man, i don't think that my comment was offensive to anyone. in response to your post that mine and some other comments were unprovoked, i will point you to the original post of the thread.
"Horrible, horrible interface design."
to me, constructive criticism and what each of us dream isotropic could be is one thing. but many of these posts (and threads similar to this have been done before, so im probably influenced by those as well) reek of a sense of entitlement which i find a bit frustrating.
For the record greatexpectations, I don't find your original comment offensive.
But I do disagree with parts of it, for similar reasons to those eloquently given by dondon upthread.
While the original post "Horrible, horrible interface design." (NOT by me for those just joining us) puts it kinda strongly, I don't think anyone can dispute that there are some issues with the isotropic interface. A few examples:
- Autoscrolling makes it almost unplayable on iphone, ipad
- Lobby refresh behavior makes entering constraints frustrating
- Moat is so confusing that it requires a FAQ entry
The thing is, calling out bad design does not have to be interpreted as a personal attack on dougz, like WW and maybe you seem to want to do.
For people interested in design, it's just an exercise in critiquing, and a possible opportunity for things to be improved.