Wait, town advocating openly to not talk about set up?
vote: Professor Umbridge
Maybe this is a stretch, but I see no reason to not talk about set-up, even if it is obvious.
Not sure how much is serious (probably none but anyway). So I read the other game using this setup last night and you would not believe (or you might if you read it) how much excessive confusion there seemed to be about the setup. It's not that hard, but to the way some people's brain's work I think it actually is. Given the amount of what turned out to be legitimately town confusion in that game, it's important that we all know there is a roleblocker, godfather, and some kind of strongman for sure, 100% here.
But any speculation beyond that is dangerous because a roleblocker and a strongman are really good at getting around town power roles and the more we talk about it the more we risk those being guessed. There are 924 possible setups in this system, and while that can be narrowed down substantially, it can't be narrowed nearly enough to be actually useful to town. But scum have half as many viable setups to consider as town do, and a heck of a lot more to gain by solving it right now. And reasonable odds of being able to come up with actually, legitimately safe power claims.
I don't know who a bunch of the characters in the flavor are, but that hint that there is a theme to the scum flavor-flavor names seems unlikely to be helpful at all without some scum flips to base it on. That might be worth talking about at some point I guess,
but power role related discussion needs to be kept to a minimum, and in a setup like this it could be dangerously tempting.
There is a godfather, a roleblocker, and a strongmane (1-shot or otherwise). That's all we know and all we should discuss on that front.