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Author Topic: Amyitis: Building the Hanging Gardens (Game Over: eHalcyon is the winner!)  (Read 28735 times)

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Re: Amyitis: Building the Hanging Gardens
« Reply #150 on: March 23, 2015, 02:51:12 pm »

Current Player: ghostofmars

Caravan Location: Hinoua
First player: Kirian
Round Number: 7
Garden tiles left: 14

Group 1Group 2Group 3
PriestEngineerMerchant
EngineerPriestEngineer
MerchantMerchantX

KirianghostofmarseHalcyon
Prestige231117
ResourcesBarleySalt, PalmDates, Wine
Camels413
Talents574

Link to game sheet
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

ghostofmars

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Re: Amyitis: Building the Hanging Gardens
« Reply #151 on: March 23, 2015, 02:55:36 pm »

Priest 1 to Marduk
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Re: Amyitis: Building the Hanging Gardens
« Reply #152 on: March 23, 2015, 03:46:56 pm »

Current Player: eHalcyon

Caravan Location: Hinoua
First player: Kirian
Round Number: 7
Garden tiles left: 14

Group 1Group 2Group 3
XEngineerMerchant
EngineerPriestEngineer
MerchantMerchantX

KirianghostofmarseHalcyon
Prestige231117
ResourcesBarleySalt, PalmDates, Wine
Camels413
Talents574

Link to game sheet
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: Amyitis: Building the Hanging Gardens
« Reply #153 on: March 23, 2015, 04:17:56 pm »

The table seems different now.  The spreadsheet and your non-tabular post show 2 priests in group 1.
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eHalcyon

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Re: Amyitis: Building the Hanging Gardens
« Reply #154 on: March 23, 2015, 05:01:33 pm »

Group 2 Engineer to D8. 

Kirian and ghost, if you act before Tables posts, keep in mind that the Merchant in group 1 might actually be a Priest in disguise.
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Re: Amyitis: Building the Hanging Gardens
« Reply #155 on: March 24, 2015, 09:37:59 am »

The table seems different now.  The spreadsheet and your non-tabular post show 2 priests in group 1.

You're right. I've changed that now. The merchant in group 1 is actually a priest (he had to don disguise to get into Babylon, okay?)

If anyone who has already moved thinks this affects what they did let me know and we can revert.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Amyitis: Building the Hanging Gardens
« Reply #156 on: March 24, 2015, 09:39:48 am »

Current Player: Kirian

Caravan Location: Hinoua
First player: Kirian
Round Number: 7
Garden tiles left: 14

Group 1Group 2Group 3
XXMerchant
EngineerPriestEngineer
PriestMerchantX

KirianghostofmarseHalcyon
Prestige231119
ResourcesBarleySalt, PalmDates, Wine
Camels413
Talents574

Link to game sheet
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Kirian

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Re: Amyitis: Building the Hanging Gardens
« Reply #157 on: March 24, 2015, 09:46:31 am »

Group 3 Engineer to G8.
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Re: Amyitis: Building the Hanging Gardens
« Reply #158 on: March 24, 2015, 11:23:07 am »

Group 2 merchant
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Re: Amyitis: Building the Hanging Gardens
« Reply #159 on: March 24, 2015, 11:56:56 am »

I'm gonna take the lack of comment to mean nobody cares about the error.

Current Player: eHalcyon

Caravan Location: Hinoua
First player: Kirian
Round Number: 7
Garden tiles left: 14

Group 1Group 2Group 3
XXMerchant
EngineerPriestX
PriestXX

KirianghostofmarseHalcyon
Prestige251119
ResourcesBarleySalt, PalmDates, Wine
Camels423
Talents464

Link to game sheet
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: Amyitis: Building the Hanging Gardens
« Reply #160 on: March 24, 2015, 04:35:49 pm »

1 camel to Eshnunna, planting in B8.
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Re: Amyitis: Building the Hanging Gardens
« Reply #161 on: March 24, 2015, 04:38:55 pm »

Camel to Susa, buy next level Palace.
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Re: Amyitis: Building the Hanging Gardens
« Reply #162 on: March 24, 2015, 04:57:11 pm »

Travel to Ur, buy plant with Palm, plant on Palace spot (K2).

Gain 1vp from planting, 1vp from irrigation bonus, and 4vp from palace.

Btw, I'm not accounted for the palace court cards in the 'Tiles & Cards' tab.
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eHalcyon

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Re: Amyitis: Building the Hanging Gardens
« Reply #163 on: March 24, 2015, 05:10:55 pm »

Group 1 Priest to Marduk.

I am surprised that you planted now instead of taking a craftsman first.

Out of curiosity, what would you two have done if I had taken a craftsman instead of moving?  I was debating it.  I didn't want to make it easy for Kirian to get the next palace, but at the same time I was worried that ghost might jump ahead to Ur and maybe even scoop Caravaneer out from under me.  There was also an outside chance that Kirian would go to Babylon (making it easier for ghost) or actually spend 3 camels to jump ahead to Susa (though my guess was that Kirian would have passed).  I think I probably could have gotten away with waiting on the caravan move, but I didn't want to risk it.

Of course, feel free not to answer or even to lie.  It might influence my decisions in the future. :P
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Re: Amyitis: Building the Hanging Gardens
« Reply #164 on: March 24, 2015, 05:21:59 pm »

Current Player: Kirian

Caravan Location: Ur
First player: Kirian
Round Number: 7
Garden tiles left: 12

Group 1Group 2Group 3
XXMerchant
EngineerPriestX
XXX

KirianghostofmarseHalcyon
Prestige281724
ResourcesNoneSaltNone
Camels311
Talents463

Link to game sheet
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Amyitis: Building the Hanging Gardens
« Reply #165 on: March 24, 2015, 05:22:49 pm »

Probably best if everyone double checks their resources/points/etc. are what they expect, since a lot just happened.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: Amyitis: Building the Hanging Gardens
« Reply #166 on: March 24, 2015, 05:51:28 pm »

I should still have 2 camels.
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Re: Amyitis: Building the Hanging Gardens
« Reply #167 on: March 24, 2015, 05:58:38 pm »

I fixed that one already on the spreadsheet, but yes.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: Amyitis: Building the Hanging Gardens
« Reply #168 on: March 24, 2015, 06:08:24 pm »

ghost's new Palace 3 isn't marked on the tiles and cards page.
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Re: Amyitis: Building the Hanging Gardens
« Reply #169 on: March 24, 2015, 06:51:58 pm »

Pass.
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Re: Amyitis: Building the Hanging Gardens
« Reply #170 on: March 24, 2015, 07:44:30 pm »

Pass
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Re: Amyitis: Building the Hanging Gardens
« Reply #171 on: March 24, 2015, 08:31:29 pm »

Pass, procession into Marduk.  I get 2VP, ghost gets 1VP.  Kirian gets Camel or Talent, ghost gets a Peasant action.
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Re: Amyitis: Building the Hanging Gardens
« Reply #172 on: March 24, 2015, 09:17:45 pm »

Field 1 for dates
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Re: Amyitis: Building the Hanging Gardens
« Reply #173 on: March 24, 2015, 10:17:44 pm »

I take a Talent.  Now I'm more talented!
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Re: Amyitis: Building the Hanging Gardens
« Reply #174 on: March 25, 2015, 05:48:20 am »

Current Player: ghostofmars

Caravan Location: Ur
First player: ghostofmars
Round Number: 8
Garden tiles left: 12

Group 1Group 2Group 3
PeasantPeasantPeasant
MerchantPriestMerchant
PriestMerchantEngineer

KirianghostofmarseHalcyon
Prestige281828
ResourcesNoneSalt, DatesNone
Camels312
Talents575

Link to game sheet
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.
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