Pastoral Village | Action | $4
+1 Card
+4 Actions
When you play an Action card you have a copy of in play, you first spend an extra Action.
Rules Clarification: you cannot spend actions you don't have (ie go below zero), and spending an extra Action occurs "when you play ... you first" so it counts after you play the card, but
before the card effects occurs, making this a little stronger. Think of it like Adventure Tokens.
For example, let's say you play a
Peddler (1 action after finish resolving)
Pastoral Village ( 4 actions after finish resolving)
Smithy (3 actions ...)
Smithy (1 action ...)
Peddler (you spend 1 action to play the card, going to 0, then Pastoral Village instructs you to spend an Additional action, which you fail to do so because you have 0, then Peddler grants you an Action so you have 1 action remaining after finish resolving)
Pastoral Villages stack so here's a one example:
Pastoral Village (4 actions after finish resolving)
Pastoral Village (6 actions after...)
Smithy (5 actions ...)
Smithy (2 actions ...)
Smithy (0 actions ...)
and one last example:
Pastoral Village (4 actions remaining)
Pastoral Village (6 actions remaining)
Pastoral Village (7 actions remaining)
Pastoral Village (7 actions remaining)
Smithy (6 actions remaining)
Smithy (1 action remaining)
Smithy (0 actions remaining)
In comparisons with Snowy Village and normal Village, it felt like it needed to cost $4.