This is fun, so I'll post where my rankings differ from the group's by 5 or more ranks -- there was a good amount of noise but I suppose that arbitrary cutoff is where I'd say my opinion is significantly different than the majority.
Borrow I ranked 3rd, it's 16th here
Save I ranked 4th, it's 18th here.
Borrow is ridiculous. I feel like you're criminally underrating this event. No longer do you have to put Silver in your deck just to hit $5, you can open with that fiver and be done with it!
Save, well, I'm willing to say I overrated it, but it's still waaaaaay better than 18th place. Borrow and Save make pretty much every strategy better, and they are both high-skill events. I will be shocked if they don't skyrocket for the next edition of the cards lists once people get to play with them more (and watch Stef and MQ play with them). There is ridiculous power here that I feel like most people just aren't seeing.
Coin of the Realm I ranked 5th, it's 13th here.
This has already been discussed some here, so this is just me weighing in. Coin is really really stinking good. It's way better as your village than anything else imaginable if you're building a village+terminal draw deck. Like, super-way better.
Haven I ranked 13th, it's 22nd here.
There has been some discussion on this already, so yeah I'm weighing in again. I don't really feel like the arguments for saying Haven is bad are all that compelling. Sure, you rarely want more than two of them in a deck, but its effect is really really good. If anything, I'm worried I underrated it.
Crossroads I ranked 22nd, it's 12th here.
Wow, I think I underrated Crossroads. Not sure where that came from. Maybe 12th is too high but I dunno, it's probably close. This has very little to do with a comparison to Coin, but is more along the lines of it just being a better card than 22nd in this ranking.
Embargo I ranked 23rd, it's 28th here.
A small difference, but I like where I put Embargo. It's really useful for a lot of things that people have just not thought about at all. It's not as good in mirror matches which tend to be more common among players here, but even then, sticking an Embargo on the only village or the only draw if you're ahead/behind can be a big move that I think many people overlook.
Alms I ranked 26th, it's 14th here.
Another one that has been discussed. I admit that Events are hard to compare to cards since the opportunity cost is much less (one buy plus whatever cost is usually less than a card and sometimes an action). I'm pretty happy with where I put it -- when it comes into play it's usually only a slight benefit. This one probably suffers the most from peoples' differing definitions on what makes a card "good" in terms of this list.
EDIT: Putting in my full rankings for reference and for funsies.
1.) Chapel [X]
2.) Page [X]
3.) Borrow [X]
4.) Save [X]
5.) Coin of the Realm [X]
6.) Peasant [X]
7.) Courtyard [X]
8.) Stonemason [X]
9.) Lighthouse [X]
10.) Hamlet [X]
11.) Squire [X]
12.) Ratcatcher [X]
13.) Haven [X]
14.) Candlestick Maker [X]
15.) Raze [X]
16.) Native Village [X]
17.) Cellar [X]
18.) Travelling Fair [X]
19.) Vagrant [X]
20.) Moat [X]
21.) Fool's Gold [X]
22.) Crossroads [X]
23.) Embargo [X]
24.) Pawn [X]
25.) Poor House [X]
26.) Alms [X]
27.) Scouting Party [X]
28.) Pearl Diver [X]
29.) Beggar [X]
30.) Herbalist [X]
31.) Quest [X]
32.) Secret Chamber [X]
33.) Duchess [X]