In two player game one uses 8 victory cards instead of 12. How do you handle Dolmen in this situation?
It's under every Supply pile, so its 17 for a "standard" game and scales up to... 22? 22 i think if it's colonies/plats, young witch (for the bane pile), a Looter, and a potion-cost card.
So you want to end a game with 22 empty piles???
As a normal game ends with 3, 4 maybe 5 piles, you only need 5. So you can start the game with a dolmem pile outside. If any pile is empty you put a dolmen on that place and can buy it if you want later to empty it completely.
It sounds like you might be missing something. This card doesn't change anything about how many empty piles are needed to end the game; rather it just adds 1 additional card to each pile (so normal Kingdom piles now have 11 cards in them instead of 10). So after 10 Villages are bought/gained; a Dolmen becomes available to buy/gain, and when that Dolmen is bought/gained, you now have 1 empty supply pile.
No, I think they understand it correctly. They talk about the practical point of view in real life games. If you strictly follow the instructions you need lots of Dolmen, whereas in reality you would need only a very few.
I see, yeah I misread it.
It's also a bit unclear how you go about choosing Dolmen for a game. It it intended to still count towards the 10 Kingdom cards you choose for the game, such that games using it have only 9 Kingdom piles (or 10 if one of them is Young Witch)?
Can a Dolmen go in the Black Market deck? I would think so, because all the cards in the Black Market deck are already not in the supply anyway; so it would just act normally there. But, if you do have a Dolmen in the Black Market deck, you would still follow the setup instructions, so you would also have a Dolmen under each pile in addition to a Dolmen in the Black Market itself.