Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 18 19 [20] 21 22 ... 28  All

Author Topic: TTA II: Not quite as civilized - Tables wins!  (Read 55127 times)

0 Members and 1 Guest are viewing this topic.

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #475 on: February 04, 2013, 10:42:20 am »

Increase population
Build Team Sports
Take Bountiful Harvest (2)
Take Robespierre (2)
Logged

Watno

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Watno
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #476 on: February 04, 2013, 10:44:44 am »

Sry, you're not allowed to take Robespierre, since you already took an Age II leader (it doesn't matter that he died).
Logged

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #477 on: February 04, 2013, 11:52:14 am »

Ah, right...well then

Increase population
Build Team Sports
Take Bountiful Harvest (3)
Discover Cavalrymen

Logged

Watno

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Watno
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #478 on: February 04, 2013, 11:59:59 am »

theorel produces 4-3 food, 6 resources, 6 culture and 3 science, drawing 3 military cards.
Card Row is refreshed (Organized Religion removed).

Turn: 14
Current Player: ipofanes
It is currently Age III.

theorel
Culture: 42 (+6)
Science: 4 (+3)
Strength: 14

ipofanes
Culture: 0 (+0)
Science: 8 (+6)
Strength: 22

Tables
Culture: 21 (+3)
Science: 10 (+6)
Strength: 13

Jorbles
Culture: 46 (+2)
Science: 6 (+3)
Strength: 13


Card row:
1 CA: Transcontinental Railroad (II) (removed at end of turn)
1 CA: Navigation (II)
1 CA: Ocean Liner Service (II)
1 CA: Calvarymen (II)
1 CA: Maximillien Robespierre (II)
2 CA: Bountiful Harvest (II)
2 CA: Cannon (II)
2 CA: William Shakespeare (II)
2 CA: Coal (II)
3 CA: Movies (III)
3 CA: Engineering Genius (III)
3 CA: Mineral Deposits (III)
3 CA: Winston Churchill (III)
Civil cards remaining: 50


Current Events: II: 5
Military cards remaining: 39
Future events: 1
Details: Full spreadsheet

Current Player: ipofanes
Logged

ipofanes

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1439
  • Shuffle iT Username: ipofanes
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #479 on: February 04, 2013, 12:09:09 pm »

Raid II on theorel
Logged
Lord Rattington denies my undo requests

Watno

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Watno
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #480 on: February 04, 2013, 12:15:40 pm »

ipfanes plays Raid II: 2 MA. If victorious: Rival: Loses up to 2 urban building of same type & level. Aggressor: Produces resources = 1/2 cost rounded down

I assume that means no sacrifice from ipofanes. Do you wish to sacrifice / play defense cards, theorel? You need 8 more strength.
« Last Edit: February 04, 2013, 12:16:44 pm by Watno »
Logged

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #481 on: February 04, 2013, 12:18:20 pm »

No defense.
Logged

Jorbles

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1468
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #482 on: February 04, 2013, 12:29:13 pm »

theorel plays an Age II event, scoring 2 culture.
Iconoclasm comes up: Discard all leaders that are not from the current age.
Napoleon and James Cook die.

Also I noticed I gave Jorbles 2 culture less than he should have gotten in the last update.

Nooooooo, that was the one event that totally sinks my strategy. (I guess a successful assassination would have also.) Bah.
Logged

ipofanes

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1439
  • Shuffle iT Username: ipofanes
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #483 on: February 04, 2013, 12:31:03 pm »

I assume that means no sacrifice from ipofanes. Do you wish to sacrifice / play defense cards, theorel? You need 8 more strength.

You assume correctly and I am perfectly fine with GM decisions like that.

Destroy 2 Team Sports.

Take Transcontinental Railroad from card row.
Build one stage of Transcontinental Railroad.
Play Engineering II, building one stage of Transcontinental Railroad.
Build one stage of Transcontinental Railroad.
Disband Warrior.
Build Bread & Circuses.
Discover Opera.
« Last Edit: February 04, 2013, 12:38:34 pm by ipofanes »
Logged
Lord Rattington denies my undo requests

ipofanes

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1439
  • Shuffle iT Username: ipofanes
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #484 on: February 04, 2013, 12:42:40 pm »

theorel plays an Age II event, scoring 2 culture.
Iconoclasm comes up: Discard all leaders that are not from the current age.
Napoleon and James Cook die.

Also I noticed I gave Jorbles 2 culture less than he should have gotten in the last update.

Nooooooo, that was the one event that totally sinks my strategy. (I guess a successful assassination would have also.) Bah.

Yeah, that's nasty when it comes at the dawn of a new age.
Logged
Lord Rattington denies my undo requests

Watno

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Watno
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #485 on: February 04, 2013, 12:50:00 pm »

ipofanes produces 4-3 food, 10 resources and 6 science, drawing 1 military card.
Card Row is refreshed (nothing removed).

Turn: 14
Current Player: Tables
It is currently Age III.

theorel
Culture: 42 (+6)
Science: 4 (+3)
Strength: 10

ipofanes
Culture: 0 (+0)
Science: 7 (+6)
Strength: 24

Tables
Culture: 21 (+3)
Science: 10 (+6)
Strength: 13

Jorbles
Culture: 46 (+2)
Science: 6 (+3)
Strength: 13


Card row:
1 CA: Navigation (II) (removed at end of turn)
1 CA: Ocean Liner Service (II)
1 CA: Calvarymen (II)
1 CA: Maximillien Robespierre (II)
1 CA: Bountiful Harvest (II)
2 CA: Cannon (II)
2 CA: William Shakespeare (II)
2 CA: Coal (II)
2 CA: Movies (III)
3 CA: Engineering Genius (III)
3 CA: Mineral Deposits (III)
3 CA: Winston Churchill (III)
3 CA: Ideal Building Site (III)
Civil cards remaining: 49


Current Events: II: 5
Military cards remaining: 38
Future events: 1
Details: Full spreadsheet

Current Player: Tables
Logged

Tables

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2817
  • Build more Bridges in the King's Court!
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #486 on: February 04, 2013, 12:59:53 pm »

Haha, Happiness doesn't have a lower limit in the equation. theorel should have 0, not -1 happiness (for all it matters).

Propose promise of Military Protection to ipofanes
ipofanes (A): Produces +1 culture.
Tables (B): Gets +5 strength and produces -1 culture
Logged
...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

ipofanes

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1439
  • Shuffle iT Username: ipofanes
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #487 on: February 05, 2013, 04:04:45 am »

Hrm f.DStrategy 16 never forget

Accept pact offer, granting military protection
Logged
Lord Rattington denies my undo requests

Tables

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2817
  • Build more Bridges in the King's Court!
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #488 on: February 05, 2013, 07:36:32 am »

Right now what was I going to do? Probably discard down to my military hand limit then some stuff...
Logged
...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Tables

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2817
  • Build more Bridges in the King's Court!
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #489 on: February 05, 2013, 07:41:21 am »

Take Movies (2)
Play Movies (-10 sci)
Disband Agriculture
Build Movies (-12 resources)
Play Work of Art (II) (+4 culture)
Take Bountiful Harvest
Logged
...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Watno

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Watno
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #490 on: February 05, 2013, 10:16:07 am »

Tables discards an Age II military card.
Tables produces 1-2 food, 8 resources, 6 culture and 6 science, drawing 3 military cards.
Card Row is refreshed (Navigation removed).

Turn: 14
Current Player: Jorbles
It is currently Age III.

theorel
Culture: 42 (+6)
Science: 4 (+3)
Strength: 10

ipofanes
Culture: 0 (+1)
Science: 7 (+6)
Strength: 24

Tables
Culture: 31 (+6)
Science: 6 (+6)
Strength: 18

Jorbles
Culture: 46 (+2)
Science: 6 (+3)
Strength: 13


Card row:
1 CA: Ocean Liner Service (II) (removed at end of turn)
1 CA: Calvarymen (II)
1 CA: Maximillien Robespierre (II)
1 CA: Cannon (II)
1 CA: William Shakespeare (II)
2 CA: Coal (II)
2 CA: Engineering Genius (III)
2 CA: Mineral Deposits (III)
2 CA: Winston Churchill (III)
3 CA: Ideal Building Site (III)
3 CA: Tanks (III)
3 CA: Engineering (III)
3 CA: Tanks (III)
Civil cards remaining: 46


Current Events: II: 5
Military cards remaining: 35
Future events: 1
Details: Full spreadsheet

Current Player: Jorbles
Logged

Jorbles

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1468
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #491 on: February 05, 2013, 04:18:58 pm »

Propose Pact with theorel:
International Trade Agreement with myself as A and theorel as B.
Logged

Watno

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Watno
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #492 on: February 05, 2013, 04:26:02 pm »

International Trade Agreement effect: A (Jorbles): Produces +1 resource. B (theorel): Produce +1 food
Logged

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #493 on: February 05, 2013, 04:28:32 pm »

Hey cool, I was wishing I could get something like that going.
Accept
Logged

Jorbles

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1468
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #494 on: February 05, 2013, 04:49:52 pm »

Take Cannon
Take Winston Churchill (2 actions)
Crown Winston Churchill (long live King Winston)
Discover Cannon (-4 science = 2)
Disband Swordsmen (free)


Play Tactics: Defensive Army
Build Cannon (-5 resources = 2)


Does this leave me with corruption? If so, I guess so be it.
Logged

Watno

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Watno
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #495 on: February 05, 2013, 04:57:47 pm »

Disbanding a swordsman is a military action. Also I think you get no corruption.
« Last Edit: February 05, 2013, 05:00:56 pm by Watno »
Logged

Jorbles

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1468
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #496 on: February 05, 2013, 05:02:51 pm »

Disbanding a swordsman is a military action. Also I think you get no corruption.

Oh I thought it was like Destroying a Building. I guess that's fine.
Logged

Watno

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Watno
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #497 on: February 05, 2013, 05:10:51 pm »

that means you have an additional civil action.
Logged

Watno

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Watno
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #498 on: February 05, 2013, 06:09:59 pm »

I processed all your civil actions so far.
Logged

Jorbles

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1468
    • View Profile
Re: TTA II: Not quite as civilized - Turn 13: Let's get things rolling again
« Reply #499 on: February 05, 2013, 06:54:23 pm »

Right, hmmm. Let me think about this.
Logged
Pages: 1 ... 18 19 [20] 21 22 ... 28  All
 

Page created in 0.079 seconds with 16 queries.