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Author Topic: Combo: Border Village + Forge  (Read 5861 times)

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ragingduckd

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Combo: Border Village + Forge
« on: June 10, 2013, 12:00:59 am »
+1

My apologies if this is already posted elsewhere... I couldn't find it.

Border Village can gain you $11 worth of cards for only $6 spent.  Pair that with a Forge, and you've got a rather cheap Colony... assuming you can draw the cards.  Fortunately, there are quite a few $5 cantrip draws and sifters (Lab, Stables, Cartographer, HP, etc).

Here's the game that got me thinking about it.  It's not all that great a game... SCSN was mainly experimenting with Rebuild strategies and I just stumbled around a bunch.  Still, 6 Colonies (plus one trashed) in 20 turns isn't too shabby.

http://dom.retrobox.eu/?/20130609/log.5101a6c4e4b02b7235c3860f.1370787738643.txt
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Re: Combo: Border Village + Forge
« Reply #1 on: June 10, 2013, 06:01:41 am »
0

My apologies if this is already posted elsewhere... I couldn't find it.

Border Village can gain you $11 worth of cards for only $6 spent.  Pair that with a Forge, and you've got a rather cheap Colony... assuming you can draw the cards.  Fortunately, there are quite a few $5 cantrip draws and sifters (Lab, Stables, Cartographer, HP, etc).

Here's the game that got me thinking about it.  It's not all that great a game... SCSN was mainly experimenting with Rebuild strategies and I just stumbled around a bunch.  Still, 6 Colonies (plus one trashed) in 20 turns isn't too shabby.

http://dom.retrobox.eu/?/20130609/log.5101a6c4e4b02b7235c3860f.1370787738643.txt

Although Forge-a-Border Village really helps you, I think the main point here is to go engine. Engine is just sooo much stronger then Rebuild on this board. In fact, I think you misplayed it a bit here and still won by a huge margin. I like the Coppersmith on  turn 4, but then you really should get BV+Upgrade on turn 5. BV+Festival on the next, and then switch to more Laboratories for quite a while. At some point add a second coppersmith (estate->silver->coppersmith) and a 2nd/3rd festival. Maybe bring in a forge near the end, preferably by upgrading a BV into it. But even without it you should be able to out-buy the Rebuilds here easily.
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SCSN

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Re: Combo: Border Village + Forge
« Reply #2 on: June 10, 2013, 06:41:02 am »
+1

It's not all that great a game... SCSN was mainly experimenting with Rebuild strategies and I just stumbled around a bunch.

I'm pretty sure we had agreed to experiment with Rebuild mirrors :D
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StrongRhino

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Re: Combo: Border Village + Forge
« Reply #3 on: June 10, 2013, 12:29:20 pm »
0

It's not all that great a game... SCSN was mainly experimenting with Rebuild strategies and I just stumbled around a bunch.

I'm pretty sure we had agreed to experiment with Rebuild mirrors :D
So that's why you two had an unrated game called "Rebuild" in Outpost. I saw it, and was like "what is going on?"
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shraeye

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Re: Combo: Border Village + Forge
« Reply #4 on: June 10, 2013, 12:32:15 pm »
0

What?! A board where Rebuild isn't the dominant strategy?  That's blasphemy.
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Robz888

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Re: Combo: Border Village + Forge
« Reply #5 on: June 10, 2013, 12:32:51 pm »
+5

We should hold 'The Rebuild Games" -- a series of unranked games featuring Rebuild, where one player agrees to buy Rebuild while his opponent ignores it. Then perhaps we can finally judge this card correctly.
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ragingduckd

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Re: Combo: Border Village + Forge
« Reply #6 on: June 10, 2013, 01:02:23 pm »
0

It's not all that great a game... SCSN was mainly experimenting with Rebuild strategies and I just stumbled around a bunch.

I'm pretty sure we had agreed to experiment with Rebuild mirrors :D

Hehe. I thought we were arguing over whether Rebuild is dominant in Colony games!
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liopoil

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Re: Combo: Border Village + Forge
« Reply #7 on: June 10, 2013, 01:04:17 pm »
0

...is it? I'm leaning towards usually not.
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Re: Combo: Border Village + Forge
« Reply #8 on: June 10, 2013, 03:07:27 pm »
+1

We should hold 'The Rebuild Games" -- a series of unranked games featuring Rebuild, where one player agrees to buy Rebuild while his opponent ignores it. Then perhaps we can finally judge this card correctly.

I'm up for it!

My apologies if this is already posted elsewhere... I couldn't find it.

Border Village can gain you $11 worth of cards for only $6 spent.  Pair that with a Forge, and you've got a rather cheap Colony... assuming you can draw the cards.  Fortunately, there are quite a few $5 cantrip draws and sifters (Lab, Stables, Cartographer, HP, etc).

Here's the game that got me thinking about it.  It's not all that great a game... SCSN was mainly experimenting with Rebuild strategies and I just stumbled around a bunch.  Still, 6 Colonies (plus one trashed) in 20 turns isn't too shabby.

http://dom.retrobox.eu/?/20130609/log.5101a6c4e4b02b7235c3860f.1370787738643.txt

Although Forge-a-Border Village really helps you, I think the main point here is to go engine. Engine is just sooo much stronger then Rebuild on this board. In fact, I think you misplayed it a bit here and still won by a huge margin. I like the Coppersmith on  turn 4, but then you really should get BV+Upgrade on turn 5. BV+Festival on the next, and then switch to more Laboratories for quite a while. At some point add a second coppersmith (estate->silver->coppersmith) and a 2nd/3rd festival. Maybe bring in a forge near the end, preferably by upgrading a BV into it. But even without it you should be able to out-buy the Rebuilds here easily.
You are probably right on the engine>rebuild here, but let's point out that these rebuilds were played rather poorly. I mean, way not enough rebuilds and bad duchy buys on turns 6(!) and 9. This really hurts. Of course, there is a pretty good engine here, and most importantly there are colonies, so that should still swing it to engine's favor.

ragingduckd

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Re: Combo: Border Village + Forge
« Reply #9 on: June 10, 2013, 03:54:15 pm »
+1

Although Forge-a-Border Village really helps you, I think the main point here is to go engine. Engine is just sooo much stronger then Rebuild on this board. In fact, I think you misplayed it a bit here and still won by a huge margin. I like the Coppersmith on  turn 4, but then you really should get BV+Upgrade on turn 5. BV+Festival on the next, and then switch to more Laboratories for quite a while. At some point add a second coppersmith (estate->silver->coppersmith) and a 2nd/3rd festival. Maybe bring in a forge near the end, preferably by upgrading a BV into it. But even without it you should be able to out-buy the Rebuilds here easily.
You are probably right on the engine>rebuild here, but let's point out that these rebuilds were played rather poorly. I mean, way not enough rebuilds and bad duchy buys on turns 6(!) and 9. This really hurts. Of course, there is a pretty good engine here, and most importantly there are colonies, so that should still swing it to engine's favor.

Yeesh. C'mon guys... we knew it wasn't a quality game even while we were playing it. No one should be seriously analyzing it, let alone our reigning #1 and #2. It's just there to provide some sort of reference for the Forge/BV combo.
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Re: Combo: Border Village + Forge
« Reply #10 on: June 10, 2013, 05:43:24 pm »
+2

Yeesh. C'mon guys... we knew it wasn't a quality game even while we were playing it. No one should be seriously analyzing it, let alone our reigning #1 and #2. It's just there to provide some sort of reference for the Forge/BV combo.

You posted it yourself into Dominion Articles, so don't be too surprised if someone actually reads it.
Besides, you can't claim 1 and 2 scare you that much, Mr. #3 ;)

But okay I'll let it go.
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ragingduckd

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Re: Combo: Border Village + Forge
« Reply #11 on: June 10, 2013, 06:54:38 pm »
+1

You posted it yourself into Dominion Articles, so don't be too surprised if someone actually reads it.
Besides, you can't claim 1 and 2 scare you that much, Mr. #3 ;)

Ah, but I didn't put it in "Game Reports," did I? :D

You scare everybody.
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WanderingWinder

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Re: Combo: Border Village + Forge
« Reply #12 on: June 10, 2013, 06:58:23 pm »
+4

You posted it yourself into Dominion Articles, so don't be too surprised if someone actually reads it.
Besides, you can't claim 1 and 2 scare you that much, Mr. #3 ;)

Ah, but I didn't put it in "Game Reports," did I? :D

Maybe I am missing something, but this makes his point. Let's look at their board descriptions:

Quote
Dominion Articles

In-depth Dominion strategy articles

Quote
Game Reports

Show off your epic wins, or laugh at your epic fails.

You tell me which sounds more like serious analysis.
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