My entry is a 5/5 split pile:
This is supposed to work such that you can't gain Demons until all the Dark Rituals are gone. If this wording doesn't accomplish this, please let me know how to fix it
P.S. The images from the shardofhonor tool are huge. Is there a way to make them show up smaller on the forum without manually resizing the files?
I like this but it has some obvious issues.
In the presence of other Cursers and with few players, it is unlikely that somebody will go for Dark Rituals (i.e. either buy them or take a Dark Ritual instead of a Curse). It is simply too slow.
Without other Cursers and in 3P games (2P game situation: if Alice goes for Dark Rituals, Bob can simply not go for them and Alice having 5 dead cards in her deck before she converts them into junkers is simply harmful for her and not for Bob) this is interesting.
One solution is to make this a parallel pile, i.e. both cards are always available.
You're probably right that if your goal is to junk your opponent's deck, Demon absolutely works better in larger games, and Mountebank probably works better in general. However, I was thinking of this with a greater focus on the alt-VP. The junking was supposed to be more of a bonus to go along with buying out the Curses, which are free VP with two or more Demons.
That said, you may still be right that this strategy is on the slow side. I'll drop Dark Ritual to -1VP so Demons are more valuable and whiffing is less painful.
This replaces the normal Curses?
The numbers on this being a 5/5 split might not be great - you might want to do something like 2 of each per player (4/4 for two player, scaling up to 12/12 for six)
This is a kingdom pile. Witch etc. still give out regular Curses, never Dark Rituals. However, Demon counts both. I'm wary of scaling up to 12/12, or even 8/8, since such large quantities require many players to attempt the strategy (or a good source of +Buy) if the Demons are ever going to show up. However, I think you're right to question the flat 5/5. Maybe a more standard alt-VP count makes sense: 4/4 for two-player and 6/6 for multiplayer.
To summarize then, my entry is now as follows:This is a kingdom pile that does not replace the regular Curses. Cursers such as Witch hand out Curses, not Dark Rituals; however, Demon counts both Curses and Dark Rituals. With two players, this is a 4/4 split; with three or more players, it's a 6/6 split.
Thanks for the feedback!
Edit: Demon now gives 2VP per Curse.