DominionStrategy Wiki
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way
Quote from: Donald X. on October 28, 2014, 04:29:33 pm...spin-offs are still better for all of the previously cited reasons.But not strictly better, because the spinoff can have a different cost than the expansion.
...spin-offs are still better for all of the previously cited reasons.
I'm amused by the number of people electing to veto Pirate Ship. If your opponent goes after Pirate Ship while WV/FV/Peddler is on the board, you thank him/her for clearing out your Copper for you, and use the cash from Peddler and FV since you'll be cycling your deck every turn.
It depends on the player I was against for me.If I felt I was going against a much stronger player, I'd probably veto Fairgrounds.Against a weaker player I would go FV of WV as they seem to play themself
Pirate Ship because I HATE it.
Quote from: Ozle on February 20, 2013, 03:13:10 amIt depends on the player I was against for me.If I felt I was going against a much stronger player, I'd probably veto Fairgrounds.Against a weaker player I would go FV of WV as they seem to play themselfRabid specified a player of equal rank to you, though.Edit: Maybe it depends on mean skill vs. certainty?
Thanks for voting everyone.I hope people learnt a little about veto strategy. Peddler was my pick in the game this was based on against TheSadPanda.As several people mentioned on this sort of board I find Peddler to have a large first player advantage.I didn't even think about Pirate Ship, in 2p it is so rarely relevant I don't really notice it any more. But I guess most of the votes for it are a dislike of the card rather than a 2nd player disadvantage.
On its way, I'll try to make them about once a week.But need to wait for an interesting game.