Pawn - Lots of Decisions, yet they are somewhat simple and I want a +Buy option
Fishing Village - Great Village, duration, simple enough
Steward - since Upgrade is already taken. Lots of decisions but the best trasher left
Wishing Well - Usually a high skill card, but comboes nicely with Secret Passage. I had Steward and Masquerade in this place but both don't appear to be cards new players can grasp right away
Ironworks - I'd rather have Workshop here, just because it's simpler. I like a gainer in a first set, though
Mill - Ironworks food, works with Patrol, too
Secret Passage - WW combo
Minion - I wanted an attack in this set and this one seems least devastating compared to Cursers, Swindler and Ghost Ship (Cutpurse would have been my first choice, but it's in the other set)
Patrol - big terminal draw, works with Mill, too
Merchant Ship - simple duration, nice money card, can work in a big money deck or a Minion engine, too