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Author Topic: MXXIII: Pirates of the Pearl Coast II (MAFIA WINS FLAWLESSLY)  (Read 179286 times)

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Robz888

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1875 on: May 26, 2013, 05:50:57 pm »

I knew it on mcmc... just didn' have the guts to push it. Ug.

I knew it on Galz, did have the guts to push it, and you blocked me at every turn...

The problem was that you were right for all the wrong reasons. Your prosecuting of two townies alienated them from ever really agreeing with you. It made my lynch nigh on impossible.

Well with all of the tow running interference for you it was tough not to prosecute them!
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I have been forced to accept that lackluster play is a town tell for you.

Eevee

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1876 on: May 26, 2013, 05:51:03 pm »

I feel my reads were great and no one believed me. I was wrong about Archetype, but after that I kept trying to get people to do the right thing and absolutely no one wanted to believe me. I feel I've really improved in the read taking part of playing town, but still have a lot of trouble with convincing people. Super frustrated at the moment! Feels like all of the town was against me.
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EFHW

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1877 on: May 26, 2013, 05:51:07 pm »

Goshdangity I feel this game was too much and I don't even want to play anymore.

I have some of the same feelings.  TOWN undermined me at every point.  I reasoned out it was Galzria, but everything I said was disregarded.  All because I sucked Day 1.  And starting with Shraeye, many people were interpreting according to their preconceived notions, and not willing to be uncertain long enough to find new answers.  It was very tempting to just "decide" about certain people, but that was doomed.
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raerae

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1878 on: May 26, 2013, 05:51:42 pm »

That sucks so much.  Ugh, I wanted to push mail-mi but it was the EXACT argument I made to get him mislynched in Bankers...  Yuck, yuck, yuck.
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Eevee

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1879 on: May 26, 2013, 05:51:54 pm »

No one should be finger pointing here. We were all mostly wrong and a little right.

I'll point the finger at myself plenty. Ugly, ugly game.
What, what did I do wrong? I really mean this, I want to learn! I feel we should have won this game.
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Robz888

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1880 on: May 26, 2013, 05:51:58 pm »

No one should be finger pointing here. We were all mostly wrong and a little right.

I'll point the finger at myself plenty. Ugly, ugly game.

I should have done more day two. Could have saved TA. Today i did everything I could...
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I have been forced to accept that lackluster play is a town tell for you.

EFHW

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1881 on: May 26, 2013, 05:52:47 pm »

I WAS TOWN!

Sorry to push you so hard, EFHW.  Nothing personal but you keep making obvious scum mistakes when I'd pressure you.  I'm an idiot.

there's no such thing as obvious scum mistakes anymore, so yeah.  That's how TA got lynched.  The game has changed, but none of the vets are changing with it.
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Eevee

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1882 on: May 26, 2013, 05:53:51 pm »

I WAS TOWN!

Sorry to push you so hard, EFHW.  Nothing personal but you keep making obvious scum mistakes when I'd pressure you.  I'm an idiot.

there's no such thing as obvious scum mistakes anymore, so yeah.  That's how TA got lynched.  The game has changed, but none of the vets are changing with it.
I did try to proclaim your towniness all of today. Actually, you are the one townie I felt I could get through to.
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Galzria

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1883 on: May 26, 2013, 05:54:17 pm »

I feel my reads were great and no one believed me. I was wrong about Archetype, but after that I kept trying to get people to do the right thing and absolutely no one wanted to believe me. I feel I've really improved in the read taking part of playing town, but still have a lot of trouble with convincing people. Super frustrated at the moment! Feels like all of the town was against me.

Well, it was entertaining to me that you put it together by the end, if it makes you feel any better. I mean, I don't think it was possible at that point for you to turn things around, but I was mentally congratulating you nonetheless.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

yuma

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1884 on: May 26, 2013, 05:54:25 pm »

No one should be finger pointing here. We were all mostly wrong and a little right.

I'll point the finger at myself plenty. Ugly, ugly game.
What, what did I do wrong? I really mean this, I want to learn! I feel we should have won this game.

Honestly, the only criticism I have of people as a whole was not meeting the soft deadline day2 or at least not waiting until 15 minutes before the deadline to lynch. That is what undermined town, not each other. It was our inability to coordinate and come to a consensus and also our inability to listen to the other side of the argument until the very last minute. We still might not have lynched mail-mi, but at least then I think we would have been able to at least do it logically and take the emotion and panic out of it. Emotional and panicked lynches are never, ever going to be good.
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EFHW

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1885 on: May 26, 2013, 05:54:29 pm »

I knew it on mcmc... just didn' have the guts to push it. Ug.

I knew it on Galz, did have the guts to push it, and you blocked me at every turn...

The problem was that you were right for all the wrong reasons. Your prosecuting of two townies alienated them from ever really agreeing with you. It made my lynch nigh on impossible.

I agreed with him despite being accused, constantly.
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raerae

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1886 on: May 26, 2013, 05:54:43 pm »

I can say the GIANT cases everybody was posting about everybody were terribly difficult to read.  Books on books of information and it's just painful to read that when there are two or three on every page.
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Eevee

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1887 on: May 26, 2013, 05:54:48 pm »

I know it's unfair to the rest of the town because you couldn't know my alignment, but I'm using frustration as my justification.
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ashersky

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1888 on: May 26, 2013, 05:55:07 pm »

Eevee, I knew you were telling the truth.
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Eevee

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1889 on: May 26, 2013, 05:55:28 pm »

Eevee, I knew you were telling the truth.
Thank you.
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Eevee

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1890 on: May 26, 2013, 05:55:46 pm »

Interested to see what the good folk in the speccy thought about things!
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liopoil

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1891 on: May 26, 2013, 05:55:59 pm »

shraeye post 87 of speccy: "Oh man, if I were playing, I would just move past every mega case that's out there without reading it. In fact, I did that while reading the thread. If you want a case to be read, you gotta make it pretty. Put your main points concisely somewhere, cite appropriate evidence. But it should be very clear what specifically you are saying from the very outset. I don't want you to dump your entire evidence box out on my desk and make me pick up the loose ends. You gotta take your evidence and BUILD A CASE. Don't just dump quote after quote into the thread"
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yuma

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1892 on: May 26, 2013, 05:56:06 pm »

I WAS TOWN!

Sorry to push you so hard, EFHW.  Nothing personal but you keep making obvious scum mistakes when I'd pressure you.  I'm an idiot.

there's no such thing as obvious scum mistakes anymore, so yeah.  That's how TA got lynched.  The game has changed, but none of the vets are changing with it.

well except for mail-mi's obvious mistake... which we called on and then shraeye convinced me it wasn't. But it wasn't really shraeye, it was self doubt because it was too similar to arch from before.
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Galzria

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1893 on: May 26, 2013, 05:56:36 pm »

Robz, your finding MGP scummy was completely legitimate, but honestly you should've read Raerae as town one she subbed in. You were being too hard headed in your reads. She really was pretty classic town!raerae.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Robz888

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1894 on: May 26, 2013, 05:56:56 pm »

I mean raerae even scum slipped right before the end... I was so coninced
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I have been forced to accept that lackluster play is a town tell for you.

sudgy

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1895 on: May 26, 2013, 05:57:21 pm »

Interested to see what the good folk in the speccy thought about things!

I was rooting for scum...   ::)
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raerae

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1896 on: May 26, 2013, 05:57:45 pm »

I mean raerae even scum slipped right before the end... I was so coninced

THAT WASN'T A SCUM SLIP!!! 
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Robz888

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1897 on: May 26, 2013, 05:58:09 pm »

Robz, your finding MGP scummy was completely legitimate, but honestly you should've read Raerae as town one she subbed in. You were being too hard headed in your reads. She really was pretty classic town!raerae.

No you missed her as scum in bankers.
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I have been forced to accept that lackluster play is a town tell for you.

raerae

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1898 on: May 26, 2013, 05:58:34 pm »

Robz, your finding MGP scummy was completely legitimate, but honestly you should've read Raerae as town one she subbed in. You were being too hard headed in your reads. She really was pretty classic town!raerae.

It killed me that you were the one pointing that out considering you've probably played with me less than the rest of these guys.  I suppose that should have been a hint...
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ashersky

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Re: MXXIII: Pirates of the Pearl Coast II (DAY 1 STARTS!)
« Reply #1899 on: May 26, 2013, 05:58:41 pm »

Robz, your finding MGP scummy was completely legitimate, but honestly you should've read Raerae as town one she subbed in. You were being too hard headed in your reads. She really was pretty classic town!raerae.

I agree with this statement on how both players were playing, but it's hard to change your read on a substitute so late in the game.  MGP had really established the scummiest of that player.  Just because raerae could come in and be her normal town self didn't change the role.  That makes it really hard on town.
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