Fun fact: there have been only 244 meaningful votes/unvotes in this whole game so far.
I've generated a 2.2K text file giving the exact voting state at every point in the game. For the last bunch of games I've just kept a running vote tally manually, but the early portions of this game were too busy, and now it's just too long, so I finally got around to automating the vote-count process. It's not perfect: it misses a colon-less vote from RR in D1 that Robz allowed, and I haven't compared all the official vote counts to check it's correct at all the other points, but I'm confident it gives a good idea of how the wagons formed and moved.
I assume that even if I use a code cut, you're not going to want me to dump the whole thing into the thread, but if anyone has any sections or points in the game where they want to know the exact state, I can provide now :-)
I realised when doing it that we actually have loads of confirmed town/scum identities, and that I'm the townie with the most info at their disposal right now, since I know iguana is scum with ~95% certainty (modulo TWM doing what he said he would), while the rest of you have to account for the me/him problem. Anyway, it makes early-game wagons interesting to go back and look at, since so many people are now coloured in :-) Robz ruled at #1962 that coloured text is reserved for the mod, so I'm afraid I can only post the monochrome version of anything you pick out.