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Author Topic: Codenames VI  (Read 161069 times)

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faust

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Re: Codenames VI
« Reply #575 on: March 30, 2016, 12:07:59 pm »

Also red.
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gkrieg13

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Re: Codenames VI
« Reply #576 on: March 30, 2016, 12:19:01 pm »

pass
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faust

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Re: Codenames VI
« Reply #577 on: March 30, 2016, 12:21:26 pm »

SHAKESPEARECHANGETEMPLEBRAZILPRIVATE
ORGANMODELFLYGLASSFIGURE
PIRATEFAIREAGLEDRESSPOOL
PRICELAWYERALIENCHECKSCALE
SPELLNURSEPARKTAGTEACHER

Air Force: 3
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eHalcyon

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Re: Codenames VI
« Reply #578 on: March 30, 2016, 02:26:03 pm »

I don't think that counts as a proper noun?  I'm not sure.
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faust

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Re: Codenames VI
« Reply #579 on: March 30, 2016, 02:46:47 pm »

I don't think that counts as a proper noun?  I'm not sure.

Uh I wasn't exactly sure about the rules... there have been multi-word clue before, no? Sorry if I messed up, but giving another tip would be stupid now, right? We could do some compensation like reveal a random red word if you feel it's against the rules. Anyway it's a single noun in German :P
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gkrieg13

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Re: Codenames VI
« Reply #580 on: March 30, 2016, 02:52:30 pm »

I think it counts as a proper noun
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eHalcyon

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Re: Codenames VI
« Reply #581 on: March 30, 2016, 02:56:07 pm »

I don't think that counts as a proper noun?  I'm not sure.

Uh I wasn't exactly sure about the rules... there have been multi-word clue before, no? Sorry if I messed up, but giving another tip would be stupid now, right? We could do some compensation like reveal a random red word if you feel it's against the rules. Anyway it's a single noun in German :P

Multiple words are only allowed for proper nouns, i.e. a specific thing, like a book title or a specific person or place.

Eevee will have to decide whether to call for a penalty or not.  I can't check right now but I think the rule book recommendation is immediate turn end and flip a word of opposing spy master's choice.

But FWIW, I only see one obvious word anyway. :P

PPE: it's not a proper noun because there are different air forces out there, right?
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Jack Rudd

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Re: Codenames VI
« Reply #582 on: March 30, 2016, 02:59:54 pm »

A neutral watching the game says: I'd be happy with an opposing spymaster saying "Air Force".
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faust

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Re: Codenames VI
« Reply #583 on: March 30, 2016, 03:03:18 pm »

PPE: it's not a proper noun because there are different air forces out there, right?

So if I named a specific air force, that would have been allowed, even though it conveys more information?
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eHalcyon

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Re: Codenames VI
« Reply #584 on: March 30, 2016, 04:06:54 pm »

PPE: it's not a proper noun because there are different air forces out there, right?

So if I named a specific air force, that would have been allowed, even though it conveys more information?

Yeah.  Note that conveying more specific info can be a disadvantage in Codenames.

Since multiple people have chimed in with approval, I'll just go ahead and put in the obvious guess:

Fly

Depending on Weber's take, we can retroactively penalize if necessary.
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Eevee

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Re: Codenames VI
« Reply #585 on: March 30, 2016, 04:18:45 pm »

No penalty of course. Next time err on the side of being strict if it's close seems plenty fair.
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gkrieg13

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Re: Codenames VI
« Reply #586 on: March 30, 2016, 04:26:42 pm »

I think the ultimate rule is just to ask the spymaster of the other team
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eHalcyon

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Re: Codenames VI
« Reply #587 on: March 30, 2016, 04:27:54 pm »

Depending on Weber's take

That was supposed to be "Eevee", of course.  That autocorrect. :P
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faust

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Re: Codenames VI
« Reply #588 on: March 30, 2016, 05:28:39 pm »

Thanks Eevee!

Fly is blue of course.
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eHalcyon

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Re: Codenames VI
« Reply #589 on: March 30, 2016, 06:20:05 pm »

Private, as in the military rank
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faust

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Re: Codenames VI
« Reply #590 on: March 30, 2016, 06:21:15 pm »

It's blue.
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eHalcyon

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Re: Codenames VI
« Reply #591 on: March 30, 2016, 06:51:42 pm »

I've got like 3 maybes here...

Gonna try Eagle, thinking specifically of the USAF.
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faust

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Re: Codenames VI
« Reply #592 on: March 30, 2016, 06:59:13 pm »

Also blue.
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eHalcyon

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Re: Codenames VI
« Reply #593 on: March 30, 2016, 07:07:51 pm »

Well then, I pass!
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faust

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Re: Codenames VI
« Reply #594 on: March 30, 2016, 07:12:43 pm »

SHAKESPEARECHANGETEMPLEBRAZILPRIVATE
ORGANMODELFLYGLASSFIGURE
PIRATEFAIREAGLEDRESSPOOL
PRICELAWYERALIENCHECKSCALE
SPELLNURSEPARKTAGTEACHER
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Eevee

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Re: Codenames VI
« Reply #595 on: March 31, 2016, 04:59:43 am »

green: 2
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ipofanes

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Re: Codenames VI
« Reply #596 on: March 31, 2016, 05:57:25 am »

A neutral watching the game says: I'd be happy with an opposing spymaster saying "Air Force".

The German rules frown at the German practice of chaining nouns out of thin air.
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Eevee

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Re: Codenames VI
« Reply #597 on: March 31, 2016, 06:54:10 am »

we've resigned to playing in english with my finnish friends for this reason. you can chain almost any two words together in finnish and it's grammatically correct. makes the game less interesting.
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faust

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Re: Codenames VI
« Reply #598 on: March 31, 2016, 08:29:02 am »

A neutral watching the game says: I'd be happy with an opposing spymaster saying "Air Force".

The German rules frown at the German practice of chaining nouns out of thin air.

I think common practice for such games is to require the word to be included in the "Duden". (a standard dictionary for the German language) Of course I haven't seen the German ruleset for this particular game.
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gkrieg13

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Re: Codenames VI
« Reply #599 on: March 31, 2016, 09:09:10 am »

Alien
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