So, I'm going through the claims using silverspawn's compilation.
2.7 - Henchman (target player, redirect all Actions on him on yourself)
So you also redirect attacks, right? So this is kind of a modified bodyguard thing. Well, e's primary mission is to protect our more important players (and to die in the process), so it would be stupid to kill him.
Town utility: 2/5. Straight bodyguard would be better I think.
Scum utility: 3/5. Redirection and spreading confusion? That's what scum wants to do. The powers here are limited though.
A Drowned Kernel - Inventor (target player, next night he can use his Action twice)
Does this work for attacks as well? I assume not. If scum has this power, I'd assume they are not allowed to target their known partner (or it wouldn't do anything if they targeted their known partner).
Town utility: 3/5. Targeting investigative roles with this is cool. Problem: They have to stay alive somehow.
Scum utility: 2/5. Really, the danger of hitting town is just too high with this.
ashersky - Blind Follower (target player, receive type of Action performed)
Probably the strongest weapon for town. Though not incredibly strong.
Town utility: 4/5. This can out the scum.
Scum utility: 1/5. Following is kind of the weakest thing one could do to investigate, and investigations aren't great for scum anyway.
XerxesPraelor - Therapist (target player A and B, redirect all Actions A takes to B, cannot redirect attacks to scum)
Like a one-way Bus Driver.
Town utility: 1/5. Like, why ever do this? Of course there's something Xerxes is hiding. That's no good.
Scum utility: 5/5. Exactly the power scum wants.
Hydrad - Detective (target player, receive whether or not he was attacked previously & if he was attacked this night)
Town utility: 2/5. Whoever has been targeted is more likely, though not certainly, town. But do you really want to claim this and give the other scum team a hint whom they can kill?
Scum utility: 2/5. Yay I get to know who's safe to kill. Scum wants better things as their PRs.
Awaclus - Pickpocket (target player, steal investigative result)
Town utility: 2/5. I mean, this can save a result from a claimed Cop/Investigative role. But it transfers the risk to Awaclus. And there's an issue of trust.
Scum utility: 4/5. Have town lose their investigations? Yes please.
Faust - Role Watcher (target player, see all roles that targeted that player that night)
Town utility: 4/5. Helps catch people in lies.
Scum utility: 2/5. It doesn't do too much for scum.
Joseph2302 - Poisoner (target player, he dies next night)
Town utility: 4/5. An extra town-controlled kill is always good.
Scum utility: 6/5. Honestly, this power is too strong for scum to have it.
silverspawn - Regulator (target Player A and n B's (n = number of players alive / 3 rounded down), block Actions A takes vs B's)
Town utility: 2/5. Roleblocker already isn't the strongest town PR around, and this is considerably weaker.
Scum utility: 3/5. Can shield scum from investigations. Of course they have to guess their partners.
Witherweaver - Governor (target player, he can't be lynched the next day)
Town utility: 1/5. I don't know why town would want to use this except if you have a really strong read that everybody disagrees with. But how are you going to get that read if you can't investigate?
Scum utility: 5/5. Saving scum partners can win the game at MyLo.
chairs - Mailman (can send messages to players in the night)
Town/Scum utility: 2/5. There are a few cute tricks you can do (like passing on investigative result via a code), but overall this is not too strong. For scum, well, good scum players are rewarded by this, having more options to manipulate.
Ichimaru Gin - Blackmailer (target player A and n B's (n = ?); if any B gets lynched the next night, A is doctored next night. Otherwise, A takes one attack less to be killed.)
What does doctored even mean in this game? One attack fails? All attacks fail? Only the killing attack fails?
Town utility: 2/5. Doctor is nice, this is a weaker Doctor that can backfire.
Scum utility: 3/5. Only needing one attack is nice, but it can backfire the other way around. You'd need to push for a lynch hard.
PPE: 5