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Author Topic: RMM32: The Walking Dead (Game Over.)  (Read 180702 times)

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faust

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Re: RMM32: The Walking Dead (The First Day)
« Reply #425 on: March 21, 2016, 11:19:16 am »

I would guess that yuma's character just dies and a new one joins the group... that seems the most sensible flavor-wise. The new character could be Michonne, who only appears at the end of season 2. Kinda like Arrested Development Mafia (RMM14).
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yuma

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Re: RMM32: The Walking Dead (The First Day)
« Reply #426 on: March 21, 2016, 11:21:30 am »

I would guess that yuma's character just dies and a new one joins the group... that seems the most sensible flavor-wise. The new character could be Michonne, who only appears at the end of season 2. Kinda like Arrested Development Mafia (RMM14).

I kinda think I am at the point where I want to flavor claim. partially because I feel like I need a clarification on some stuff from the people that would know...
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faust

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Re: RMM32: The Walking Dead (The First Day)
« Reply #427 on: March 21, 2016, 11:28:01 am »

I would guess that yuma's character just dies and a new one joins the group... that seems the most sensible flavor-wise. The new character could be Michonne, who only appears at the end of season 2. Kinda like Arrested Development Mafia (RMM14).

I kinda think I am at the point where I want to flavor claim. partially because I feel like I need a clarification on some stuff from the people that would know...

I don't think it would hurt us given what you already claimed. And it could help.
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yuma

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Re: RMM32: The Walking Dead (The First Day)
« Reply #428 on: March 21, 2016, 11:31:57 am »

I would guess that yuma's character just dies and a new one joins the group... that seems the most sensible flavor-wise. The new character could be Michonne, who only appears at the end of season 2. Kinda like Arrested Development Mafia (RMM14).

I kinda think I am at the point where I want to flavor claim. partially because I feel like I need a clarification on some stuff from the people that would know...

I don't think it would hurt us given what you already claimed. And it could help.

Well then I will claim. I am Lori Grimes. If I die and live on I will be Judith Grimes (her not yet born child). Hence my speculation about possibly being an IC? I could also see Judith being a tree-stump or something like that though...
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faust

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Re: RMM32: The Walking Dead (The First Day)
« Reply #429 on: March 21, 2016, 11:40:50 am »

Hmm, well. That is not ideal. I get your question now whether the infection can spread to a child,but honestly I don't know, and I don't think there's something about this on the show (there might be in the comics). I would be very surprised if playing as a baby didn't come with significant downsides... like it would make no sense for you to be able to Check the Perimeter. You might end up a tree stump, or at least voteless. I feel like it will be better to try and keep you alive (assuming you're town).
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EFHW

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Re: RMM32: The Walking Dead (The First Day)
« Reply #430 on: March 21, 2016, 11:59:46 am »

I would guess that yuma's character just dies and a new one joins the group... that seems the most sensible flavor-wise. The new character could be Michonne, who only appears at the end of season 2. Kinda like Arrested Development Mafia (RMM14).
Except there seems to be a category in between alive and dead that we don't understand.  e isn't a zombie, and he isn't dead, but he doesn't seem to be counted among the living players. He hasn't just lost his vote, b/c he isn't counted.  The people checking the perimeter are still counted as alive, though they can't post for two days or vote at all today.  e also says his state is temporary, which is weird.  I'd think he was a kind of daytime commuter, but he can post, so he is here. 

I'm going to re-reread the flavor.
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EFHW

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Re: RMM32: The Walking Dead (The First Day)
« Reply #431 on: March 21, 2016, 12:03:12 pm »

Does anyone know the back story on Duane?  Or Rick's son?
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Re: RMM32: The Walking Dead (The First Day)
« Reply #432 on: March 21, 2016, 12:03:48 pm »

Morgan says he's been "in a bad place for awhile".  Does anyone know what that would be?
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Re: RMM32: The Walking Dead (The First Day)
« Reply #433 on: March 21, 2016, 12:05:56 pm »

Does anyone know the back story on Duane?  Or Rick's son?
Yes
Morgan says he's been "in a bad place for awhile".  Does anyone know what that would be?
Yes
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faust

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Re: RMM32: The Walking Dead (The First Day)
« Reply #434 on: March 21, 2016, 12:11:25 pm »

Does anyone know the back story on Duane?  Or Rick's son?

Duane is Morgan's son. He was bitten by Morgan's (undead) wife because Morgan could not bring himself to shoot his wife. He turned into a zombie.

Rick's son is still alive. Don't know what else you want to know.

Morgan says he's been "in a bad place for awhile".  Does anyone know what that would be?

In the show, Morgan goes insane after the death of his son.He only recovers his sanity much later with the help of an Aikido master.
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Hydrad

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Re: RMM32: The Walking Dead (The First Day)
« Reply #435 on: March 21, 2016, 12:35:09 pm »

Hmm. So even if we are planning on having Yuma die we should probably still cut his leg off
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yuma

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Re: RMM32: The Walking Dead (The First Day)
« Reply #436 on: March 21, 2016, 12:37:27 pm »

Hmm. So even if we are planning on having Yuma die we should probably still cut his leg off

I think we realizeed that this isn't possible unless someone specifically has something to do that with. Which, it appears is not the case.
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gkrieg13

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Re: RMM32: The Walking Dead (The First Day)
« Reply #437 on: March 21, 2016, 12:39:17 pm »

When do our people get back from checking the perimeter?
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yuma

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Re: RMM32: The Walking Dead (The First Day)
« Reply #438 on: March 21, 2016, 12:45:23 pm »

Also, glad I asked. ash stated that I should not specifically state the time stamp. But instead use phrases that reference the phases of the game.

So I will repeat what I said earlier:

The Day Action Submission Window has closed. 

silverspawn, chairs, ampharos, and SirMartin have left on patrol to check the perimeter.  They will be unavailable to post for the next 48 hours or vote the rest of the day.

One bullet is loaded in the gun.  Two players now take one less vote to lynch today.


The first indication that I had been bit was posted very shortly after ash posted that the Day Action Submission had closed. Thus it seems to me that my being bit was caused by someone taking a Day Action. 2.7 seems like a plausible candidate as it appears he had something happen to him that could have been a repercussion of his action. But there could certainly be others who have Day Actions.

However, the wording made it appear as if I have had the bite for longer, but that just might be the story telling mechanic ash used...?
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chairs

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Re: RMM32: The Walking Dead (The First Day)
« Reply #439 on: March 21, 2016, 01:00:26 pm »

Not quoting the whole post, but ash did say this:

Quote
Flavor:

Flavor -- written by the mod -- matters. Treat it as a part of the game and read every word. Knowledge of The Walking Dead (either the comics or the television show) is not required, but will enhance enjoyment of the game. At the very least, read a summary somewhere. Again, any flavor written by me is part of the game.

Maybe the action was submitted at the beginning of the day action window, or perhaps it was a dawn phase action?

yuma

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Re: RMM32: The Walking Dead (The First Day)
« Reply #440 on: March 21, 2016, 01:04:19 pm »

what happened to chair's post?
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yuma

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Re: RMM32: The Walking Dead (The First Day)
« Reply #441 on: March 21, 2016, 01:05:14 pm »

oh... he isn't allowed to post. That was a quick catch by the mod... I'll now delete it from my e-mail and pretend I never saw it.
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EFHW

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Re: RMM32: The Walking Dead (The First Day)
« Reply #442 on: March 21, 2016, 01:10:56 pm »

I asked ask if we can use the gun to shoot yuma.  He said there will be an explanation of how to use the lock action right before the start of the next day submission window.
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EFHW

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Re: RMM32: The Walking Dead (The First Day)
« Reply #443 on: March 21, 2016, 01:11:12 pm »

*ash
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Re: RMM32: The Walking Dead (The First Day)
« Reply #444 on: March 21, 2016, 01:23:56 pm »

chairs broke a rule by posting while on patrol.

He is now Hated for the rest of the game.
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Re: RMM32: The Walking Dead (The First Day)
« Reply #445 on: March 21, 2016, 01:36:09 pm »

@e - are you alive?

Yes. I just don't count for anything D1. I can claim more stuff of I become a serious lynch candidate, but would prefer not to
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Re: RMM32: The Walking Dead (The First Day)
« Reply #446 on: March 21, 2016, 01:36:49 pm »

Chairs being hated is not good. At least we know that is the case
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Re: RMM32: The Walking Dead (The First Day)
« Reply #447 on: March 21, 2016, 01:43:02 pm »

I mean I still have a scumread on him so it's not the end of the world.
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faust

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Re: RMM32: The Walking Dead (The First Day)
« Reply #448 on: March 21, 2016, 01:45:29 pm »

Hmm. So even if we are planning on having Yuma die we should probably still cut his leg off

I think we realizeed that this isn't possible unless someone specifically has something to do that with. Which, it appears is not the case.

Well, we don't know about the people on patrol. Also if someone can use this as a Twilight action, maybe they simply plan on doing just that, and they don't need to claim it.
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yuma

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Re: RMM32: The Walking Dead (The First Day)
« Reply #449 on: March 21, 2016, 01:50:28 pm »

Hmm. So even if we are planning on having Yuma die we should probably still cut his leg off

I think we realizeed that this isn't possible unless someone specifically has something to do that with. Which, it appears is not the case.

Well, we don't know about the people on patrol. Also if someone can use this as a Twilight action, maybe they simply plan on doing just that, and they don't need to claim it.

sure. I am just saying we can't rely on being able to cut my leg off at any point unless it is a specific mechanic in the game. Some people seem to be thinking that they can create the mechanics themselves. Which isn't the case otherwise I would have already cut my own leg off.
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