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Author Topic: Dominion and Intrigue second editions  (Read 236154 times)

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SirSlugma

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Re: Dominion and Intrigue second editions
« Reply #50 on: September 21, 2016, 11:53:35 pm »
0

Oh hey, it's the thing that I heard about back in January.  Surprised it's going to be around so soon after announcement, but I'll take it!
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Re: Dominion and Intrigue second editions
« Reply #51 on: September 22, 2016, 12:13:51 am »
0

Anyone else considering buying the entire new editions just for the they pronoun cards, bold text +Whatever, and errata cards? maybe these are too few cards to be worth buying whole new sets for, but I could give away my old ones.
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Re: Dominion and Intrigue second editions
« Reply #52 on: September 22, 2016, 12:22:21 am »
0

I recall reading somewhere that the reason Moneylender et al. weren't revised before was because any change to card text would obviate the right to put the Spiel des Jahres logo on the box (on the grounds that the award was given for the original set of cards, I guess). Has Spiel des Jahres loosened up their restrictions, or was this more of a "hey, people know what Dominion is already, we don't need the Spiel des Jahres logo to promote the game anymore" situation?

(or am I just misremembering something, I guess)
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Re: Dominion and Intrigue second editions
« Reply #53 on: September 22, 2016, 12:25:57 am »
0

Q: Will the new cards be available online? If so, when?

A: Yes. At launch.

Will the old cards be available?

I know this is meant to be a joke, but I'd like some clarification. The replaced cards are technically in no expansions then, so do they stay in the Dominion canon? (I know I can do whatever I like with my pieces of cardboard, I'm interested about the online implementation)

I actually didn't mean it as a joke, I'm wondering the same thing.
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Re: Dominion and Intrigue second editions
« Reply #54 on: September 22, 2016, 12:30:53 am »
0

While getting updated, better formatted cards is nice, I see that as more of a bonus next to getting replacements for my worn-out Villages.
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Re: Dominion and Intrigue second editions
« Reply #55 on: September 22, 2016, 12:34:37 am »
+2

And Roadrunner wants to replace his worn-out Scouts.
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Donald X.

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Re: Dominion and Intrigue second editions
« Reply #56 on: September 22, 2016, 12:45:29 am »
+9

canonically, will the errata on mine, throne room, and moneylender apply retroactively? will the police come if i tell my friend that she has to play an action if she has one when she plays throne room
I recommend doing what you most want, unless it's stopping someone from doing what they want, unless what they want is also stopping someone from doing what they want, uh okay I think an even number of stoppings means it's okay, an odd number is bad.

For tournaments it will be up to the people running the tournament. If I were running a tournament I'd use the new cards and also go by the wordings on them.
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Donald X.

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Re: Dominion and Intrigue second editions
« Reply #57 on: September 22, 2016, 12:50:03 am »
+4

I know this is meant to be a joke, but I'd like some clarification. The replaced cards are technically in no expansions then, so do they stay in the Dominion canon? (I know I can do whatever I like with my pieces of cardboard, I'm interested about the online implementation)
Canonically the replaced cards are in the first editions of Dominion and Intrigue, and not in the second editions. There are separate product numbers and covers.

For Dominion online, again, I don't know, though demand would be a factor. I personally feel no obligation to give people the replaced main set cards on the online version; they were provided for free rather than sold, and games will be better without having them show up, that's what I think. It's a harder question for Intrigue and it may be that we feel obligated to provide the replaced cards there, though I would think with an option to turn them off that starts out checked.
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Donald X.

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Re: Dominion and Intrigue second editions
« Reply #58 on: September 22, 2016, 12:52:58 am »
+3

This gives me hope that one day Dark Ages will be reprinted with revised versions of Rebuild and Cultist, and that one day Alchemy will be reprinted, without Possession.
I am less hopeful than you there! The replacing cards thing is not planned for other expansions; I think the only reasonable candidate is Seaside and well I didn't do it. And the functionally changing cards, that's only being done in cases where the functional change mostly doesn't come up. It is quite rare for it to matter that Mine doesn't say "you may." For example. Masquerade comes up more often, but only because people set up that specific scenario.
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Donald X.

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Re: Dominion and Intrigue second editions
« Reply #59 on: September 22, 2016, 12:56:10 am »
+2

I recall reading somewhere that the reason Moneylender et al. weren't revised before was because any change to card text would obviate the right to put the Spiel des Jahres logo on the box (on the grounds that the award was given for the original set of cards, I guess). Has Spiel des Jahres loosened up their restrictions, or was this more of a "hey, people know what Dominion is already, we don't need the Spiel des Jahres logo to promote the game anymore" situation?

(or am I just misremembering something, I guess)
I have commented on this issue in public in the past; without looking anything up, I don't know exactly what I said, but it's a real thing, that to keep using the logo we'd need to ask the SdJ people. They'd probably say yes (for one thing they make money on the logo being used), but it would be a thing.

However RGG does not currently use the logo (did I mention you have to pay for it?). So this is an issue mainly for the German publisher, Altenburger, and well I don't know what they're doing yet.
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AdrianHealey

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Re: Dominion and Intrigue second editions
« Reply #60 on: September 22, 2016, 01:03:08 am »
0

I am sl excited to get around 12 new cards and the disappearance of 12 cards of which I am sure at least 10 of them are bad.
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Re: Dominion and Intrigue second editions
« Reply #61 on: September 22, 2016, 01:20:13 am »
0

Anyone else considering buying the entire new editions just for the they pronoun cards, bold text +Whatever, and errata cards? maybe these are too few cards to be worth buying whole new sets for, but I could give away my old ones.

I've always had gender neutral pronouns on all of my cards.
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Re: Dominion and Intrigue second editions
« Reply #62 on: September 22, 2016, 01:30:06 am »
0

I am sl excited to get around 12 new cards and the disappearance of 12 cards of which I am sure at least 10 of them are bad.

We're actually getting 14 new cards
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Re: Dominion and Intrigue second editions
« Reply #63 on: September 22, 2016, 01:41:20 am »
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Jeij, around 15 new cards!
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Re: Dominion and Intrigue second editions
« Reply #64 on: September 22, 2016, 01:46:01 am »
0

2017 will be quite the time for Dominion. Now, I wonder if some of the new cards will be"fixed" versions or if everything will be all new. I think it's possible to potentially fix Scout. But, we already have a fixed thief with brigand, so I think it's gone. Adventurer might work at $5. Still probably too weak. I can't see Feast getting a fixed version. Chancellor and Woodcutter are probably dead as well.
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Re: Dominion and Intrigue second editions
« Reply #65 on: September 22, 2016, 02:32:34 am »
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I can't see Feast getting a fixed version.

What's wrong with Feast?  They can't all be the greatest $4 ever.
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Re: Dominion and Intrigue second editions
« Reply #66 on: September 22, 2016, 02:41:58 am »
0

I can't see Feast getting a fixed version.

What's wrong with Feast?  They can't all be the greatest $4 ever.

Well, some cards are getting the axe. I think it's very likely Feast is one of them and the odds of Donald X. trying to make an improved version seem low.
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AdrianHealey

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Re: Dominion and Intrigue second editions
« Reply #67 on: September 22, 2016, 02:46:16 am »
0

I liked the 'trash this. If you do, you may gain a card costing up to $5 and you may gain a card costing up to $3.
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Aleimon Thimble

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Re: Dominion and Intrigue second editions
« Reply #68 on: September 22, 2016, 03:20:06 am »
+1

Please don't kill Coppersmith.  :(

I can live with Saboteur getting the axe, but not Coppersmith!

Also sad that the Masquerade pin is no longer a thing. RIP.
« Last Edit: September 22, 2016, 03:21:57 am by Aleimon Thimble »
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Re: Dominion and Intrigue second editions
« Reply #69 on: September 22, 2016, 03:25:26 am »
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You can view the new art on BGG.

Edit:  You can see it all, and its sick.
« Last Edit: September 22, 2016, 03:31:26 am by ThetaSigma12 »
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Re: Dominion and Intrigue second editions
« Reply #70 on: September 22, 2016, 03:38:01 am »
+2

The new Dominion cover is beautiful, and I like the new Intrigue box.
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Re: Dominion and Intrigue second editions
« Reply #71 on: September 22, 2016, 03:42:51 am »
0

You can view the new art on BGG.

Edit:  You can see it all, and its sick.
Where is it? Can't seem to find it.
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schoeggu

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Re: Dominion and Intrigue second editions
« Reply #72 on: September 22, 2016, 03:45:49 am »
+2

« Last Edit: September 22, 2016, 03:53:58 am by schoeggu »
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Re: Dominion and Intrigue second editions
« Reply #73 on: September 22, 2016, 03:48:55 am »
0

Wow, that cover is gorgeous. It's a bit fantasy-ish but who cares when it's that pretty
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Re: Dominion and Intrigue second editions
« Reply #74 on: September 22, 2016, 05:03:18 am »
+2

I'd been hoping for something like this, even though I expected it to come for the 10th anniversary (knowing how much RGG loves anniversary editions)
I hope that Saboteur gets replaced by something similar but more playable.
A number of Feast variants could work, I think. Just lowering the price to 2 would be a step, for example. +Buy on buy would be interesting, but that might be too advanced for the base set.
Thief, Chancellor and Adventurer already have their spiritual successors, so I think we'll see something new and exciting there.

I hope Great Hall doesn't get kicked out. Harem on the other hand... 3:)
Scout also has a little-known spiritual successor called Vagrant, but something interacting with all the small alt-vp in Intrigue would be great, so I'm kind of hoping in a working Scout.

I'm calling 4 non-terminal cards out of 7 in the Base set.
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