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Author Topic: Mafia XXII: Bankers Beware -- GAME OVER, SCUM WIN  (Read 224087 times)

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sparky5856

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Re: Mafia XXII: Bankers Beware
« Reply #250 on: March 15, 2013, 02:40:42 pm »

ashersky's style of play is annoying. But given we have tons of time still I'm not entirely convinced yet to start tossing votes out there.

yuma is very tough to read so I don't like forming an opinion on him less than one day into the game.

Haven't seen much from some people, Insomniac isn't saying much but is still making his opinion count by voting, which is under-the-radar, yellow flag for now. And a couple people still haven't posted at all.
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Lekkit

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Re: Mafia XXII: Bankers Beware
« Reply #251 on: March 15, 2013, 02:54:25 pm »

sparky, the thing with bankable deadlines is that suddenly they are all gone. Or you act like they will and try to be as active as possible and set up soft deadlines and whatnot. And then you find yourself in the last day of the game with 9001 days left to use.

Also, people are trying to get out of RVS. Someone trying to stay there is actually trying to hold the game back. If someone would SHD a wagon and then just say "carry on" after a day or two, people would raise their eyebrows. This is basically the same.
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Jorbles

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Re: Mafia XXII: Bankers Beware
« Reply #252 on: March 15, 2013, 03:12:10 pm »

sparky, the thing with bankable deadlines is that suddenly they are all gone. Or you act like they will and try to be as active as possible and set up soft deadlines and whatnot. And then you find yourself in the last day of the game with 9001 days left to use.

Also, people are trying to get out of RVS. Someone trying to stay there is actually trying to hold the game back. If someone would SHD a wagon and then just say "carry on" after a day or two, people would raise their eyebrows. This is basically the same.

SHD?
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Re: Mafia XXII: Bankers Beware
« Reply #253 on: March 15, 2013, 03:14:20 pm »

Really ash? really? vote: ashersky
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Lekkit

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Re: Mafia XXII: Bankers Beware
« Reply #254 on: March 15, 2013, 03:26:57 pm »

sparky, the thing with bankable deadlines is that suddenly they are all gone. Or you act like they will and try to be as active as possible and set up soft deadlines and whatnot. And then you find yourself in the last day of the game with 9001 days left to use.

Also, people are trying to get out of RVS. Someone trying to stay there is actually trying to hold the game back. If someone would SHD a wagon and then just say "carry on" after a day or two, people would raise their eyebrows. This is basically the same.

SHD?

http://forum.dominionstrategy.com/index.php?topic=5315.0
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xeiron

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Re: Mafia XXII: Bankers Beware
« Reply #255 on: March 15, 2013, 03:40:32 pm »

We are 16 player right now.
As far as I understand, a odd number of living players is better for town.
Furthermore, chances that a cop will pop up will increase every night, so it appears to me that we want this game to carry on as many days as possible.

So isn't it best to no Lynch the first day?
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Insomniac

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Re: Mafia XXII: Bankers Beware
« Reply #256 on: March 15, 2013, 03:46:14 pm »

We are 16 player right now.
As far as I understand, a odd number of living players is better for town.
Furthermore, chances that a cop will pop up will increase every night, so it appears to me that we want this game to carry on as many days as possible.

So isn't it best to no Lynch the first day?

Its never better to no lynch. Ever.
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xeiron

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Re: Mafia XXII: Bankers Beware
« Reply #257 on: March 15, 2013, 03:54:30 pm »


Its never better to no lynch. Ever.

Yes it is.
As explained in these links there are scenarioes where no lynch is optimal for town.
http://wiki.mafiascum.net/index.php?title=Happily_ever_after
http://forum.dominionstrategy.com/index.php?topic=6420.0

I'm inclined to think this is such a situation, but I am not completly sure.
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Ozle

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Re: Mafia XXII: Bankers Beware
« Reply #258 on: March 15, 2013, 03:58:16 pm »

We are 16 player right now.
As far as I understand, a odd number of living players is better for town.
Furthermore, chances that a cop will pop up will increase every night, so it appears to me that we want this game to carry on as many days as possible.

So isn't it best to no Lynch the first day?

Its never better to no lynch. Ever.

Welcome to the Ingrained F.DS mafia mindset Xeiron!

Dont also forget, claim to lynch all lurkers...but then never do it.
Looking town means you are scum
Town never lies...except when they do
Artificially get people to L-1 just so they claim

Is that all, I dont want to miss a thing as its quite important we always follow these imaginary rules!
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Insomniac

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Re: Mafia XXII: Bankers Beware
« Reply #259 on: March 15, 2013, 04:03:46 pm »


Its never better to no lynch. Ever.

Yes it is.
As explained in these links there are scenarioes where no lynch is optimal for town.
http://wiki.mafiascum.net/index.php?title=Happily_ever_after
http://forum.dominionstrategy.com/index.php?topic=6420.0

I'm inclined to think this is such a situation, but I am not completly sure.

I disagree with the parity argument and Happily ever after is a scum win.
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sudgy

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Re: Mafia XXII: Bankers Beware
« Reply #260 on: March 15, 2013, 04:08:22 pm »

I agree with the parity argument.  And I think happily ever after is no one won.

But are we certain that we're always going to just have one kill each night?  What if there's an item that can kill someone else?  Maybe later we should think of the parity argument.  I've actually never played in this big of a group of people before, so I'm not quite sure what we should do.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Ozle

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Re: Mafia XXII: Bankers Beware
« Reply #261 on: March 15, 2013, 04:25:30 pm »

I agree with the parity argument.  And I think happily ever after is no one won.

But are we certain that we're always going to just have one kill each night?  What if there's an item that can kill someone else?  Maybe later we should think of the parity argument.  I've actually never played in this big of a group of people before, so I'm not quite sure what we should do.

Well, we know there is only one group of scum. And 4 of them. Thats one kill a night. Theres no SK.

Now there's bound to be Vigilante 1 -shots out there somewhere, how could there not be. However, I'm better there are not many. Robz is a well known hater of Vigilante for town, at least at the early stages.

We dont really know whats out there exactly at the moment, and I think we should really save that sort of stuff for a later day when we have a better picture and decide Day by Day.

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Kooshie

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Re: Mafia XXII: Bankers Beware
« Reply #262 on: March 15, 2013, 04:27:54 pm »

I'm going to say stuff soon.  Thursdays are very busy for me, so I'm just going to Unvote from RVS and catch up on everything.
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Ozle

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Re: Mafia XXII: Bankers Beware
« Reply #263 on: March 15, 2013, 04:31:25 pm »

I'm going to say stuff soon.  Thursdays are very busy for me, so I'm just going to Unvote from RVS and catch up on everything.

Can't wait! Let Us Know when it's time!

Haha, only joking, you can ignore a lot of the first few pages!

It would be interesting to know what time zone people are on actually, GMT here
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Lekkit

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Re: Mafia XXII: Bankers Beware
« Reply #264 on: March 15, 2013, 04:33:20 pm »

GMT+1 here.
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sparky5856

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Re: Mafia XXII: Bankers Beware
« Reply #265 on: March 15, 2013, 04:38:26 pm »

Uh, the one with New Jersey.

No lynch defeats the purpose of mafia. I won't consider it unless a scenario comes up where we can't decide on someone & wasting time.
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sudgy

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Re: Mafia XXII: Bankers Beware
« Reply #266 on: March 15, 2013, 04:45:43 pm »

Can't remember the name, but the one on the pacific coast of the US.  It's 1:45 PM here, so you can see how that works by comparing that to the time the forum says I post.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Ozle

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Re: Mafia XXII: Bankers Beware
« Reply #267 on: March 15, 2013, 04:46:56 pm »

Uh, the one with New Jersey.

No lynch defeats the purpose of mafia. I won't consider it unless a scenario comes up where we can't decide on someone & wasting time.


Pretty sure the purpose of Mafia is to win, and you do that by surviving the other team any way possible.

By not even considering it until theres that one scenario (and thats a bad one!) your closed mind will not help town int he long run! As now if a plausible No Lynch situation comes up Its so easy for you to fall back on , which hides potential scumminess.

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mail-mi

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Re: Mafia XXII: Bankers Beware
« Reply #268 on: March 15, 2013, 04:49:07 pm »

Mountain time here.
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sparky5856

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Re: Mafia XXII: Bankers Beware
« Reply #269 on: March 15, 2013, 04:49:18 pm »

Actually, I'm having a thought where if anyone acquires some sort of Vig power (NOT when they see one - when they acquire it), they claim that they do. (Unless there's an item that can steal other items.) In any case, the power can be better coordinated, between everyone. If a Vig was used and no one ever claimed, then scum got a hold of it and just remained silent. That means that one scum was recently in an expensive room. Now I can't lay out more specifics of this thought yet since we know so little about the items, this all depends on what items we encounter.

PPE: Lynching is in the spirit of mafia though! I've never tactically considered it. My scenario is a bad one, I was thinking more extreme. But I don't want to run into it.
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ashersky

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Re: Mafia XXII: Bankers Beware
« Reply #270 on: March 15, 2013, 05:07:08 pm »

vote: mcmcsalot

That one is real.

Inflating my post count?  Hilarious.  Check the post counts of the games I've been in recently.  I've been the top poster in three or four, without silly posting.  So your accusation reeks of scum building a bad case on a good lynch.

Yes, I am a fine lynch for D1.  We all are.  I created a situation where it is easy to vote for me.  Now, all of town has a number of interactions/opinions to look at when I flip town.

I guarantee scum is currently voting for me.  Mcmc is scummiest, mail-mi's most recent vote is terrible.  There have also been some towny reactions, too.

Also, I am the king of crazy claim ideas, and I think map claiming is bad on D1.
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Re: Mafia XXII: Bankers Beware
« Reply #271 on: March 15, 2013, 05:09:49 pm »

I am fine with ash's playstyle so far. It has been helpful I think, at least got us talking about something.

I'm a bit less sure about map claiming now. I think there are some things that people should claim, but I'm not sure. Going to read the last few pages again then decide what I think we should do.
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Re: Mafia XXII: Bankers Beware
« Reply #272 on: March 15, 2013, 05:11:32 pm »

Unvote.

The 50% of RVS was actually wanting to see ashersky's reaction.  His reaction seemed towny enough to me.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Mafia XXII: Bankers Beware
« Reply #273 on: March 15, 2013, 05:25:12 pm »

Vote Count 1.4

mail-mi (1) -- mcmcsalot
sudgy (1) -- Jorbles
liopoil (1)  -- yuma
ashersky (3) -- Lekkit, Insomniac, mail-mi
xeiron (1) -- Jimm
Patpatppat (1) -- Ozle
mcmcsalot (1) -- ashersky

Not Voting (7) -- patpatppat, Eevee, sparky5856, xeiron, liopoil, Kooshie, sudgy

With 16 alive, it takes 9 to lynch.
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mail-mi

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Re: Mafia XXII: Bankers Beware
« Reply #274 on: March 15, 2013, 05:27:11 pm »

Vote: Patpatppat hasn't posted at all. LALL
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