Current Top Questions For FunSockets - Final Edit
(ranked by upvotes at time of post, min. 2 upvotes, joke answers and responses removed, *'s combine votes from repeated posts)
+15 - Will you be implementing the ability to rejoin a game in the event of a disconnection?
+14 - There have been reports of many security holes in your app. // Even if they are fixed, how can I be confident that other flaws aren't compromising my user information?
+13* - Do you plan to implement a point counter yourselves? What is your policy regarding 3rd-party extensions (including but not limited to point counters)? Are custom AI's on the horizon? If so, how will they work? (poster
comment: people were more interested in the counter/extension part than the AI part.)
+8* - How are ratings calculated?
+7* - Would it be possible to get a relative timetable of when the expansions will be released on Goko?
+7 - Do you want us beta testers to continue beta testing? If so, what version should we be using? Where should we post feedback/bugs?
+7 - Do you have any comment on the pricing information that was gleaned during your public launch? Many gamers (myself included) seem to find that pricing to be on the high end when compared to other established digital board game implementations.
+5 - How many people work on funsockets?
+4 - Any plans of allowing players to tweak how the cards are laid out on screen?
+4 - I'm also interested in the familiarity the developers had with Dominion before starting their work. // Given that Goko is simultaneously developing at least 4 games ...how much attention is it really getting? Are the "best guys" on it? Will updates be frequent?
+4 - Will there be a package deal to purchase all of the current and coming expansions in one go?
+4 - Are any translations (especially into German) planned in the near future? Will you publish a roadmap of upcoming features?
+4 - How do you feel about comparisons between your company and Zynga in the mainstream press?
+3 - Will automatch be implemented? Can I filter opponents based on rating?
+3 - What are some of the other 150 games you've signed up to develop?
+2 - Will there be any deal for getting price-cuts by buying physical copies of existing/future expansions?
+2 - What kind of achievements will there be? Can you tell us more about this campaign mode? Any possibility of a fast, lightweight mod of play for player that do not want fancy graphics?
+2 - What is the peak number of unique users who are attempting to access the servers. How many did you performance test for?
+2 - Then I hereby clamor at the top of my lungs not only for a simple point counter, but also for an official full deck counter at least as extensive as Dr Held's Chrome extension.
+2 - How will we be able to get the Base Cards with new art? Will we have to pay for it? Unlock it?
+2 - How can I download a batch of play logs for analysis?
+2 - There's been a bunch of discussion on the ipbhost forum regarding bots apparently resigning. Are they truly programmed to quit when they feel their position is unwinnable, or is this a bug that should be reported?