Here's a long overdue update to this.
Removed cards:Campsite: I like the concept but think it is better using Debt to pay for the topdecking.
Sleigh: I have other, similar cards I like more.
Pioneer: Slow to resolve and not popular.
Spyglass: It's pretty lame, it might return with a better execution.
New cards:Cabin: Cabin is back with a brand new effect. I had the idea of terminal draw that gives you a bonus if it's played terminally, the worry of course is making a big money beast that is lacklustre in engines. Hunting Grounds sucks, even for big money and I don't think +Buys improves it too much, +Buys also gives this a reason to be played terminally in an engine so I'm pretty happy with how it turned out.
Fishing Boat: An attempt at a spin on Minion. You get both the $ and the draw, and the benefit of reserves, but there's no attack and the numbers are lower.
Hillside Village: This a simple village to replace Campsite, also similar to Sleigh. I originally had this alternate between Village and Peddler but that basically cut the amount of village you got from this pile in half, which isn't particularly fun. It might be a little strong in this form, although probably still not up to minstrel and Port.
Igloo: I'm not sure about this one, it's seemed okay in playtest games but it still feels off for some reason. What do people think?
Outcast: I think this is pretty cool, either getting stranded on your Tavern mat or getting a bigger effect but losing it forever.
Scarecrow: A Candlestick maker variant with a weak Moat reaction, I think that's kind of thematic for a Scarecrow, only the weaklings are fooled! It works pretty well in this expansion because of the two cheap attacks.
Other changesLake Village renamed to Frigid Village and always gives +2 cards (used to only if you had a Frozen card):
Nomad gets new art and wording changed to "gain a cheaper card" to avoid gaining all the copies of itself with cost reduction.
I'm sticking with this version of Glacier:
A Prey marker card for Hunter is added:
Artefact renamed to Crystal Ball (although the card might be removed/reworked at some point.)
I'm going with the cheaper Mountain Outpost:
Archer renamed to Warship, I felt like this set needed a Viking longboat card:
The OP has been updated with these changes and cleaned up a bit.