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Author Topic: RMM32: The Walking Dead (Game Over.)  (Read 180686 times)

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Roadrunner7671

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Re: RMM32: The Walking Dead (The First Day)
« Reply #800 on: March 26, 2016, 02:48:06 pm »

I think D1 policy has been kind of to accept all claims at face value and wait to see what comes of them.  So no one really voted faust.  Wait and see policy.

no longer.

RR's response is interesting though.  I am curious if he has information regarding faust's role.
Mod provided information? No.

Flavor speculation knowledge? Yes.
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yuma

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Re: RMM32: The Walking Dead (The First Day)
« Reply #801 on: March 26, 2016, 02:48:55 pm »

I think D1 policy has been kind of to accept all claims at face value and wait to see what comes of them.  So no one really voted faust.  Wait and see policy.

Sure. But at this point, I don't trust faust at all. If I had a roleblocking ability tonight, I would roleblock him. If my voting for him did the same thing as that then good in my estimation.
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faust

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Re: RMM32: The Walking Dead (The First Day)
« Reply #802 on: March 26, 2016, 02:51:57 pm »

Pro-tip:

If you have a role that is negatively affected by votes... don't be super condescending to the populace that can easily vote for you. It won't turn out well. Honestly I am surprised it took someone (including me this long to vote that way)

Good thing the guy dealing out "por-tips" isn't condescending at all.
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You say the whole world's ending, honey it already did

yuma

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Re: RMM32: The Walking Dead (The First Day)
« Reply #803 on: March 26, 2016, 02:53:39 pm »

Pro-tip:

If you have a role that is negatively affected by votes... don't be super condescending to the populace that can easily vote for you. It won't turn out well. Honestly I am surprised it took someone (including me this long to vote that way)

Good thing the guy dealing out "por-tips" isn't condescending at all.

I don't have a role that is negatively affected by getting votes. I can be a condescending as I want.... of course people might end up hating me. So I do try to not be too condescending... but I can't always stop myself. This should be apparent about my personality at this point in f.DS mafia.
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silverspawn

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Re: RMM32: The Walking Dead (The First Day)
« Reply #804 on: March 26, 2016, 02:54:17 pm »

nolynch >= lynch

yumaLynch > nolynch

we should lynch yuma.

Haddock

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Re: RMM32: The Walking Dead (The First Day)
« Reply #805 on: March 26, 2016, 03:02:33 pm »

I won't unvote sirmartin right now since I think we need the chairs wagon to have decent competition.

But I could
vote: yuma
Since he'll survive anyway.

I suggest people (who can vote) italic vote yuma if they want it, so we can see if thats likely to go through.  Then we can all do it properly before deadline if necessary.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

2.71828.....

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Re: RMM32: The Walking Dead (The First Day)
« Reply #806 on: March 26, 2016, 03:05:42 pm »

wow.  That haddock post is SOOOO hedgy

put him to the top of my scummy list
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2.71828.....

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Re: RMM32: The Walking Dead (The First Day)
« Reply #807 on: March 26, 2016, 03:06:40 pm »

italic votes with an hour to deadline are votes that you don't want to count

So, are you the one who bit yuma and you don't want him to get lynched because he might not become a Walker like you?
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM32: The Walking Dead (The First Dawn)
« Reply #808 on: March 26, 2016, 03:09:42 pm »

Day 1 ends on March 26 at 4:20 p.m. forum time.

Ashersky has been very specific.  D1 ends in 1 hour, 10 minutes.  No time for half measures.  I would vote Haddock right now if I could
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

SirMartin

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Re: RMM32: The Walking Dead (The First Day)
« Reply #809 on: March 26, 2016, 03:21:39 pm »

One hour remaining. I still can't vote.
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SirMartin

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Re: RMM32: The Walking Dead (The First Day)
« Reply #810 on: March 26, 2016, 03:21:50 pm »

Request Vote Count
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Haddock

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Re: RMM32: The Walking Dead (The First Day)
« Reply #811 on: March 26, 2016, 03:28:01 pm »

italic votes with an hour to deadline are votes that you don't want to count

So, are you the one who bit yuma and you don't want him to get lynched because he might not become a Walker like you?
This is all a horrendous misrepresentation. I'm happy to lynch yuma. But I will not move my vote until I know that by doing so I am forming another wagon to rival chairs's. You are doing the same by finding me scummy but not voting me. Presumably for the same reason.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

yuma

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Re: RMM32: The Walking Dead (The First Day)
« Reply #812 on: March 26, 2016, 03:32:00 pm »

Vote: yuma
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silverspawn

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Re: RMM32: The Walking Dead (The First Day)
« Reply #813 on: March 26, 2016, 03:43:24 pm »

Unofficial Vote Count:

yuma (3): silverspawn, faust, yuma
A Drowned Kernel (4): chairs, Haddock, gkrieg13, Hydrad
chairs (3): Witherweaver, EFHW, A Drowned Kernel

Not Voting (3): Ampharos, e, Limetime

No-Lynch (1): Roadrunner7671

silverspawn

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Re: RMM32: The Walking Dead (The First Day)
« Reply #814 on: March 26, 2016, 03:44:39 pm »

make that 2 / 3 / 3 as mine and chairs' vote doesn't count.

silverspawn

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Re: RMM32: The Walking Dead (The First Day)
« Reply #815 on: March 26, 2016, 03:45:00 pm »

still a chairs lynch. Well, Not the worst.

gkrieg13

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Re: RMM32: The Walking Dead (The First Day)
« Reply #816 on: March 26, 2016, 03:48:15 pm »

I'm pretty sure there are more people voting for SirMartin
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Haddock

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Re: RMM32: The Walking Dead (The First Day)
« Reply #817 on: March 26, 2016, 03:51:27 pm »

vote: yuma since it brings him level with chairs. I didn't realise that.

Can people on the chairs wagon confirm they still want to be there? I don't think it's a good idea.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM32: The Walking Dead (The First Day)
« Reply #818 on: March 26, 2016, 03:52:39 pm »

Someone please join either the ADK or yuma wagons.  I'd go either right now. Prefer ADK but without an extra vote somewhere it doesn't matter anyway because of chairs being hated.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Hydrad

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Re: RMM32: The Walking Dead (The First Day)
« Reply #819 on: March 26, 2016, 04:01:24 pm »

vote: Yuma

I don't know how long till locked. Haven't read last pages but seems people are wanting this. Rereading and might change my mind
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

SirMartin

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Re: RMM32: The Walking Dead (The First Day)
« Reply #820 on: March 26, 2016, 04:10:19 pm »

Good night
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Roadrunner7671

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Re: RMM32: The Walking Dead (The First Day)
« Reply #821 on: March 26, 2016, 04:12:51 pm »

Tick tock let's lynch Martin
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Hydrad

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Re: RMM32: The Walking Dead (The First Day)
« Reply #822 on: March 26, 2016, 04:17:14 pm »

OK looks like I'm caught up. So for now it's a 50/50 between Yuma and chairs. And even adk has a chance to get lynched. Well this is kinda interesting honestly. Sorry though for some reason I thought I saw Sunday as the lunch day. So I almost missed it.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

A Drowned Kernel

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Re: RMM32: The Walking Dead (The First Day)
« Reply #823 on: March 26, 2016, 04:18:20 pm »

vote: Yuma
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Haddock

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Re: RMM32: The Walking Dead (The First Day)
« Reply #824 on: March 26, 2016, 04:19:45 pm »

OK well that's better than chairs.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87
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