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Author Topic: Dominion and Intrigue second editions  (Read 242415 times)

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ThetaSigma12

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Re: Dominion and Intrigue second editions
« Reply #175 on: September 23, 2016, 10:26:50 am »
0

I am sl excited to get around 12 new cards and the disappearance of 12 cards of which I am sure at least 10 of them are bad.

We're actually getting 14 new cards

What do you mean by this? It's 6 from each set right?
Plus the one that replaces blanks.
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Re: Dominion and Intrigue second editions
« Reply #176 on: September 23, 2016, 10:28:52 am »
0

Just to be clear, are we losing the Base Card randomizer cards that nobody liked or used anyway? I assume so, just curious.
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Re: Dominion and Intrigue second editions
« Reply #177 on: September 23, 2016, 10:49:08 am »
+1

Just to be clear, are we losing the Base Card randomizer cards that nobody liked or used anyway? I assume so, just curious.

Yes. No room for the 7th new card otherwise.
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Re: Dominion and Intrigue second editions
« Reply #178 on: September 23, 2016, 10:51:14 am »
0

Yeah, I must admit I've been a bit too absorbed with the fact that some cards are going to be lost. Let's start getting excited about 14 new cards, which is about the size of a small expansion! :)
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Accatitippi

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Re: Dominion and Intrigue second editions
« Reply #179 on: September 23, 2016, 10:55:03 am »
+2

Honestly, who cares about new cards guys. I can already smell Scout blood.
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trivialknot

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Re: Dominion and Intrigue second editions
« Reply #180 on: September 23, 2016, 11:18:11 am »
+1

Just to be clear, are we losing the Base Card randomizer cards that nobody liked or used anyway? I assume so, just curious.
Yes.  This was stated on BGG:
Quote from: LastFootnote
Oh, oops. Yes, those base card "randomizers" are being removed. I don't think that's much of a spoiler, but uh there you are. I'm guessing Donald would have mentioned that in his big "here are the changes" post if he'd thought of it.
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madeofghosts

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Re: Dominion and Intrigue second editions
« Reply #181 on: September 23, 2016, 11:49:36 am »
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Apols if this has been addressed but do they come with the fancy-artworked treasures/victory cards instead of the plain ones?
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Re: Dominion and Intrigue second editions
« Reply #182 on: September 23, 2016, 11:50:19 am »
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Apols if this has been addressed but do they come with the fancy-artworked treasures/victory cards instead of the plain ones?

Yes
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madeofghosts

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Re: Dominion and Intrigue second editions
« Reply #183 on: September 23, 2016, 11:55:25 am »
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Sweeeet.

Ashamed to say I don't actually own any of the physical games/expansions - loads of my friends do so I've never needed to. I've been thinking of picking up the base set, this might give me the final push :D
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ThetaSigma12

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Re: Dominion and Intrigue second editions
« Reply #184 on: September 23, 2016, 12:16:24 pm »
+3

Jay says the rules should be up today!!!!!! :)
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Seprix

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Re: Dominion and Intrigue second editions
« Reply #185 on: September 23, 2016, 12:23:23 pm »
+2

Jay says the rules should be up today!!!!!! :)

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SuperHans

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Re: Dominion and Intrigue second editions
« Reply #186 on: September 23, 2016, 12:29:49 pm »
+3

I had plans to get things done today.
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pacovf

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Re: Dominion and Intrigue second editions
« Reply #187 on: September 23, 2016, 12:29:55 pm »
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Are they up yet?
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ThetaSigma12

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pacovf

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Re: Dominion and Intrigue second editions
« Reply #189 on: September 23, 2016, 12:36:04 pm »
+1

What about now? Are they up?
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pacovf

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Re: Dominion and Intrigue second editions
« Reply #191 on: September 23, 2016, 12:38:46 pm »
+2

Bugger. And now?
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AdrianHealey

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Re: Dominion and Intrigue second editions
« Reply #195 on: September 23, 2016, 01:56:08 pm »
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If the bew cards are known, theta, could you open a new topic with them with all 14 in the main post? That way, we can have a more structured discussion.
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Re: Dominion and Intrigue second editions
« Reply #196 on: September 23, 2016, 02:07:31 pm »
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Just to be clear, are we losing the Base Card randomizer cards that nobody liked or used anyway? I assume so, just curious.

I like and use them. They make it easy to see when a pile (esp. Curse, Duchy, Estate) is empty, which makes the game more beginner-friendly. Obviously you don't need to have them, but why would you ask about them as if the game got worse by having them? I too would certainly prefer an actual kingdom card over the randomizers (which might actually add up here), but if you can have them for free in adfition, yes please.
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Re: Dominion and Intrigue second editions
« Reply #197 on: September 23, 2016, 02:22:42 pm »
+1

Just to be clear, are we losing the Base Card randomizer cards that nobody liked or used anyway? I assume so, just curious.

I like and use them. They make it easy to see when a pile (esp. Curse, Duchy, Estate) is empty, which makes the game more beginner-friendly. Obviously you don't need to have them, but why would you ask about them as if the game got worse by having them? I too would certainly prefer an actual kingdom card over the randomizers (which might actually add up here), but if you can have them for free in adfition, yes please.

For me they too often got mixed up with the actual randomizers and I had to remove them.  I remember my first game of Dominion, where we thought they were there because some hardcore players liked to only play with some of the basic cards, and so included them in the randomizer deck.

SuperHans

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Re: Dominion and Intrigue second editions
« Reply #198 on: September 23, 2016, 02:54:46 pm »
+1

For clarification, Jay stated that he hopes to have the rules posted today. Sounds like it's contingent on certain issues with the RGG website being resolved.
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Re: Dominion and Intrigue second editions
« Reply #199 on: September 23, 2016, 02:58:06 pm »
0

Just to be clear, are we losing the Base Card randomizer cards that nobody liked or used anyway? I assume so, just curious.

I like and use them. They make it easy to see when a pile (esp. Curse, Duchy, Estate) is empty, which makes the game more beginner-friendly. Obviously you don't need to have them, but why would you ask about them as if the game got worse by having them? I too would certainly prefer an actual kingdom card over the randomizers (which might actually add up here), but if you can have them for free in adfition, yes please.

For me they too often got mixed up with the actual randomizers and I had to remove them.  I remember my first game of Dominion, where we thought they were there because some hardcore players liked to only play with some of the basic cards, and so included them in the randomizer deck.

I'm not sure which language you played in, but i had the first german edition. I also like to read rulebooks, and there it suggested to use the card to mark empty piles. Ever since, my base card piles have that one randomizer at their bottom. I'm really not saying they're especially useful, and i guess they can confuse you, after all. Hum. Yeah, they a probably not worth keeping, looking at it that way.
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