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Author Topic: Super old quotes  (Read 13232 times)

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Kirian

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Re: Super old quotes
« Reply #25 on: January 28, 2016, 06:11:55 pm »
+1

Dominion is hard!

But is it NP-Hard?
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Dingan

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Re: Super old quotes
« Reply #26 on: January 28, 2016, 06:29:32 pm »
0

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wachsmuth

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Re: Super old quotes
« Reply #27 on: January 28, 2016, 11:58:49 pm »
+3

Dominion is hard!

But is it NP-Hard?

Umm... yes?

You'd have to show a reduction to another problem that's also NP-Hard... Well, I would love to see such a proof.
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Kirian

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Re: Super old quotes
« Reply #28 on: January 29, 2016, 12:06:41 am »
0

I was joking.  Dominion has enough luck that I don't think you can classify it in a particular computational time at all.

I guess you could create the problem "Find the best strategy assuming perfect shuffle luck" and try to classify that.  But now we're off topic.
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Titandrake

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Re: Super old quotes
« Reply #29 on: January 29, 2016, 01:06:10 am »
+4

Theory's joked that Dominion is NP-Hard because playing Forge requires solving several knapsack problems.
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Watno

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Re: Super old quotes
« Reply #30 on: January 29, 2016, 07:17:08 am »
+1

Dominion only has a finite number of instances. It doesn't make sense to talk about NP-hardness here.
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liopoil

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Re: Super old quotes
« Reply #31 on: January 29, 2016, 07:25:32 am »
+6

Dominion only has a finite number of instances. It doesn't make sense to talk about NP-hardness here.
False, you can have arbitrarily many coin tokens or pirate ship tokens.
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ehunt

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Re: Super old quotes
« Reply #32 on: January 29, 2016, 12:32:09 pm »
+3

Being unwilling to pay money to makingfun, I've played a lot of pure base games recently, and I must say I've been more impressed with Remodel as a card to buy in a 2p pure base game than I used to be. (Perhaps a special case of: the base set is not as money-centric as some older analyses suggest, although a random 10 base cards are much more likely to be money-centric than a random ten cards from all sets.)

Specifically:
-remodel/chapel is not a bad opening at all. If they collide on the second shuffle it's not much worse than Silver/Chapel. If they collide later it's often time to Remodel the Chapel anyway.
-on boards where moat is good for draw (which are rare-ish but exist) Remodel is fantastic
-the end-game control is clutch
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eHalcyon

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Re: Super old quotes
« Reply #33 on: January 29, 2016, 05:18:03 pm »
+3

Being unwilling to pay money to makingfun, I've played a lot of pure base games recently, and I must say I've been more impressed with Remodel as a card to buy in a 2p pure base game than I used to be. (Perhaps a special case of: the base set is not as money-centric as some older analyses suggest, although a random 10 base cards are much more likely to be money-centric than a random ten cards from all sets.)

Specifically:
-remodel/chapel is not a bad opening at all. If they collide on the second shuffle it's not much worse than Silver/Chapel. If they collide later it's often time to Remodel the Chapel anyway.
-on boards where moat is good for draw (which are rare-ish but exist) Remodel is fantastic
-the end-game control is clutch

But have you tried Turbo-Remodel? ;)
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Limetime

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Re: Super old quotes
« Reply #34 on: January 29, 2016, 11:51:32 pm »
0

I like Island a lot as an opener. It is at its best with Ironworks though, and I would play this at any time in the game. I would add that it is good with Trade Route, and I like that opening.
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Titandrake

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Re: Super old quotes
« Reply #35 on: January 30, 2016, 12:19:13 am »
+2

I opened Island a week ago. I played Ironworks-Island the last time it was on the board. I haven't opened Island/Trade Route, but I'd certainly think about picking up TR later.

So, it's not too crazy. By contrast, here's my first article claiming Chapel + Stash is a combo.
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Re: Super old quotes
« Reply #36 on: January 30, 2016, 12:34:04 am »
0

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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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