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Author Topic: RMM35: Rewind Mafia (Game over!)  (Read 213023 times)

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LaLight

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #750 on: September 13, 2016, 12:00:43 pm »

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Witherweaver

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #751 on: September 13, 2016, 12:01:14 pm »

Now I have reread JReggie and still don't want to lynch him.  I think it actually was a fake scumslip . He could have been scum faking it, but that's just too much to think about right now.  He's said his role can be mod confirmed and pretty clearly told us that we won't get any information from his lynch.

Seems like EFHW is either town here, or scum trying to protect BOTH of her partners. Surely as scum she goes for one or the other of these wagons?


I don't think so, no.  EFHW scum and both town is a possibility; one is likely going to get lynched and she (as scum) can stay off a mislynch.
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faust

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #752 on: September 13, 2016, 12:02:26 pm »

Any chance we can do a last minute Calamitas thing? I vastly prefer that to either of these horrible wagons.

I will vote Calamitas to prevent a Reggie lynch. But right now Archetype seems more realistic.
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Witherweaver

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #753 on: September 13, 2016, 12:02:31 pm »

Any chance we can do a last minute Calamitas thing? I vastly prefer that to either of these horrible wagons.

I don't see why Calamitas should be lynched. 
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Archetype

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #754 on: September 13, 2016, 12:03:30 pm »

Any chance we can do a last minute Calamitas thing? I vastly prefer that to either of these horrible wagons.
I'd do it. The pikachu thing is a good point. I also would like to reread but have a engineering exam I need to study for. Decisions.
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iguanaiguana

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #755 on: September 13, 2016, 12:04:04 pm »

How freakin long do I have?

2 hours, man

Okay, let's try for a migration. There's more than one scum out there and reasons to keep both of our main wagons alive at least for today.

Vote: Calamitas

Meanwhile, I'm going to try to keep rereading.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #756 on: September 13, 2016, 12:05:10 pm »

Any chance we can do a last minute Calamitas thing? I vastly prefer that to either of these horrible wagons.
I'd do it. The pikachu thing is a good point. I also would like to reread but have a engineering exam I need to study for. Decisions.

Is it? Man, it could be a terrible point. I'm rushing so hard.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Witherweaver

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #757 on: September 13, 2016, 12:06:02 pm »

Any chance we can do a last minute Calamitas thing? I vastly prefer that to either of these horrible wagons.
I'd do it. The pikachu thing is a good point. I also would like to reread but have a engineering exam I need to study for. Decisions.

Um, no it's not. 
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Archetype

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #758 on: September 13, 2016, 12:06:23 pm »

Any chance we can do a last minute Calamitas thing? I vastly prefer that to either of these horrible wagons.
I'd do it. The pikachu thing is a good point. I also would like to reread but have a engineering exam I need to study for. Decisions.

Is it? Man, it could be a terrible point. I'm rushing so hard.
Actually, is there even a Pikachu role? Ok, no. Never mind. I thought there was.
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Witherweaver

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #759 on: September 13, 2016, 12:07:07 pm »

Any chance we can do a last minute Calamitas thing? I vastly prefer that to either of these horrible wagons.
I'd do it. The pikachu thing is a good point. I also would like to reread but have a engineering exam I need to study for. Decisions.

Is it? Man, it could be a terrible point. I'm rushing so hard.

You're saying because pikachu is in the flavor that implies the flavor name is in the game?  Then, yeah, that is a terrible point.  That would restrict scum's safe claim ability, which was explicitly stated.

Do you think the same thing about Moriarty and Yoshi?

Or am I misunderstanding?
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faust

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #760 on: September 13, 2016, 12:07:34 pm »

Any chance we can do a last minute Calamitas thing? I vastly prefer that to either of these horrible wagons.
I'd do it. The pikachu thing is a good point. I also would like to reread but have a engineering exam I need to study for. Decisions.

No, it really isn't, but this post is another good reason to lynch Archibald.
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Witherweaver

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #761 on: September 13, 2016, 12:08:34 pm »

How freakin long do I have?

2 hours, man

Okay, let's try for a migration. There's more than one scum out there and reasons to keep both of our main wagons alive at least for today.

Vote: Calamitas

Meanwhile, I'm going to try to keep rereading.

Man, what scum narrative do you see for Calamitas' play here?
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LaLight

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #762 on: September 13, 2016, 12:09:33 pm »

Vote: Archetype

I don't believe someone can believe that was a good point. Even players that I see as experienced.

L-1
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gkrieg13

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #763 on: September 13, 2016, 12:09:45 pm »

I could actually go for an EFHW lynch here.  She hasn't been as present as she normally is
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Witherweaver

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #764 on: September 13, 2016, 12:10:22 pm »

I could actually go for an EFHW lynch here.  She hasn't been as present as she normally is

I would go there if not Archetype.
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gkrieg13

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #765 on: September 13, 2016, 12:10:32 pm »

I don't like the Archetype wagon really.  Mainly just the way that it originally sprung up.

Not a fan of lynching Calamitas either.  He is better than that as scum.
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LaLight

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #766 on: September 13, 2016, 12:10:45 pm »

oh, sorry, it's L-2, II is for Calamitas
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gkrieg13

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #767 on: September 13, 2016, 12:10:55 pm »

vote: EFHW
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Archetype

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #768 on: September 13, 2016, 12:11:54 pm »

Where's Seprix and RR?
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J Reggie

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #769 on: September 13, 2016, 12:13:10 pm »

I really doubt that calamitas is going to happen, and archetype is just a better option.

LaLight

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #770 on: September 13, 2016, 12:13:19 pm »

Where's Seprix and RR?

I actually forgot about them at all. RR is not on the forum, but Seprix is silent.
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faust

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #771 on: September 13, 2016, 12:13:28 pm »

EFHW is meh. I think she'd be more active as scum.
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gkrieg13

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #772 on: September 13, 2016, 12:13:36 pm »

I really doubt that calamitas is going to happen, and archetype is just a better option.

what about EFHW?
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LaLight

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #773 on: September 13, 2016, 12:14:05 pm »

I really doubt that calamitas is going to happen, and archetype is just a better option.

IMO JR tries to move wagon from himself in any way. I'm torn between you guys
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Haddock

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Re: RMM35: Rewind Mafia (Day 1 Starts!)
« Reply #774 on: September 13, 2016, 12:14:18 pm »

vote: EFHW
I don't think last-minute lynches ever end well, but if we're going to try one it's Calamitas over EFHW, any day of the week. 
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87
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