Here is a game where double doctor should be best, the 2 of the 3 BM (big M's) that play the game, both go for that opening.
http://gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20160730/log.0.1469895238288.txtGovernor is a very tricky card. I defenitely do not expect to lose the governor split by going double doctor here, but I could be wrong to this. In fact if you would like to play the board a couple of times with me to test this point, then I would also like it. If you go aggro with the governors here and I go double doctor, you help me a lot, as those initial silvers or extra cards are a big deal to me. But certainly it is not the end of the world if I do lose the split, in a game containing outpost which enables me to play 8 governors per turn.
According to what I understand, the 6th governor is often toxic to buy even on other boards as it also helps the opponent and you are often ready to fire when the decks are thin with 5 governors and some golds. Keep buying governors after those 5 and opp will come closer to a win. It is often the case that you win a governor board on more turns but you have a higher chance to win it, as you buy/use governors less and help opp less in that sense.
The problem with governor is that I cannot really post any logs that make sense to see, as you need a series of logs, where you not only take in mind your result, but also your opp's result as you help him a lot with the governors.
The hamlet is here more to help the doctors to trash and even 2 can be handy on this board. By opening double doctor, you do not help opp until the end. If you go aggro with the governors, and I have no silvers in my deck, but you have 2 or 3 silvers, it makes a huge difference as there is no alternative draw here and if you use a governor to draw a silver and 2 more cards which is like a curse in the end game and draw opp a card, then effectively your governor play does not benefit you at all more than the opp, it is a lab for both of you. So you do care to be as thin as hell here.
Anyway, I do give some logs to check the first turns of the double doctor opening if you want, as I said before it really does not make sense to look at the end results, if you have nothing to compare them with. And also I do not add the outpost at the optimal point in many cases, so this is another point, not to look at the end results.
Bot opens governor and gives me early silver
http://gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20160811/log.0.1470927835802.txtNo help from the bot at the early game
http://gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20160811/log.0.1470928188049.txtBeing lucky enough to buy a governor at turn 4 even with double doctor and no help. Things like this can happen and should be taken to account
http://gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20160811/log.0.1470928472666.txtHere I have 6 governors by turn 8, getting the first on turn 5. I am not saying that if opp chose to draw instead of giving me silvers I would have that many, but did you expect that after a double doctor opening?
http://gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20160811/log.0.1470925604245.txtHere is a doctor silver opening, where I forgot to get an outpost and which does manage to give me a governor by turn 4 and does pretty well. I just feel that I help opp more than in the other cases, and if opp had given me more silvers and my luck with the doctor was not that good, then probably things would have been different. These are a lot of things that do add up eventually and favor the duble doctor, which I feel also has a lower bad variance in comparison to the doctor silver opening. In other words, it is less affected by bad luck which in the case of silver doctor would be mainly having bad doctor luck and to a secondary extent, not reaching 5 turn 3 or 4 anyways. With 2 doctors it is more difficult to have bad doctor luck as well.
http://gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20160811/log.0.1470925357769.txtHere is another silver doctor opening, but I am not lucky there, or I make a wrong doctor choice, but it is not clear to me what it is best to say copper or estate there.
http://gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20160811/log.0.1470921927229.txtHere is the last silver doctor opening I tried, here I trash 1 estate instead of 2 coppers in the similar decision of naming copper vs estate above, but my next doctor is also not that lucky.
http://gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20160811/log.0.1470922346554.txtI do not hink I have any other meaningful logs to share, even though the logs are to get an idea of the few next turns after the openings and not to compare end results.