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Author Topic: RMM23: Deus Ex Machina (Town Wins!)  (Read 193452 times)

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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1675 on: March 29, 2015, 07:41:53 pm »

I think it was a Hydrad thing, not a dying mechanism thing
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1676 on: March 29, 2015, 07:42:59 pm »

I misread your question at first.  I thought you were asking about Hydrad's power for some reason.  But I don't think anyone used ADK's power.  Not as of yet they haven't claimed
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1677 on: March 29, 2015, 07:46:27 pm »

And anyway, before I claim:

Joseph, would you like to claim anything else?  Or are you sticking with your story?
I definitely poisoned e and chairs, and received a message from chairs at start of the day. Nothing more to add.
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ashersky

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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1678 on: March 29, 2015, 08:01:20 pm »

Well, I unsurprisingly investigated Joseph.  I received a result.  It was that he used a manipulative power last night.

Note, this doesn't 100% preclude the killing power he claims, but he definitely took a manipulative power last night, and he's not hiding it, which is what scum does.

As I have said forever, Joseph is lying scum.

vote: Joseph for emphasis.
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1679 on: March 29, 2015, 08:03:57 pm »

Did you clarify whether you get multiple results if someone takes multiple actions?

Also, what kinds of powers count as "Manipulative"?  Redirection?
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1680 on: March 29, 2015, 08:05:52 pm »

Did you clarify whether you get multiple results if someone takes multiple actions?

Also, what kinds of powers count as "Manipulative"?  Redirection?

I get one result out of all taken successful actions.

I would say redirection is the big manipulative one.  Also alignment hiders.  So things like bus driver, godfather (active), framer, redirector, maybe lightning rod?
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1681 on: March 29, 2015, 08:20:06 pm »

Well... okay possible scum narrative:

Joseph really is a Weak Poisoner for the Scum team.  However, his role works as he says: if he target is Attacked, then the Poisoning doesn't work.  The other scum team could inadvertently Attack his target and negate his kill.  Also, he can accidentally hit his unknown teammates.

Would this still be too powerful for scum to have?
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1682 on: March 29, 2015, 08:21:22 pm »

But then again, what would his manipulative power be? 

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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1683 on: March 29, 2015, 08:38:54 pm »

Well, I unsurprisingly investigated Joseph.  I received a result.  It was that he used a manipulative power last night.

Note, this doesn't 100% preclude the killing power he claims, but he definitely took a manipulative power last night, and he's not hiding it, which is what scum does.

As I have said forever, Joseph is lying scum.

vote: Joseph for emphasis.
Wait, what? Would double-poisoning count as manipulative? Because that's literally the only thing I did.
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1684 on: March 29, 2015, 08:41:17 pm »

He used a 1-shot Duplicator, according to him.  And we know he had it, because ADK flipped.  Would that count?
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1685 on: March 29, 2015, 08:57:57 pm »

He used a 1-shot Duplicator, according to him.  And we know he had it, because ADK flipped.  Would that count?

I...don't know?  I don't think so.

Per mafiascum, here are some manipulative roles:

Bus Driver, Captain, Deflector, Diginova, Gladiator, Hooker, Jailkeeper, Lightning Rod, Mime, Nexus, Normaliser, Redirector, Roleblocker, Rolestopper, Sidekick, Switch, Vanillaiser
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1686 on: March 29, 2015, 09:00:52 pm »

He used a 1-shot Duplicator, according to him.  And we know he had it, because ADK flipped.  Would that count?

Actually, for sure not.  There's a different category that definitely make sense for Duplicator.
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1687 on: March 29, 2015, 09:25:05 pm »

What is it?  It's like a Modifier type.

Also, everyone has claimed but Faust?
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1688 on: March 29, 2015, 10:34:07 pm »

I don't want to start listing everything from my PM, but therein is supplies example categories that can be returned.  For example, I got investigative when I  checked Faust on N1.

There is one that matches up with the Duplicator.

When you look at the list of manipulative roles, almost all of them target someone/thing else and change the way it works (what they target, what result they get, how they work, etc.).  There's a different descriptor for a type of action that works better for Duplicator, but I don't want to give away any more categories.
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1689 on: March 29, 2015, 11:02:30 pm »

Also, everyone has claimed but Faust?
Yes.

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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1690 on: March 29, 2015, 11:05:14 pm »

Also, why is everyone ignoring the fact that faust derphammered (or quickhammered) ADK?

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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1691 on: March 29, 2015, 11:16:39 pm »

Also, why is everyone ignoring the fact that faust derphammered (or quickhammered) ADK?

It looked clearly like a mistake mistake to me.  I'm pretty sure Awaclus erroneously stated the vote count on him earlier.  I had thought Faust was correct with L-1.
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1692 on: March 29, 2015, 11:16:54 pm »

I actually had to go back and count to make sure Sudgy didn't make an error.
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1693 on: March 29, 2015, 11:18:45 pm »

No. Awaclus voted him and said he was at L-1, one page prior. I mean, I guess all of us missed it at the time, so that's kind of understandable.

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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1694 on: March 29, 2015, 11:24:00 pm »

Also, why is everyone ignoring the fact that faust derphammered (or quickhammered) ADK?

I wasn't around for the hammer.  I'll go re-read.

Faust is scummily tied to Joseph, anyway, which I guess he would do if they are partners.
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1695 on: March 29, 2015, 11:26:33 pm »

Also, why is everyone ignoring the fact that faust derphammered (or quickhammered) ADK?

I wasn't around for the hammer.  I'll go re-read.

Faust is scummily tied to Joseph, anyway, which I guess he would do if they are partners.
Yeah. I definitely don't like that aspect either. He defended Joseph super, super heavily. And recently faust asked me questions about why I didn't name Joseph as a lynch target and whether I still thought he was scum. It's not the end of the world if we don't do one of my preferred lynches today (I still really want to lynch faust--and could also do Joseph). It's worth it if we lynch scum.

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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1696 on: March 30, 2015, 12:36:43 am »

So, another thought as far as Joseph's fake claim...

So, per his current version of his role, he can poison players, but if they are attacked by scum before dying, the poison is negated.  And then, he claimed his targets in thread, so scum can negate the poison if they want, just by attacking.

So, if that was a true role, and Joseph knows this, why would he agree to claim his targets in thread?  He's given scum all the knowledge and power -- if he targeted town (probable) scum just thanks him for the extra kills.  If he targeted scum, scum just attacks scum and they don't die.

There was no town reason for him to do what we did, if he really had that town role.  He didn't even try to argue against the claim call. 

So many crazy scum things.
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1697 on: March 30, 2015, 12:38:38 am »

I hadn't even thought of that. I feel very confident that faust is Joseph's partner though--and would kind of like to lynch him first because he's one of my lynch targets.

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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1698 on: March 30, 2015, 01:17:24 am »

good enough for me.

vote: joseph
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Re: RMM23: Deus Ex Machina (D2!)
« Reply #1699 on: March 30, 2015, 02:38:03 am »

I hadn't even thought of that. I feel very confident that faust is Joseph's partner though--and would kind of like to lynch him first because he's one of my lynch targets.

If the idea is the one jimmmmm floated when he caught me in Chocolate Factory (caught one scum, leave him alive while we seek partner), it could work.  This has been the game of going through with old ideas.

I definitely see Faust as most likely partner, but at least I know (am super confident) he didn't lie about his role.  Rolecop is often a scum power, of course....
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