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Author Topic: RMM23: Deus Ex Machina (Town Wins!)  (Read 192599 times)

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Ichimaru Gin

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #175 on: March 08, 2015, 12:27:53 pm »

Ichi is now the only player except me who hasn't claimed.
I did claim.

silverspawn

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #176 on: March 08, 2015, 01:01:32 pm »

Time for a collection?

2.7 - Henchman (target player, redirect all Actions on him on yourself)
A Drowned Kernel - Inventor (target player, next night he can use his Action twice)
ashersky - Blind Follower (target player, receive type of Action performed)
XerxesPraelor - Therapist (target player A and B, redirect all Actions A takes to B*[/b]
Hydrad - Detective (target player, receive whether or not he was attacked previously & if he was attacked this night)
Awaclus - Pickpocket (target player, steal investigative result)
Faust - ?
Joseph2302 - Poisoner (target player, he dies next night)
silverspawn - Regulator (target Player A and n B's (n = number of players alive / 3 rounded down), block Actions A takes vs B's)
Witherweaver - Governor (target player, he can't be lynched the next day)
chairs - Mailman (can send messages to players in the night)
Ichimaru Gin - Blackmailer (target player A and n B's (n = ?); if any B gets lynched the next night, A is doctored next night)

silverspawn

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #177 on: March 08, 2015, 01:02:25 pm »

If something with your role is wrong, correct me I think

We already decided to massclaim, so I don't think being vague about it now is a good idea. Rather we should try to figure out how to utilize the information best.

silverspawn

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #178 on: March 08, 2015, 01:03:44 pm »

oh and * = you said something about "you can't kill mafia"; what does that mean?

Joseph2302

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #179 on: March 08, 2015, 01:05:15 pm »

Mine also has: If the person you poisoned gets attacked (on Night I poison them, or the Night after), they don't die.
PPE: 1
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

faust

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #180 on: March 08, 2015, 01:10:42 pm »

Ichi is now the only player except me who hasn't claimed.
I did claim.

Sorry, forgot.

Alright, I'm a Role Watcher. I target a player each night and get all roles that targeted them.
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faust

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #181 on: March 08, 2015, 01:11:25 pm »

More thoughts about this to follow when I have more time.
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2.71828.....

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #182 on: March 08, 2015, 03:02:16 pm »

So the next question: coordination?

I say no.  At least, not for tonight.  Future nights there will be better opportunity, but I think that tonight everyone should use their role as best they see fit without trying to satisfy a plan.

Also, roles are independent of alignment, but here are some people who I think are more townie based on their claimed role:

Joseph: Basically, the town vig.  But the addendum that scum can save a person from being poisoned to death (by attacking that person) emphasizes that this is a town role (in my opinion).
Ichi: Modified doctor, doctors are town.
ADK: Scum don't get powers where they can just upgrade fellow scum powers

There are others that also seem more likely to be town, but these ones stuck out to me

Also, to summarize the roles in a different way:

redirection:     2.7, XP
investigative:  ashersky, Hydrad, faust
protective:      witherweaver, Ichi
roleblocking:   silverspawn
killing:            joseph
special:           ADK (powerup), Awaclus (result stealing), chairs (messages)
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2.71828.....

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #183 on: March 08, 2015, 03:04:10 pm »

Ichi is now the only player except me who hasn't claimed.
I did claim.

Sorry, forgot.

Alright, I'm a Role Watcher. I target a player each night and get all roles that targeted them.

Also, I don't really see why this is so special that you had to claim last.  But I think putting yourself out there as important and wanting to claim last is townie coming from you.
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Witherweaver

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #184 on: March 08, 2015, 03:10:30 pm »

I'm not sure I count as Protective, exactly.  I don't affect night kills, I only affect lynches.
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faust

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #185 on: March 08, 2015, 03:18:40 pm »

Ichi is now the only player except me who hasn't claimed.
I did claim.

Sorry, forgot.

Alright, I'm a Role Watcher. I target a player each night and get all roles that targeted them.

Also, I don't really see why this is so special that you had to claim last.  But I think putting yourself out there as important and wanting to claim last is townie coming from you.

After I claim this, noone is going to fake a townier-sounding role name anymore.
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2.71828.....

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #186 on: March 08, 2015, 03:21:24 pm »

I'm not sure I count as Protective, exactly.  I don't affect night kills, I only affect lynches.

True, I guess you could fit under "special"
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Witherweaver

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #187 on: March 08, 2015, 03:28:15 pm »

I'm not sure I count as Protective, exactly.  I don't affect night kills, I only affect lynches.

True, I guess you could fit under "special"

I've always wanted to be special. 
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Ichimaru Gin

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #188 on: March 08, 2015, 03:35:44 pm »

If something with your role is wrong, correct me I think

We already decided to massclaim, so I don't think being vague about it now is a good idea. Rather we should try to figure out how to utilize the information best.
The number of players I can pick after I choose a target is decided the same as yours. With No. of players/3 rounded down.

Ichimaru Gin

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #189 on: March 08, 2015, 03:56:14 pm »

Oh. And I should also point out that should none of the people I select to be lynched the next day actually get lynched, the amount of attacks needed to kill my target that night is reduced by one.

Hydrad

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #190 on: March 08, 2015, 04:10:30 pm »

Oh. And I should also point out that should none of the people I select to be lynched the next day actually get lynched, the amount of attacks needed to kill my target that night is reduced by one.

Thats Unfortunate. But its only for that night right? They don't stay at 1 shot?

Actually that could be great. If you protect scum the other scum team could kill them.
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Ichimaru Gin

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #191 on: March 08, 2015, 04:12:28 pm »

Oh. And I should also point out that should none of the people I select to be lynched the next day actually get lynched, the amount of attacks needed to kill my target that night is reduced by one.

Thats Unfortunate. But its only for that night right? They don't stay at 1 shot?

Actually that could be great. If you protect scum the other scum team could kill them.
Yeah just for that night. It doesn't permanently make them more vulnerable.

faust

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #192 on: March 08, 2015, 05:05:16 pm »

This whole target 1/3 of the players business sounds scummy to me. You know who makes up exactly 1/3 of the players? Scum.
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Witherweaver

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #193 on: March 08, 2015, 05:33:21 pm »

This whole target 1/3 of the players business sounds scummy to me. You know who makes up exactly 1/3 of the players? Scum.

I kind of agree with this.  But it's possible the roles were designed ahead of time and then assigned randomly, given that Arch stated independence of alignment.
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silverspawn

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #194 on: March 08, 2015, 05:37:52 pm »

This whole target 1/3 of the players business sounds scummy to me. You know who makes up exactly 1/3 of the players? Scum.

I kind of agree with this.  But it's possible the roles were designed ahead of time and then assigned randomly, given that Arch stated independence of alignment.

I doubt that. Well, I guess making this argument is bad for me, but I really don't think he assigned roles randomly.

silverspawn

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #195 on: March 08, 2015, 05:48:17 pm »

but I'm pretty sure I'm town, even if I can roleblock on a third of all players

Witherweaver

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Re: RMM23: Deus Ex Machina
« Reply #196 on: March 08, 2015, 05:56:46 pm »

Setup does state they're independent of alignment.
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silverspawn

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #197 on: March 08, 2015, 06:03:44 pm »

right... well, I guess if you take that literally, they must be randomly assigned. But it could also just mean the powers aren't indicative of alignment, which I think is probably the case for balance reasons.

Joseph2302

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Re: RMM23: Deus Ex Machina
« Reply #198 on: March 08, 2015, 06:05:48 pm »

Setup does state they're independent of alignment.
I guess all the roles could be used by scum as well?
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

ashersky

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Re: RMM23: Deus Ex Machina (D1!)
« Reply #199 on: March 08, 2015, 06:20:06 pm »

We've had mafia doctors before.
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51
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