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Author Topic: Diplomacy 2: Fool Me Twice (this thread will have current game-states)  (Read 31968 times)

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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #200 on: March 07, 2013, 07:19:38 pm »

oh yeah XD. I actually forgot about that. If I hadn't done that I would have just held. I didn't expect russia to actually go for it, and hadn't talked to him about it at all. I just would have preffered russia to have that center over you.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #201 on: March 07, 2013, 07:24:45 pm »

Why didn't sil cut gal?

SIgh.

Why in the world would you expect the Russian Army - which you just dislodged in the Spring - to care more about cutting me somewhere that's irrelevant to him, then he would in trying to find a new place to survive?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #202 on: March 09, 2013, 10:10:49 am »

Builds are done!

Eng: builds A Edi
Rus: disband A Mos
Tur: builds A Smy
Tur: builds A Con



Spring 1908 Deadline: Tuesday 11am forum time (thats 3 days from now!)
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #203 on: March 11, 2013, 03:22:10 pm »

For those of you asking, why disband Moscow?

My plan is simple: neither side wants the other to take mos, so there is a stalemate there with our without my presence.  If either side wants my help in breaking the stalemate, then they will have to cede a supply center to me and I will help with the army that builds in mos this winter.

I realize that this plan my backfire on me and take me out of the game, but I think the potential benefits outweigh both the possible negatives and the drudgery of having an inactive army bludgeoned from all sides.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #204 on: March 11, 2013, 03:25:54 pm »

sound reasoning is very sound.
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #205 on: March 12, 2013, 06:53:20 pm »

Spring 1908 Orders: (Failed orders underlined)
Eng: A StP-Mos (Bounce 2v2)
Eng: A Lvn S StP-Mos
Eng: F BAR C Edi-StP
Eng: F NWG C Edi-StP
Eng: A Edi-StP (province occupied)
Eng: F BAL C Den-Pru
Eng: A Den-Pru
Eng: F Ber S Den-Pru
Eng: F NTH Holds
Eng: F ENG Holds
Eng: F MAO Holds
Eng: F Bre Holds

Fra: A Por Holds
Fra: A Par-Gas
Fra: A Mar-Pie
Fra: F WES-TYS
Fra: A Tun Holds
Fra: F Apu-ADR (Bounce 1v1)
Fra: A Ven-Rom
Fra: A Tyr-Ven (Bounce 1v1)
Fra: A Mun-Tyr (province occupied)

Ger: A War-Mos (Bounce 2v2)

Rus: A Sil Holds

Tur: A Vie-Tyr (Bounce 1v1)
Tur: A Tri-Ven (Bounce 1v1)
Tur: A Bud-Gal
Tur: A Gal-Ukr
Tur: A Sev S War-Mos
Tur: A Con-Bul
Tur: A Smy-Apu
Tur: F AEG C Smy-Apu
Tur: F ION C Smy-Apu
Tur: F ADR S Smy-Apu
Tur: F Alb Holds

Spring 1908 Moves:


Current state


Retreat Deadline: Wednesday 7pm forum time (1 day from now)

Fra: F Apu can retreat to Nap or disband.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #206 on: March 12, 2013, 07:49:35 pm »

F Apu retreat Nap
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #207 on: March 12, 2013, 07:57:36 pm »

totally loving the real possibility of nobody gaining or losing units this year... that's pretty much the best-case scenario for me.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #208 on: March 12, 2013, 08:38:34 pm »

Mos sure is a stalemate now..
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #209 on: March 12, 2013, 08:44:32 pm »

Apu is now in Nap.




Fall deadline: Friday 9pm forum time (3 days from now)
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #210 on: March 12, 2013, 08:51:48 pm »

warsaw too. there's actually a line of symmetry in mos-war-sil between turkey and england. As in they both have three armies that border the same things.
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #211 on: March 15, 2013, 11:11:38 pm »

Oops, I am forgetting that I won't be able to process deadline until tomorrow due to travelling. 
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #212 on: March 17, 2013, 03:43:24 pm »

okay, who hasn't sent in moves yet??  :-\
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #213 on: March 17, 2013, 04:18:21 pm »

I may actually ahve all moves; I'm currently catching up on those pesky tasks that stack up while one is on vacation.  This is on the list.

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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #214 on: March 18, 2013, 11:22:48 am »

Fall 1908 Orders: (Failed orders underlined)
Eng: A StP-Mos (Bounce 1v3)
Eng: A Edi-Den
Eng: F NTH C Edi-Den
Eng: A Pru S Sil-War
Eng: A Lvn S Sil-War
Eng: F BAL Holds
Eng: F BAR Holds
Eng: F Ber Holds
Eng: F NWG Holds
Eng: F ENG Holds
Eng: F MAO Holds
Eng: F Bre Holds

Fra: A Gas-Spa (Bounce 1v1)
Fra: A Por-Spa (Bounce 1v1)
Fra: A Mun-Tyr
Fra: F Nap S ION-Apu
Fra: A Pie S Tyr-Ven
Fra: A Rom S Tyr-Ven
Fra: A Tyr-Ven
Fra: A Tun Holds
Fra: F TYS S ION (failed support; orders don't match)

Ger: A War-Mos

Rus: A Sil-War

Tur: F ADR C Apu-Tri
Tur: A Apu-Tri
Tur: F AEG S Alb-ION
Tur: F Alb-ION
Tur: A Bul-Ser
Tur: A Tri-Vie
Tur: A Vie-Gal
Tur: A Gal-Sil
Tur: F ION-Apu
Tur: A Sev S War-Mos
Tur: A Ukr S War-Mos

Fall 1908 Moves:


Current state



Austria:        0 centers
England:       12 centers
France:        9 centers
Germany:     1 centers
Italy:           0 centers
Russia:         1 center
Turkey:        11 centers

So we're going right onto the spring season!

Spring 1909 Deadline: Friday 12pm forum time (3 days from now)
« Last Edit: March 19, 2013, 10:22:34 am by shraeye »
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #215 on: March 18, 2013, 11:44:22 am »

That was a very fatal mistake to make in your orders Jimmmm.  You would have taken Moscow too if the territories were reversed.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #216 on: March 18, 2013, 11:51:11 am »

Jimmmm, buddy, what happened?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #217 on: March 18, 2013, 12:37:01 pm »

He sent in mos - war instead of war - mos. This changes things a lot, I expected to be bounce out from mos.

You getting sil sucks, I though about bouncing you, but supporting Russia seemed better thing to do. Looks like I could have done both, damn it :P
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #218 on: March 18, 2013, 12:43:18 pm »

He sent in mos - war instead of war - mos. This changes things a lot, I expected to be bounce out from mos.

You getting sil sucks, I though about bouncing you, but supporting Russia seemed better thing to do. Looks like I could have done both, damn it :P

Yeah... I was kinda expecting to take Sil (which I indeed did...), but not having Germany in Moscow (which would've succeeded as well...) really does suck.  :-\ Achieving both together would've been quite nice.

Now I've got to re-evaluate. :(
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #219 on: March 18, 2013, 03:34:31 pm »

crazy. I also messed up: I supported ion instead of nap. luckily it didn't matter.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #220 on: March 18, 2013, 03:52:20 pm »

He sent in mos - war instead of war - mos. This changes things a lot, I expected to be bounce out from mos.

You getting sil sucks, I though about bouncing you, but supporting Russia seemed better thing to do. Looks like I could have done both, damn it :P

Yeah... I was kinda expecting to take Sil (which I indeed did...), but not having Germany in Moscow (which would've succeeded as well...) really does suck.  :-\ Achieving both together would've been quite nice.

Now I've got to re-evaluate. :(

Dunno what happened, I am pretty sure shra gave Jimm some time to cover his mistakes (like I did once when I mislabeled a territory, and I sent a fix right after shra warned me), as he was quite forgiving during this whole game.
This is actually quite an uncomfortable situation, I wouldn't actually mind him reverting that move as it was obviously a typo (I kinda disagree with whole Dip's "typos are not to be forgiven" thing, esp in a game that is, mostly, friendly).
Davio on other hand wasn't forgiving at all, Like, jo didn't submit on time turn and ruthless Davio put all of his units on hold - no questions asked. But given that everybody were given the same treatment, it was fine. Here we all been given some leniency, so it feels kinda stupid (even though Jimm did have extra time to fix it).

But whatever shra decides.
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #221 on: March 18, 2013, 04:53:30 pm »

I sent in the right order as well!
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #222 on: March 18, 2013, 04:54:54 pm »

Oh man.

I SENT THE RIGHT ORDER TO FRIKKING ASHERSKY.
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #223 on: March 18, 2013, 04:55:14 pm »

I fail at life.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #224 on: March 18, 2013, 04:55:34 pm »

I did that once actually! it was for a retreat! he was very confused.
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