Welcome to ZM22: Shakespeare (Sorta) Blitz, by ashersky.
This game is for 8-players, and is classified as INVENTED/OPEN (blitz). It was designed by ashersky.
Sign ups are open.
1. faust
2. Witherweaver
3. Awaclus
4. Hydrad
5. gkrieg13 - The Compulsively Vengeful Innocent Child
6. Roadrunner7671
7. EgorK
8. 2.7
Game State Tracker:
Day 1 Start | Day 1 End
Day 2 Start | Day 2 End
Day 3 Start | Day 3 End
The Rules (Sorta BLITZ CHANGES IN RED BECAUSE RED IS FASTER):
The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.
The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by PM.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Actions with instructions that do not specify a game state will be resolved in the order they are received.
5. All night actions must be submitted within 8 hours of day ending.
6. Players must post once every 12 hours.
7. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
8. Invisible text, font size less than 10, and spoiler tags are not allowed.
9. Cryptography is not allowed.
10. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
11. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may not vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. Lynch rules vary by the number of players alive. With 6 or more players alive, the player with the most votes at the end of the day will be lynched. Ties are broken by coin flip. With 5 or less players alive, if a majority lynch is not reached by the deadline, no lynch occurs.
The Rest:
1. Bold, maroon text is reserved for the Mod. Players may not use it.
2. If you have an issue or problem with the game, please PM the Mod. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via PM. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. There are no prods. Players are subject to modkill after missing one game day.
7. All rule violations will be dealt with according to their severity, as determined by the mod.
Deadlines:
1. Days will last 120 IRL hours.
2. Nights will last no more than 8 IRL hours.