Jumping way over the gun...
I had a (very detailed) dream last night where I was playing Dominion - with the Guilds expansion that doesn't come out until next year. If my dream is true then I have a scoop for everyone.
Here is how the Guild expansion will work:
There is a new card called "guild" (cost $5, action). When you play Guild you get a new junior apprentice. There are a number of different types of apprentice, and a random set are chosen for each game where guild is in play.
Apprentice cards are very weak (ie +1 card +1 action, or +2$, or +1$ +1 buy, ect) - basically what you would think of as a $1 or $1.5 card.
Every time you play a junior apprentice it goes back to the suppy and you choose a senior apprentice to replace him (of the same type - ie +1 card +1 action turns into +1 card +2 actions, or +2$ turns into +$2 +1 buy, etc) and he new card goes in you discard.
When you play the junior apprentice it goes back to the supply and you gain in your discard a journeyman apprentice who is more powerful still.
Then a master apprentice then a full journeyman then a full master.
Since the cards go back to the supply and are only played once each you don't need very many of each type.
It adds a ton of variety to a game and allows for both very powerful cards ( the only way to get a master is to buy a guild, play the guild, play the ja, sa, ja, ma, and fj - 7 times through your deck!), and completely new strategies.
Sorry Donald for giving away the surprise. I learned from Cassandra you shouldn't keep future dreams secret.
Feel free to discuss.
(true story about the dream - detail was incredible. Only things that were unclear were if guild was a treasure or action, and how many steps to get to master...)
Ed
Ed