They didn't do it because the Wii doesn't support DLC. But the WiiU does support DLC, so they did do it with New Super Luigi U. Crazy!
You've got nothing here. Yes they have done DLC now. The DLC is much less work than the games they attach to. New Super Luigi U is not as much work-put-in/content as New Super Mario Bros U. And we don't know how that went for them, if they feel like they should have made it a separate game or what.
You can't fool me; I am not convincing you any which way! I might as well use Ascension as my example because it's the best example available.
In fact when you start talking about Dominion-inspired games, I just ignore everything you say about them. I don't want to hear it and don't have to. So, whether you can convince me of anything or not, you really can't that way. If I'm missing out on great arguments as a result I am cool with that.
Man, you can argue all you want about how you think things are or should be. The examples I showed you are the reality of the mobile market. Those were not cherry-picked examples, either. I just thought of some famous games and searched for them. Each expansion wants to be in the "impulse buy" price range, not ever so slightly above it in the "I need to budget for this" price range.
I don't understand why you say this. Monopoly isn't cherry-picking. Board games really actually truly are so expensive because they are so unpopular. And if I were talking about how I think things should be, it would be no relation to any of this; again intellectual property is handled very poorly by humanity at the moment. Income from intellectual property should not be proportional to the size of the population.
Sure all products want to be impulse-buy trick-people-into-getting-it-who-don't-want-it. I don't care about that and just try to make things I like but sure. These are "expansions" but really they're full-game-size full games. I have not convinced you of that and oh well.
I'm really confused about why you think Dominion needs to be more expensive than these other games. The good news is that if you're gauging Dominion's potential sales on the app store by Goko's sales, you're underestimating its appeal by a factor of at least 100.
Here you are again acting as if I have said what price online Dominion should cost, despite only saying "not $1 for Adventures" and those other things I said that weren't numbers. If you are just keying off of my comments on Settlers, well Settlers can afford to be cheaper-than-otherwise due to much-more-massive popularity, that was the point there.
Your numbers just don't tell me anything. If you want to say "they say what people will pay for online board games" well I can be convinced that really no-one should be making these products, that no-one can make money from them, that at best they're promotional money sinks. There's a Kingdom Builder app; let me tell you, it doesn't pay the rent. Making Fun has to pay people who live in the Bay Area; I can believe that's impossible with online versions of board games. It's sure not possible at what they've been pulling in.