Here I present to you two games in which I went after a rather unorthodox strategy. One ended with a win, the other a loss. I am not sure what the optimal strategy was for either, but I sure as hell had fun going after what will look like strange strategies.
Game 1: YN 29 -
45 Mergus. Cards in supply: Cache, Caravan, Crossroads, Golem, Herbalist, Mine, Moat, Potion, Stash, Tribute, and University.
I see this and think of how weak the board is. I end up going for Universities to gain Mines and Caravans and to get Golem for support. Mergus (with a 5/2 split) goes for Mine/Caravan/Tribute/Crossroads and doesn't buy a treasure the whole game. I don't know how he did it, but he was one Mined Silver away from turning all of his initial Copper into Golds.
I wanted to have my Golems hunt for Mines, but dipped into Caravans a bit too hard to make that realistically possible. Also, more Golems would have been necessary. I do believe my ideal strategy (not the one executed) would have been better. I doubt there is anything much better than either of our strategies. This game wasn't innately exotic, but felt most peculiar.
Game 2:
YN 42 - 30 noon. Cards in supply: Coppersmith, Fishing Village, Haven, Jester, Mining Village, Philosopher's Stone, Potion, Tactician, Vault, Venture, and Wishing Well.
I know what you are thinking: "Young Nick, Vault/Tactician is best here. I swear. Havens help to set-up the combo, too!" I here you. But that's not what I did. And what I did was awesome. With a Wishing Well/Coppersmith opening, I picked up some more of those and a few Tacticians. Coppersmith loves the big Tactician hand which allows for one to play two Coppersmiths and purchase two Provinces. Unlike Mergus in the last game, I did buy some treasure. However, the only ones I bought were a few Copper so that I had enough. noon went for the more conventional strategy, but got into the Vault business a bit too late for my liking. He also did not buy any treasure in this game.
Anyway, 17 turns later, I was looking at 6 Provinces and a Duchy. Could have I done a bit better? Probably. But part of Dominion is taking the road less traveled, which is what I did in these two unorthodox games.