Caro - draws Gold, Estate, Candlestick Maker, Merchant Ship, Province
---------- kazinnud: turn 20 ----------
kazinnud - duration Caravan
kazinnud - draws Candlestick Maker
kazinnud - duration Fishing Village
kazinnud - duration Merchant Ship
kazinnud - plays Candlestick Maker
kazinnud - receives 1 coin token
kazinnud - plays Caravan
kazinnud - draws Silver
kazinnud - plays 1 Gold, 1 Copper, 1 Silver
kazinnud - uses 1 coin token
kazinnud - buys Province
kazinnud - gains Province
kazinnud - buys Estate
kazinnud - gains Estate
kazinnud - draws Copper, Merchant Ship, Copper, Silk Road, Estate
------------ Game Over ------------
kazinnud - cards: 4 Caravan, 2 Merchant Ship, 2 Fishing Village, 1 Remake, 1 Familiar, 1 Candlestick Maker, 7 Copper, 2 Silver, 1 Gold, 4 Province, 3 Silk Road, 3 Estate, 1 Duchy
kazinnud - total victory points: 36
kazinnud - turns: 20
Caro - cards: 3 Caravan, 2 Fishing Village, 1 Candlestick Maker, 1 Merchant Ship, 1 Outpost, 1 Remake, 1 Mint, 5 Gold, 1 Silver, 1 Copper, 4 Estate, 4 Province, 2 Silk Road, 1 Duchy, 3 Curse
Caro - total victory points: 32
Caro - turns: 19
1st place: kazinnud
2nd place: Caro