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Author Topic: RMM47: Rewind Mafia 2 (Game over!)  (Read 231993 times)

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silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #900 on: November 25, 2017, 06:06:02 am »

The way Galz phrased that last post makes me worry it's the hammer already, but I'm still on my phone from bed so I can't run my vote counter just now.

If it was the hammer, wow, what poor reasoning for a lynch. Did anyone even pay a case, other than that I'm not very present? I posted my reasons for having spent time considering my conversation with faust in my QT rather than jumping to post more straight away in the game thread, and if that had allowed us to take out a scum that would have been super-worthwhile.

... this makes me want to lynch you now. Nowhere in there do I see you being upset about being mislynched... I just see you being upset about being lynched.

The last time this reasoning was purused was vs IG who was scum.

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #901 on: November 25, 2017, 06:06:27 am »

On the other hand it's also not the most unlikely thing to post as town.

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #902 on: November 25, 2017, 06:07:01 am »

Oh my god this deadline timing suuuuucccckkkkssss.

Morning routine. Shower etc. Back in time for deadline.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #903 on: November 25, 2017, 06:13:46 am »

fishes need to shower? :o

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #904 on: November 25, 2017, 06:18:42 am »

There are 12 minutes left, I think? Anyone here?

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #905 on: November 25, 2017, 06:24:47 am »

Present
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #906 on: November 25, 2017, 06:25:21 am »

never mind not lynching a better target. We might not even get any lynch through period.

vote: space

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #907 on: November 25, 2017, 06:26:19 am »

Quote from: setup
a. If more than 12 players are alive, and this has not happened before, the player with the most votes dies. If there is a tie, there is no lynch.

nevermind.

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #908 on: November 25, 2017, 06:27:27 am »

So we really just want to avoid a tie.

I think vote: Dylan is better. absence is slight evidence for town!space

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #909 on: November 25, 2017, 06:28:53 am »

Why did I start watching a YouTube video!
Distraction. Sorry.

But with the mechanic silver points out I see no need to move. I prefer Dylan but obviously space is going through at this point.

It sucks that no-one is here.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #910 on: November 25, 2017, 06:29:15 am »

vote: space

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #911 on: November 25, 2017, 06:29:25 am »

ye

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #912 on: November 25, 2017, 06:30:12 am »

watch the clock as it's ticking...

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #913 on: November 25, 2017, 06:30:56 am »

So we really just want to avoid a tie.

I think vote: Dylan is better. absence is slight evidence for town!space

Isn’t you making the number closer creating a better scenario for a tie?
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #914 on: November 25, 2017, 06:31:26 am »

Whatever that’s line by my clock. Night all it’s 3am here lol
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #915 on: November 25, 2017, 06:31:44 am »

yes which is why I changed it when it was getting too close

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #916 on: November 25, 2017, 06:32:09 am »

I still had hopes for people to show up last minute

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #917 on: November 25, 2017, 06:32:27 am »

anyways now that the lynch has gone through I'm off

faust

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #918 on: November 25, 2017, 06:35:49 am »

WHY NO HAMMER?

yuma, I know you withdrew this in your next comment, but why did you say it in the first place?

Day 2 Final Vote Count

DatSwan (1): Awaclus
EFHW (1): gkrieg13
Dylan (2): Haddock, SpaceAnemone
SpaceAnemone (5): DatSwan, Witherweaver, EFHW, iguanaiguana, Galzria, silverspawn

Not Voting (5): ashersky, 2.71828....., JaketheBaseballGod22, Dylan32, chairs

With 15 alive, it took 8 to lynch.

Enjoy some hours of twilight until I can get to this.
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Haddock

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #919 on: November 25, 2017, 06:37:23 am »

Space anything to tell us?

I'm hoping not.

Come on be scum be scum be scum.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Awaclus

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #920 on: November 25, 2017, 06:39:54 am »

Wow, I had no idea we were already this close to the deadline.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Haddock

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #921 on: November 25, 2017, 06:42:40 am »

Wow, I had no idea we were already this close to the deadline.
.....
That's not even close to an excuse.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Awaclus

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #922 on: November 25, 2017, 06:47:26 am »

Wow, I had no idea we were already this close to the deadline.
.....
That's not even close to an excuse.

It's not an excuse, it's the truth.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #923 on: November 25, 2017, 07:41:08 am »

Oh my god this deadline timing suuuuucccckkkkssss.

Morning routine. Shower etc. Back in time for deadline.

Yeah, agreed on the deadline timing issue. I was awake to phone post once, then I got distracted and now we've only just gotten up ;-)
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #924 on: November 25, 2017, 07:41:56 am »

Space anything to tell us?

I'm hoping not.

Come on be scum be scum be scum.

Nope, I'm just awesome town. My idea was to try to be useful while not drawing too much attention to myself, but I'm not sure that worked out as well as it might have done.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them
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