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Author Topic: Codenames VIII  (Read 67647 times)

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gkrieg13

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Re: Codenames VIII
« Reply #500 on: November 08, 2016, 10:20:27 am »

climb: 3
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LaLight

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Re: Codenames VIII
« Reply #501 on: November 08, 2016, 10:23:22 am »

My guesses are Rock, Alps and... i don't know. Ship? What do you think? :)
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Re: Codenames VIII
« Reply #502 on: November 08, 2016, 10:35:43 am »

My guesses are Rock, Alps and... i don't know. Ship? What do you think? :)

I'd probably go for Alps, Rock and Valley in that order. Can you make the guesses, LL? (Am a bit distracted just now after my earlier meeting overran massively!)
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LaLight

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Re: Codenames VIII
« Reply #503 on: November 08, 2016, 10:36:57 am »

Alps
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gkrieg13

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Re: Codenames VIII
« Reply #504 on: November 08, 2016, 10:59:34 am »

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LaLight

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Re: Codenames VIII
« Reply #505 on: November 08, 2016, 11:01:35 am »

Rock
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gkrieg13

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Re: Codenames VIII
« Reply #506 on: November 08, 2016, 11:02:16 am »

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LaLight

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Re: Codenames VIII
« Reply #507 on: November 08, 2016, 11:04:36 am »

valley
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gkrieg13

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Re: Codenames VIII
« Reply #508 on: November 08, 2016, 11:06:55 am »

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LaLight

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Re: Codenames VIII
« Reply #509 on: November 08, 2016, 11:07:45 am »

I bet this is moon :D
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Jack Rudd

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Re: Codenames VIII
« Reply #511 on: November 08, 2016, 06:54:19 pm »

Egg: 3
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Roadrunner7671

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Re: Codenames VIII
« Reply #512 on: November 08, 2016, 09:34:45 pm »

Definitely platypus, maybe cake, then a third thing.
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Haddock

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Re: Codenames VIII
« Reply #513 on: November 09, 2016, 05:21:05 am »

Chick would be the third thing
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: Codenames VIII
« Reply #514 on: November 09, 2016, 05:22:24 am »

I think Chick, then Cake, then platypus.

At a HUGE stretch, Vacuum.  Seems unlikely.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: Codenames VIII
« Reply #515 on: November 09, 2016, 06:44:57 am »

Happy to guess in that order, RR?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: Codenames VIII
« Reply #516 on: November 09, 2016, 08:27:52 am »

I guess. I'm pretty  confident about platypus but we can do that order
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Haddock

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Re: Codenames VIII
« Reply #517 on: November 09, 2016, 09:50:37 am »

I guess. I'm pretty  confident about platypus but we can do that order
Maybe platypus before cake?

In any case,

Chick
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

gkrieg13

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Re: Codenames VIII
« Reply #518 on: November 09, 2016, 10:33:07 am »

Chick is red
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Haddock

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Re: Codenames VIII
« Reply #519 on: November 09, 2016, 10:34:43 am »

Platypus
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

gkrieg13

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Re: Codenames VIII
« Reply #520 on: November 09, 2016, 11:46:11 am »

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Haddock

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Re: Codenames VIII
« Reply #521 on: November 09, 2016, 11:52:57 am »

Cake then pass
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

gkrieg13

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Re: Codenames VIII
« Reply #522 on: November 09, 2016, 11:58:02 am »

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gkrieg13

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Re: Codenames VIII
« Reply #523 on: November 09, 2016, 12:04:54 pm »

pontiac: 3
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Re: Codenames VIII
« Reply #524 on: November 09, 2016, 12:20:06 pm »

pontiac: 3

Uh-ow! I think that's a kind of car, but I know nothing about them :-(
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