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Author Topic: M102: Cats Mafia game ouevre  (Read 131111 times)

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Witherweaver

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Re: M102: Cats Mafia; new thread, D1
« Reply #100 on: June 12, 2017, 11:15:32 am »

There is dayvigging too, right?
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faust

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Re: M102: Cats Mafia; new thread, D1
« Reply #101 on: June 12, 2017, 11:15:42 am »

Notable problem with this plan is Redirection. But given the setup I doubt scum has a lot of powers beyond what they could bid for.
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faust

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Re: M102: Cats Mafia; new thread, D1
« Reply #102 on: June 12, 2017, 11:16:04 am »

There is dayvigging too, right?
Yeah, but dayvig always dies. That's not really worth it.
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Robz888

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Re: M102: Cats Mafia; new thread, D1
« Reply #103 on: June 12, 2017, 11:16:13 am »

Just to be clear: Barring PR interactions, we have 2 mislynches and then we're at MyLo. (Assuming 3 scum) At MyLo, Robz will definitely turn against us. So not lynching Robz means we only have one mislynch.

On the other hand, lynching Robz also gives us a single mislynch, but we can do it on D2, with more info! So lynching Robz is always better. The only reason against pushing this today is the possibility of a Desperate Vig. That way we might still get 2 mislynches.

Vote: faust

We have no idea how many scum there are in this game.
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Witherweaver

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Re: M102: Cats Mafia; new thread, D1
« Reply #104 on: June 12, 2017, 11:17:03 am »

Does a 1-for-1 trade make sense?

PPE: Didn't check, but if it doesn't change mislynch-to-MyLo  then it would be
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faust

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Re: M102: Cats Mafia; new thread, D1
« Reply #105 on: June 12, 2017, 11:17:09 am »

Just to be clear: Barring PR interactions, we have 2 mislynches and then we're at MyLo. (Assuming 3 scum) At MyLo, Robz will definitely turn against us. So not lynching Robz means we only have one mislynch.

On the other hand, lynching Robz also gives us a single mislynch, but we can do it on D2, with more info! So lynching Robz is always better. The only reason against pushing this today is the possibility of a Desperate Vig. That way we might still get 2 mislynches.

Vote: faust

We have no idea how many scum there are in this game.
You're right! I forgot to discuss the option that there are 7 scum and we already lost!
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Witherweaver

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Re: M102: Cats Mafia; new thread, D1
« Reply #106 on: June 12, 2017, 11:17:47 am »

Just to be clear: Barring PR interactions, we have 2 mislynches and then we're at MyLo. (Assuming 3 scum) At MyLo, Robz will definitely turn against us. So not lynching Robz means we only have one mislynch.

On the other hand, lynching Robz also gives us a single mislynch, but we can do it on D2, with more info! So lynching Robz is always better. The only reason against pushing this today is the possibility of a Desperate Vig. That way we might still get 2 mislynches.

Vote: faust

We have no idea how many scum there are in this game.

Generally town is more gung-ho about lynching survivors than scum is.
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Robz888

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Re: M102: Cats Mafia; new thread, D1
« Reply #107 on: June 12, 2017, 11:18:23 am »

Just to be clear: Barring PR interactions, we have 2 mislynches and then we're at MyLo. (Assuming 3 scum) At MyLo, Robz will definitely turn against us. So not lynching Robz means we only have one mislynch.

On the other hand, lynching Robz also gives us a single mislynch, but we can do it on D2, with more info! So lynching Robz is always better. The only reason against pushing this today is the possibility of a Desperate Vig. That way we might still get 2 mislynches.

Vote: faust

We have no idea how many scum there are in this game.
You're right! I forgot to discuss the option that there are 7 scum and we already lost!

There could be two teams of two.
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faust

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Re: M102: Cats Mafia; new thread, D1
« Reply #108 on: June 12, 2017, 11:21:25 am »

Yes, in which case my argument still works perfectly, you just have to substitute some numbers.
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Robz888

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Re: M102: Cats Mafia; new thread, D1
« Reply #109 on: June 12, 2017, 11:24:08 am »

Yes, in which case my argument still works perfectly, you just have to substitute some numbers.

And if there's an SK, I can't just join the mafia faction while the SK is still alive. There are a whole lot of things that could complicate your worst case scenario here.
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Witherweaver

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Re: M102: Cats Mafia; new thread, D1
« Reply #110 on: June 12, 2017, 11:47:28 am »

My vote is to lynch not Robz and also not Faust today.
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Re: M102: Cats Mafia; new thread, D1
« Reply #111 on: June 12, 2017, 11:48:44 am »

I think not Andrew.

e may be plausible.  J Reggie I'm not sure on .. he seems to be saying stuff to make me want to lynch him, which is usually a town indication.  Maybe PPS as well.

Don't have anything on whomever else.
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Witherweaver

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Re: M102: Cats Mafia; new thread, D1
« Reply #112 on: June 12, 2017, 11:49:16 am »

for clarity, "may be plausible" and "maybe" above mean for lynching.
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Galzria

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Re: M102: Cats Mafia; new thread, D1
« Reply #113 on: June 12, 2017, 11:55:11 am »

Vote: Robz

Maybe he's telling the truth. In which case he's an extra scum vote when we get down to the smaller numbers (1 Mafia + 2 Town + Survivor = Mafia win (No reason to lynch that day for Robz or Mafia). 1/3/1 = MyLo. 1/4/1 = MyLo (see above on the 1/2/1 situation). That's really, really bad. At 6 alive with one scum and Robz we're in MyLo.

Alternatively, he could be lying. Probably not Mafia lying. Doesn't make a ton of sense. But SK wants to Survive as well - and this is certainly creative play that allows him to appear valuable to Mafia so as to not get NK'd.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: M102: Cats Mafia; new thread, D1
« Reply #114 on: June 12, 2017, 11:57:10 am »

Notable problem with this plan is Redirection. But given the setup I doubt scum has a lot of powers beyond what they could bid for.

What leads you to believe they have any powers at all beyond what they could bid for?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Robz888

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Re: M102: Cats Mafia; new thread, D1
« Reply #115 on: June 12, 2017, 11:59:15 am »

Notable problem with this plan is Redirection. But given the setup I doubt scum has a lot of powers beyond what they could bid for.

What leads you to believe they have any powers at all beyond what they could bid for?

I was curious about this too, since my claim should really cast additional doubt on this notion.
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pingpongsam

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Re: M102: Cats Mafia; new thread, D1
« Reply #116 on: June 12, 2017, 12:02:14 pm »

This discussion isn't really helping at all.

Wanna post some reads?

You clearly posted that case to garner interaction. I still can't tell how much conviction you have of your own case but you're getting interaction around it which is helpful. I'm not following how you would illicit interaction then try to shut it down. I'm working out a read right now but you're making it difficult to form one coherently due to your duplicitous attitude about your own case.
I posted a read on Robz and backed it up. You dogded formulating any reads of your own and instead try to build an argument based on a tangential theory disagreement, the main purpose of which seems to be to distract from the question at hand, namely whether Robz is actually scum.

I am not dodging formulating reads. I'm just not gung-ho about shitting reads out based on little to no information. Granted this may be a weakness of mine as my correct lynch stats are atrocious and often I spend the first couple of days either off wagon or sheeping a mislynch wagon. By the time I get my wits about me I am NK'd.

So  you're a .... scaredy cat?

Also why would you get NKd if you are helping mislynches?

I would call it being cautious. I am typically fairly reserved with my votes and generally stick with it once placed.

I get NK'd because it becomes more apparent that I am town the longer the game runs on. I usually start out as a scum read for everyone and move to a must kill by N3 if I haven't managed to get myself lynched already.
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Witherweaver

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Re: M102: Cats Mafia; new thread, D1
« Reply #117 on: June 12, 2017, 12:08:24 pm »

Okay, so if you're alive on Day 4 you're conf~scum and should be instalynched.
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pingpongsam

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Re: M102: Cats Mafia; new thread, D1
« Reply #118 on: June 12, 2017, 12:16:06 pm »

Okay, so if you're alive on Day 4 you're conf~scum and should be instalynched.

I thought I missed playing with you last game but now I realize I didn't.
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mcmcsalot

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Re: M102: Cats Mafia; new thread, D1
« Reply #119 on: June 12, 2017, 12:32:07 pm »

Just to be clear: Barring PR interactions, we have 2 mislynches and then we're at MyLo. (Assuming 3 scum) At MyLo, Robz will definitely turn against us. So not lynching Robz means we only have one mislynch.

On the other hand, lynching Robz also gives us a single mislynch, but we can do it on D2, with more info! So lynching Robz is always better. The only reason against pushing this today is the possibility of a Desperate Vig. That way we might still get 2 mislynches.
Yes to all of this!
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

pingpongsam

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Re: M102: Cats Mafia; new thread, D1
« Reply #120 on: June 12, 2017, 12:48:44 pm »

faust, if lynching Robz is the best play then why did you unvote?
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Re: M102: Cats Mafia; new thread, D1
« Reply #121 on: June 12, 2017, 12:57:39 pm »

A survivor! How fun.

Mafia theory-wise, I do like the early survivor claim. It is honest, puts yourself at the mercy of town, and clearly shows that you are willing to work with us.

Fortune favors the bold, I am not going to vote Robz today. The whole concept that lynching Robz and then tomorrow we have so much more information to work off of is rubbish in my opinion. We will have one town death and some amount of PR information. Which isn't amazing.

I like trying to lynch mafia-scum here not survivor-scum.
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faust

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Re: M102: Cats Mafia; new thread, D1
« Reply #122 on: June 12, 2017, 01:25:00 pm »

Notable problem with this plan is Redirection. But given the setup I doubt scum has a lot of powers beyond what they could bid for.

What leads you to believe they have any powers at all beyond what they could bid for?

I was curious about this too, since my claim should really cast additional doubt on this notion.
Well I think there's a reason the game is classified as closed.
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faust

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Re: M102: Cats Mafia; new thread, D1
« Reply #123 on: June 12, 2017, 01:25:31 pm »

faust, if lynching Robz is the best play then why did you unvote?
Because it's not; killing Robz is the best play.
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gkrieg13

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Re: M102: Cats Mafia; new thread, D1
« Reply #124 on: June 12, 2017, 01:38:31 pm »

So thinking more about the setup, everyone who got their PR knows that no one else bid on it, and everyone that didn't get their PR knows someone else bid on it.

Is there any reason to claim what you bid on?  Well obviously not, because then we have outed all our PRs.

So what else could we do to get any information from the setup?  I think there are slots that scum are never going to bid on, like the vigilante.  I wouldn't be too afraid of the vigilante as scum, and it might actually be beneficial to scum for town to have one.

I'm still at a loss for what information we can get from the bidding stuff.
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