Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1] 2  All

Author Topic: New 2e Cornucopia/Guilds cards are shown in the rule book  (Read 2852 times)

0 Members and 1 Guest are viewing this topic.

Chappy77

  • Chancellor
  • ***
  • Offline Offline
  • Posts: 22
  • Respect: +32
    • View Profile
New 2e Cornucopia/Guilds cards are shown in the rule book
« on: February 20, 2024, 03:59:40 pm »
+3

https://www.riograndegames.com/wp-content/uploads/2024/02/CornucopiaGuilds.pdf

Edit: If this is an unintentional leak I can take it down.  Not really sure, since it seems official but it is before the previews week.
« Last Edit: February 20, 2024, 04:21:20 pm by Chappy77 »
Logged

Chappy77

  • Chancellor
  • ***
  • Offline Offline
  • Posts: 22
  • Respect: +32
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #1 on: February 20, 2024, 04:04:34 pm »
+4

Carnival $5 Action

Reveal the top 4 cards of
your deck. Put one of each
differently named card into
your hand and discard the rest

Farmhands $4 Action

+1 Card
+2 Actions
When you gain this, you may
set aside an Action or Treasure
from your hand, and play it at
the start of your next turn.

Farrier $2* Action

+1 Card
+1 Action
+1 Buy
Overpay: +1 Card at the end
of this turn per $1 overpaid.

Ferryman $5 Action

+2 Cards
+1 Action
Discard a card.
Setup: Choose an unused
Kingdom card pile costing $3
or $4. Gain one when
you gain a Ferryman.

Footpad $5 Action - Attack

+2 Coffers
Each other player discards
down to 3 cards in hand.
In games using this,
when you gain a card in an
Action phase, +1 Card.

Infirmary $3* Action

+1 Card
You may trash a card
from your hand.
Overpay: Play this once
per $1 overpaid.

Joust $5 Action

+1 Card
+1 Action
+ $1
You may set aside a Province
from your hand to gain any
Reward to your hand. Discard
the Province in Clean-up.

Shop $3 Action

+1 Card
+$1
You may play an Action card
from your hand that you don’t
have a copy of in play.

Rewards:  (All cost $0*) 2 copies of each in the pile in 3+ player games
Coronet Action - Treasure - Reward

You may play a non-Reward
Action from your hand twice.
You may play a non-Reward
Treasure from your hand twice.
(This is not in the Supply.)

Courser Action - Reward

Choose two different options:
+2 Cards; +2 Actions;
+$2 ; gain 4 Silvers.
(This is not in the Supply.)

Demesne (Action - victory - Reward)

+2 Actions
+2 Buys
Gain a Gold.
Worth 1% per Gold you have.
(This is not in the supply.)

Housecarl Action - Reward

+1 Card per differently named
Action card you have in play.
(This is not in the supply.)

Huge Turnip (Treasure - Reward) (Also my new fave card name lol)

+2 Coffers
+ $1 per Coffers you have.
(This is not in the Supply.)

Renown Action - Reward

+1 Buy
This turn, cards cost $2 less.
(This is not in the Supply.)
« Last Edit: February 21, 2024, 05:19:00 pm by Chappy77 »
Logged

AJD

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3296
  • Shuffle iT Username: AJD
  • Respect: +4443
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #2 on: February 20, 2024, 04:27:10 pm »
+1

And what's out appears to be:

Fortune Teller
Farming Village
Horse Traders
Tournament
Harvest

Doctor
Masterpiece
Taxman

...and all the Prizes, except Renown is just a renamed Princess (and Courser is almost the same as Trusty Steed).
Logged

Donald X.

  • Dominion Designer
  • *****
  • Offline Offline
  • Posts: 6367
  • Respect: +25712
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #3 on: February 20, 2024, 06:29:33 pm »
+11

Jay accidentally posted the rulebook early, and well information wants to be free. I went ahead and posted the previews that would have been on the discord. And the set will be available online in a day or so for dominion.games and several days for the Steam app. It's still expected in physical form in mid-March.
Logged

AJD

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3296
  • Shuffle iT Username: AJD
  • Respect: +4443
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #4 on: February 20, 2024, 06:40:21 pm »
+2

Thanks, Donald X.! When you get a chance could you post them here too? Not everyone is on Discord.
Logged

Donald X.

  • Dominion Designer
  • *****
  • Offline Offline
  • Posts: 6367
  • Respect: +25712
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #5 on: February 20, 2024, 08:12:48 pm »
0

Thanks, Donald X.! When you get a chance could you post them here too? Not everyone is on Discord.
At the moment it feels beyond the scope, for a thing that from my perspective didn't get to happen. I also didn't post them on reddit or BGG. But someone else is free to crosspost them.
Logged

AJD

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3296
  • Shuffle iT Username: AJD
  • Respect: +4443
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #6 on: February 20, 2024, 09:35:54 pm »
0

Understood, thank you.
Logged

GendoIkari

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 9709
  • Respect: +10765
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #7 on: February 20, 2024, 09:45:01 pm »
0

Added.
Logged
Check out my F.DS extension for Chrome! Card links; Dominion icons, and maybe more! http://forum.dominionstrategy.com/index.php?topic=13363.0

Thread for Firefox version:
http://forum.dominionstrategy.com/index.php?topic=16305.0

GendoIkari

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 9709
  • Respect: +10765
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #8 on: February 20, 2024, 09:52:16 pm »
+5

Copied from Discord:


Monday:
Cornucopia & Guilds are small sets that were later combined into one box. They're getting the 2E treatment, and I'm here through Wednesday to tell you about what left and what got added. As usual the cards can be tried out on dominion.games, and will come out on both dominion.games and the Temple Gates Games version after previews are over. There will just be three days of previews, and I'll show off everything by the end of them.

Today, three replacements for Cornucopia cards.

Harvest -> Carnival
Harvest is the first card you think of when you hear that there will be a Cornucopia & Guilds 2E. It's just not very good.

Carnival shows that all it takes to fix it up is to have it draw cards instead of making $.

Fortune Teller -> Shop
Fortune Teller is both slow and weak. Relic is the fixed version.

Shop puts the idea from Conclave and Imp onto a card in the set that likes variety.

Horse Traders -> Ferryman
Horse Traders has lots of tiny text. That's really what's wrong with it. This kind of thing was done better later, and Guard Dog is basically the replacement for this.

Ferryman is some other thing. It's a card that comes with a card, providing a way to get variety into your deck.


Tuesday:

Here are more previews, this time replacements for Guilds cards. Note that Guilds also got a rules change: Coffers can now be converted whenever (on your turn). It's been like that online for a while.

Doctor -> Infirmary

Doctor has more randomness than I'd like. It's also super wordy.

Infirmary is a straight fixed version. It's less random and much simpler. Yes I'm saying that about a card that has you play itself N times.

Masterpiece -> Farrier
Masterpiece is a model of simplicity, but rarely useful.

Farrier doesn't try to imitate it; instead it's a new overpay card, giving you more cards for next turn. That's Wei-Hwa Huang in the art; this Farrier used to dive for pearls.

Taxman -> Footpad
Taxman is another wordy one, and not great.

Footpad spices up a basic Militia attack with a way to draw cards in games with it.


Wednesday:

The update pack has 100 cards, so we're not done yet.

Farming Village -> Farmhands
Farming Village is inoffensive; how am I replacing it? The thing is, it doesn't actually do anything. It plays very much like a plain village that costs $4. And that's great, so Farming Village seems fine, but man, I could have a card that actually does something.

Farmhands then is a village that also helps you deal with "this turn I sure could have used a village."

Tournament -> Joust
So at last it's come to this. Tournament is crazy complex - giving you a 2x2 grid of pay-offs to grok - and while some people love it, many hate it. I could try to make a version that was less hated and more loved and also simpler.

And that card is Joust. There's no pay-off grid, no blocking; it's less snowbally, though of course still snowbally, and it's more of a commitment to have one in your deck. And there's no Followers. In fact the prizes are all different, though a couple are basically just renamed. Furthermore there are 6 different ones, and you use 2 of each for games with 3+ players.

Princess -> Renown
This one just has the errata Princess was already getting, to not be a while-in-play ability.

Trusty Steed -> Courser
This just drops the Chancellor part for simplicity. (Chancellor?)

Bag of Gold -> Demesne
Bag of Gold gets upgraded by also being a village with +2 Buys, and being worth VP, there, now is it worth taking? Note that now there are three Rewards that are villages and two that give +Buy, rather than one of each from the Prizes.

Diadem -> Huge Turnip
A new treasure, rewarding you for piling up Coffers. Yes Cornucopia & Guilds is now really just one expansion.

Followers -> Housecarl
The replacement has no real connection. Housecarl plays into Cornucopia's variety theme.

[Blank] -> Coronet
And a 6th Reward, since there was space. A super-throne.
« Last Edit: February 20, 2024, 09:53:25 pm by GendoIkari »
Logged
Check out my F.DS extension for Chrome! Card links; Dominion icons, and maybe more! http://forum.dominionstrategy.com/index.php?topic=13363.0

Thread for Firefox version:
http://forum.dominionstrategy.com/index.php?topic=16305.0

J Reggie

  • Jester
  • *****
  • Offline Offline
  • Posts: 844
  • Shuffle iT Username: J Reggie
  • Respect: +1493
    • View Profile
    • Jeff Rosenthal Music
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #9 on: February 20, 2024, 11:46:52 pm »
0

Thanks Donald for posting the previews, I was really looking forward to those!

Wow, these cards seem really good. There's not really anything I'm sad to see go except for the art on Farmville.

I never thought we'd get a terminal +1 Card besides Ruined Library, but Infirmary makes a lot of sense.

Here's a question: can you rotate split piles that aren't in the supply? Obviously you can't with Battle Plan, but does say Town Crier rotate the Townsfolk when they're the Ferryman pile?

Ingix

  • Explorer
  • *****
  • Offline Offline
  • Posts: 328
  • Shuffle iT Username: Ingix
  • Respect: +424
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #10 on: February 21, 2024, 03:23:49 am »
+1

Yes, the non-Clashes Allies split piles can be rotated by their top card if they are the Ferryman pile.
Logged

Joshua

  • Steward
  • ***
  • Offline Offline
  • Posts: 27
  • Respect: +12
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #11 on: February 21, 2024, 05:53:29 am »
0

Did the previews get deleted from the discord? Can't find them
Logged

GendoIkari

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 9709
  • Respect: +10765
    • View Profile
Logged
Check out my F.DS extension for Chrome! Card links; Dominion icons, and maybe more! http://forum.dominionstrategy.com/index.php?topic=13363.0

Thread for Firefox version:
http://forum.dominionstrategy.com/index.php?topic=16305.0

Joshua

  • Steward
  • ***
  • Offline Offline
  • Posts: 27
  • Respect: +12
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #13 on: February 21, 2024, 10:45:13 am »
0

Did the previews get deleted from the discord? Can't find them

Still there: https://discord.com/channels/212660788786102272/936246610961260594/1209636627832512622

Thanks but they still dont show up, can only see the plunder secret history then nothing

EDIT: Sorry, found them. They just weren't in the previews section
« Last Edit: February 21, 2024, 10:46:31 am by Joshua »
Logged

Doom_Shark

  • Tactician
  • *****
  • Offline Offline
  • Posts: 434
  • Shuffle iT Username: Doom_Shark
  • Respect: +410
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #14 on: February 21, 2024, 12:15:38 pm »
+2

Is it just me, or is there a mistake in the recommended sets of 10? The Bounty of the hunt preset has Farrier selected for Ferryman's additional pile, but unless I'm mistaken, Farrier costs and Ferryman calls for a or cost card.
Logged
"I swear to drunk I'm not officer, God."
Generation 33 The first time you see this, copy it, add 1 to the generation number, and add it to your signature. (On any forum) Social experiment.

Donald X.

  • Dominion Designer
  • *****
  • Offline Offline
  • Posts: 6367
  • Respect: +25712
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #15 on: February 21, 2024, 12:41:32 pm »
+2

Is it just me, or is there a mistake in the recommended sets of 10? The Bounty of the hunt preset has Farrier selected for Ferryman's additional pile, but unless I'm mistaken, Farrier costs and Ferryman calls for a or cost card.
It's a mistake. For now the ruling is, for that recommended set, make Farrier the card for Ferryman anyway.
Logged

chipperMDW

  • Duke
  • *****
  • Offline Offline
  • Posts: 368
  • Respect: +822
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #16 on: February 21, 2024, 01:02:26 pm »
+6

Is it just me, or is there a mistake in the recommended sets of 10? The Bounty of the hunt preset has Farrier selected for Ferryman's additional pile, but unless I'm mistaken, Farrier costs and Ferryman calls for a or cost card.
It's a mistake. For now the ruling is, for that recommended set, make Farrier the card for Ferryman anyway.
We can imagine that it's actually using the slightly-altered card, Farryman, which always picks the Farrier pile.
Logged

Holger

  • Minion
  • *****
  • Offline Offline
  • Posts: 743
  • Respect: +468
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #17 on: February 21, 2024, 04:31:33 pm »
0

If Jester reveals a Ferryman, Chris de Burgh will be happy ;D
Logged

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11817
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
  • Respect: +12870
    • View Profile
    • Birds of Necama
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #18 on: February 21, 2024, 05:06:58 pm »
+2

The 1-card combo was obviously too strong, so it had to be removed from the game.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

grrgrrgrr

  • Explorer
  • *****
  • Offline Offline
  • Posts: 330
  • Respect: +422
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #19 on: February 21, 2024, 05:40:27 pm »
+4

Can't wait to see some Infirmary games with Ways. The ways stat stand out are:
Way of the Sheep: Let's double our money!
Way of the Squirrel: Let's get an extremely big hand next turn!
Way of the Mouse Workshop: Let's get many $4 costs.

Logged

Jack Rudd

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1325
  • Shuffle iT Username: Jack Rudd
  • Respect: +1384
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #20 on: February 21, 2024, 06:03:43 pm »
0

Way of the Mouse: Vassal: Let's play lots of cards from the top of our deck. (This might not be too handy in the Buy phase.)
Logged
Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

J Reggie

  • Jester
  • *****
  • Offline Offline
  • Posts: 844
  • Shuffle iT Username: J Reggie
  • Respect: +1493
    • View Profile
    • Jeff Rosenthal Music
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #21 on: February 21, 2024, 08:49:50 pm »
+2

Way of the Sheep: Let's double our money!

Hit $7 with two Gallerias in play = instant win!

Nukatha

  • Ambassador
  • ***
  • Offline Offline
  • Posts: 33
  • Respect: +32
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #22 on: February 21, 2024, 10:35:25 pm »
+2

I admit I'm rather disappointed at the lack of a cheese-themed card to match the Guilds description.
Otherwise, generally good changes all-around.
Logged

LibraryAdventurer

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1799
  • Shuffle iT Username: LibraryAdventurer
  • I wish my username had the links like it once did.
  • Respect: +1686
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #23 on: February 21, 2024, 11:39:43 pm »
0

I admit I'm rather disappointed at the lack of a cheese-themed card to match the Guilds description.
Otherwise, generally good changes all-around.

The Farmhands milk the cow and make cheese. It's a cheese-themed card.

Willvon

  • Conspirator
  • ****
  • Offline Offline
  • Posts: 213
  • Respect: +169
    • View Profile
Re: New 2e Cornucopia/Guilds cards are shown in the rule book
« Reply #24 on: February 24, 2024, 02:42:52 pm »
+1

I think there might be another error in the rulebook.  Under the description for Young Witch, it says that you may respond to it with Reaction cards like Horse Traders or Moat.

Since Horse Traders is no longer in the expansion, shouldn’t a different Reaction be used as an example?
Logged
Pages: [1] 2  All
 

Page created in 2.7 seconds with 21 queries.