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Author Topic: RMM32: The Walking Dead (Game Over.)  (Read 180729 times)

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ashersky

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1300 on: April 09, 2016, 05:44:25 pm »

Lock was triggered and targeted faust.  No other Group Factional Abilities were triggered.

faust died from a bullet to the head.  He was Shane Walsh, the Ex-Deputy Sheriff, and he used to be a member of The Group.  He was a Walker.




Vote Count 3.4:

EFHW (1): ADK

Not Voting (7): Witherweaver, gkrieg13, Roadrunner7671, Hydrad, SirMartin, Ampharos, EFHW

With 8 alive, it takes 5 to lynch.

Day 3 will end on April 17 at 3:30 p.m.
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Roadrunner7671

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1301 on: April 09, 2016, 05:51:50 pm »

:(
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A Drowned Kernel

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1302 on: April 09, 2016, 06:12:23 pm »

I suspected as much.
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A Drowned Kernel

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1303 on: April 09, 2016, 06:13:12 pm »

vote: rr
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Roadrunner7671

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1304 on: April 09, 2016, 06:14:09 pm »

vote: rr
Blah blah blah

I can't believe you guys can't trust me. I'm the towniest person left!
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gkrieg13

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1305 on: April 09, 2016, 06:23:34 pm »

vote: rr
Blah blah blah

I can't believe you guys can't trust me. I'm the towniest person left!

What is that even supposed to mean?
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Roadrunner7671

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1306 on: April 09, 2016, 06:25:28 pm »

vote: rr
Blah blah blah

I can't believe you guys can't trust me. I'm the towniest person left!

What is that even supposed to mean?
I was going to kill Faust with my screwdriver later in the day, but noooooo, we can't trust RR!
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A Drowned Kernel

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1307 on: April 09, 2016, 06:56:37 pm »

vote: rr
Blah blah blah

I can't believe you guys can't trust me. I'm the towniest person left!

What is that even supposed to mean?
I was going to kill Faust with my screwdriver later in the day, but noooooo, we can't trust RR!

Oh, I should have realized that's what your plan was! Silly me.

How were you going to kill him after the day action window was closed? And why wouldn't you explain anything?
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A Drowned Kernel

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1308 on: April 09, 2016, 06:57:18 pm »

And faust didn't actually have any info to give us, so I'm glad we got this out of the way.
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Roadrunner7671

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1309 on: April 09, 2016, 06:58:29 pm »

vote: rr
Blah blah blah

I can't believe you guys can't trust me. I'm the towniest person left!

What is that even supposed to mean?
I was going to kill Faust with my screwdriver later in the day, but noooooo, we can't trust RR!

Oh, I should have realized that's what your plan was! Silly me.

How were you going to kill him after the day action window was closed? And why wouldn't you explain anything?
Sarcasm, right?

It's not an action, it's a dayvig for walkers. And if I told you Faust would've been like 'oh, I'm dead anyway. No point in telling you guys anything.'
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A Drowned Kernel

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1310 on: April 09, 2016, 07:09:10 pm »

You're claiming to have a day action that works outside the game's established rules for day actions, and conveniently can no longer be verified? I call bullshit.
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Roadrunner7671

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1311 on: April 09, 2016, 07:30:59 pm »

You're claiming to have a day action that works outside the game's established rules for day actions, and conveniently can no longer be verified? I call bullshit.
Screwdrive: ADK
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Hydrad

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1312 on: April 09, 2016, 07:40:56 pm »

So wait. I'm assuming that won't kill ADK unless hes a walker right?
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Roadrunner7671

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1313 on: April 09, 2016, 07:43:59 pm »

So wait. I'm assuming that won't kill ADK unless hes a walker right?
Right.
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A Drowned Kernel

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1314 on: April 09, 2016, 08:00:49 pm »

So again, no verification.
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A Drowned Kernel

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1315 on: April 09, 2016, 08:01:24 pm »

Did you believe that faust was originally an Other?
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Roadrunner7671

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1316 on: April 09, 2016, 09:02:01 pm »

Did you believe that faust was originally an Other?
Yes.
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A Drowned Kernel

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1317 on: April 09, 2016, 09:10:00 pm »

I'm trying to determine if there are any useful reactions from the whole faust thing. The real Others would have known that he was lying. Would they have cared if he lived and tried to convince us that... I don't know, random people were his partners? Or did they want him dead ASAP so his alignment would be revealed?

So far the only reactions that I note as unusual are: RR, wanted to keep him alive when no one else did, and Sir Martin and Hydrad who locked him without any comment. But they may have just been late to the party.
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EFHW

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1318 on: April 09, 2016, 11:06:00 pm »

vote: rr
Blah blah blah

I can't believe you guys can't trust me. I'm the towniest person left!
What is that even supposed to mean?
I was going to kill Faust with my screwdriver later in the day, but noooooo, we can't trust RR!
There was no need for you to use your screwdriver on faust when we had the gun loaded and ready.  You should have just saved it for the next time we had a walker to deal with and not confused everyone with a crisis that wasn't. Chances are you'll get a chance to use it.  Can you use it on yourself?  You're probably a prime bite target at this point, if there are any walkers left to bite you.
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Roadrunner7671

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1319 on: April 09, 2016, 11:41:14 pm »

There are no walkers left, right? We're all alive.

If there are NPC walkers, then we probably can't win.
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gkrieg13

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1320 on: April 09, 2016, 11:51:43 pm »

There are no walkers left, right? We're all alive.

If there are NPC walkers, then we probably can't win.

I'm guessing when we lynch someone, we'll get another walker. So we could talk about not lynching but still voting. The downside is that people might not vote as much if they think they won't get lynched.

Actually people have abilities to kill walkers so we should probably still lynch people.
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Roadrunner7671

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1321 on: April 10, 2016, 12:07:31 am »

Oh yeah, lynching causes problems  :-\
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A Drowned Kernel

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1322 on: April 10, 2016, 08:36:55 am »

Lynching might cause problems. None of the people killed night one came back.

What are people's reads? Let's get a Lynch going. I suppose I'm back to vote: EFHW for now
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EFHW

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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1323 on: April 10, 2016, 11:12:43 am »

Lynching might cause problems. None of the people killed night one came back.

What are people's reads? Let's get a Lynch going. I suppose I'm back to vote: EFHW for now
gkrieg is right, I think.  The night one people were all killed in brain destroying manners.  The lynchees both came back/survived.
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Re: RMM32: The Walking Dead (The Third Day)
« Reply #1324 on: April 10, 2016, 01:40:32 pm »

I'm from a phone but I will try to tell you why all I did was lock him.

He said he was an other and he couldn't bite people. I figured one of those was a lie.

If one of those was a lie, there would be no point in keeping him around.

If he could bite people and we let him live we'd just be stupid.

If he wasn't an other and we let him live there would be no point. It would be like keeping around a survivor who wanted to kill the town.
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