Maybe "Random member of the alignment is secretly Hated?"
I think you are veering toward RMM with this approach... Actually I think any game that hands out bonuses might be more on the RMM side of the line (yes, I know that many of you might be thinking "this coming from the guy running Modern Community and to that I say '...'"), something I didn't really think of before when looking at the setup.
Well I don't think using nonstandard powers (Hated, Loved, etc.) makes it RMM.
It isn't the powers that I am concerned with, it is that abilities/PRs/whatever is given as a bonus change over the course of the game that I think makes it more RMM.
I do think that we probably need to have an extended discussion as to what classifies as RMM or normal. I suggested something of the sort a while back, but didn't get much traction. But as mods want to be more creative in their design of their games (something, that by the way shouldn't be discouraged, but instead fostered) we need some clearer guidelines on that.
Like rspeer said in the first mini-set design contest, restrictions and rules actually increase creativity. And I think these results will help players have better idea of what to expect going into games.