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Author Topic: MAFIA V: Emptying the Apothecary Pile GAME OVER - TOWN WINS  (Read 77119 times)

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ehunt

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #650 on: July 10, 2012, 09:59:10 pm »

612, this one, is the plan we're agreeing to if Robz flips town.

For everyone's information - I'll be away tomorrow on a business trip.  I'll be lurking via phone no doubt, but no active posting until 9pm eastern.

@frisk isn't the lynch deadline before that?

Indeed!  Sorry - I thought we had until thursday.  Guess we need to figure it out tonight.  I think if we're going to lynch RobZ - we need to use everyones power who can possibly kill.

Here's what I propose - based on timestamp of the day end post by mod:

Even:
eHunt -> Captain_Frisk -> Galzria (all 3 dangerous people targeting each other - the order based on random timestamp to prevent me from gaming it)

Odd
eHunt -> Galzria -> Captain_Frisk

The safe people
O <-> Yuma - maybe we get a lucky jailkeep  No reason not to get the extra protection if we can.

Agreed?
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ehunt

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #651 on: July 10, 2012, 10:00:20 pm »

to clarify, timestamp means the second on the top of the mod post by jo, even if jo edits it later that doesn't change the timestamp (i tested on a message in another part of the dominion strategy forum).
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Galzria

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #652 on: July 10, 2012, 10:04:26 pm »

Ok... Everything has become a bit discombobulated in my head....

Let's clarify:

If Robz flips town: ehunt targets Galz. I am hesitant about this, because it is a plan from someone we can't trust 100%. this is why I want Robz to take a part in this conversation. But if he won't then sure, go ahead...

If Robz flips mafia: ehunt targets O? I guess I am ok with this.

In both situations everyone else does nothing? Frankly, I don't like having ehunt drive this whole thing, but a plan is better than no plan.

As for Galz's three situations, at this point in the game all three seem as possible as the others, even the bussing.

If he flips town, I think we all need to act, somehow. Spot the Mafia one NK and we are at 2-2. We need to either prevent that kill, or maximize our chances of killing Mafia. Relying on just one person, who may (and I would argue higher chancewith Robz = Town) be lying seems unnecessarily risky.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #653 on: July 10, 2012, 10:05:46 pm »

Hmm, ninja'd.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

ehunt

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #654 on: July 10, 2012, 10:06:25 pm »

@Galz I thought we were going by the frisk plan. I think Yuma just missed it in all the posting. Do you oppose the Frisk plan?
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ehunt

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #655 on: July 10, 2012, 10:06:39 pm »

meta-ninja'd
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Galzria

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #656 on: July 10, 2012, 10:08:00 pm »

Super Ninja's.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

ehunt

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #657 on: July 10, 2012, 10:08:50 pm »

@galz so you do approve the frisk plan for town robz?

@yuma if you also approve the frisk plan for town robz, I am comfortable locking in a vote, if only to stop hitting refresh on this page every 15 seconds...
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Galzria

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #658 on: July 10, 2012, 10:11:39 pm »

As we will get no effort from him to provide a plan, yes, I am.

It's not great, but goodness if he flips town we're hosed, and nothing is great.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

yuma

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #659 on: July 10, 2012, 10:16:20 pm »

@yuma if you also approve the frisk plan for town robz, I am comfortable locking in a vote, if only to stop hitting refresh on this page every 15 seconds...

Yes i do approve... and to further clarify, O and I are targeting each other in hopes of protecting? This is actually very similar to what I had drawn up on paper when you asked me to come up with a plan. The only difference was that I had the three of you choosing in private who to kill out of the two choices--I suppose having it out in the open is better than having you three make your choice in private.
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ehunt

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #660 on: July 10, 2012, 10:18:16 pm »

@yuma, that's right. The plan is only if Robz is town.

If he is mafia, I target O and nobody else targets.

alright, vote: Robz888
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jotheonah

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2) PM MOD FOR DISCUSSION QT
« Reply #661 on: July 10, 2012, 10:26:42 pm »

ehunt's change of face was springing the Apothecaries into action. He scrounged up a ball of yarn and tossed it into the air. Robz went for it, and all eyes locked on him.


Vote Count

ehunt[1] -  O
Robz888[3] - yuma, Galzria, ehunt (L-1)
Captain_Frisk[1] - Robz888

not voting - Captain_Frisk

With 6 alive, it takes 4 to lynch.

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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

He/him

Robz888

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #662 on: July 10, 2012, 10:53:00 pm »

Once more, I ask you not to do this. It's a huge mistake. And obviously problematic that everybody is okay with it. O was okay with it too, like, a week ago. He voted for me back when!
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I have been forced to accept that lackluster play is a town tell for you.

Robz888

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #663 on: July 10, 2012, 10:54:00 pm »

Okay, my final instructions: When I flip town, nobody should follow any directions. Random targeting is probably the best hope.
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I have been forced to accept that lackluster play is a town tell for you.

ehunt

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #664 on: July 10, 2012, 10:54:40 pm »

Okay, my final instructions: When I flip town, nobody should follow any directions. Random targeting is probably the best hope.

Please explain.
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Robz888

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #665 on: July 10, 2012, 10:55:03 pm »

Galzria, I think you know this is a mistake, which is why you are so suspicious to me. You don't have to do this, though.
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I have been forced to accept that lackluster play is a town tell for you.

Robz888

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #666 on: July 10, 2012, 10:55:58 pm »

Okay, my final instructions: When I flip town, nobody should follow any directions. Random targeting is probably the best hope.

Please explain.

Don't do the time stamp target thing. I don't want the mafia to know who is getting targeted from who. When I die, the mafia will probably win this game unless you randomly kill/protect the correct people.
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I have been forced to accept that lackluster play is a town tell for you.

ehunt

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #667 on: July 10, 2012, 11:02:40 pm »

robz - do you believe yuma is town with the same degree of certainty as everyone else?
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Robz888

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #668 on: July 10, 2012, 11:09:41 pm »

robz - do you believe yuma is town with the same degree of certainty as everyone else?

Not even a little bit.
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I have been forced to accept that lackluster play is a town tell for you.

Robz888

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #669 on: July 10, 2012, 11:11:37 pm »

Really, I have no idea who the mafia is, although the way Frisk is sort of driving this lately makes me suspect him. If it's O and Yuma, fine. Nothing would surprise me. I initially suspected Galzria and O because Galzria didn't follow instructions and they came after me quickest, and I do counter accuse people who accuse me. I can't help it. Now Frisk looks the worst. I don't know what to say. I understand wanting to kill me, except that everybody seems to want it, which should raise flags. And I think the who has what role thing has been over analyzed, but I started that, so it's my fault.
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I have been forced to accept that lackluster play is a town tell for you.

Captain_Frisk

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #670 on: July 11, 2012, 12:02:55 am »

Random targeting is a terrible idea.  I don't really want to hammer if people are going to follow this plain in the event that I'm wrong.
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I support funsockets.... taking as much time as they need to get it right.

ehunt

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #671 on: July 11, 2012, 12:15:26 am »

I will follow the original Frisk plan. Presumably Robz is doing this to stall to no lynch.
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Robz888

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #672 on: July 11, 2012, 12:18:01 am »

I will follow the original Frisk plan. Presumably Robz is doing this to stall to no lynch.

No Lynch is preferable to me lynch, as you will soon see.

Let's kill Frisk, please. I beg you.
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I have been forced to accept that lackluster play is a town tell for you.

Captain_Frisk

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #673 on: July 11, 2012, 12:29:14 am »

So RobZ - at least 3 people agree with the concept of townies providing a plan to follow in the event of a mislynch.  This plan is guaranteed to be town inspired.  3 people agreeing means at least 1 of us is town.  Why do you continue to refuse to provide one?  Can you put forth any compelling argument as to why a fully random use of powers is a good idea to avoid a town loss?
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I support funsockets.... taking as much time as they need to get it right.

O

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Re: MAFIA V: Emptying the Apothecary Pile (Day 2)
« Reply #674 on: July 11, 2012, 12:35:35 am »

Robz-Frisk not a scumteam... deadline is? I'm not going to hammer Robz unless rereading some crap convinces me against a Ehunt-Frisk scumteam.
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