One problem with the Guilds SK being here is that there were a lot of setup-specific things that helped him be more powerful. Coins would be hard to do without making it obvious, and the whole "governor" thing we made was to make lynchproof not quite so scummy. It would be cool if he was here, but that would be really hard to do.
Well, uh yeah, I rather hoped a townie from there is here. Then they can claim and are confirmed not-mafia. Which is rather good. Of course, the SK can claim too, I have no problem with that.
The SK can easily claim another role which won't help anything. In the end, I don't think any role from that game is here because it would be too hard to implement without doing things for everyone.
False. The SK may claim to be town, yes, but
a) you just said that it's extremely hard to incorporate the SK from there in this game.
b) even if they are here, they will be outed non-mafia, thus likely to draw nightkills, which is good news for us. This means that a SK probably does not want to claim here.
PPE: 1