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Author Topic: M49: James Bond Mafia - Town wins!  (Read 185667 times)

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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #250 on: August 26, 2014, 05:16:31 pm »

Did anyone check the setup to see if scum is even able to claim this safely?
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #251 on: August 26, 2014, 05:17:15 pm »

And, I'm basically 100% not voting for Sudgy or SK today.
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #252 on: August 26, 2014, 05:19:21 pm »

And, I'm basically 100% not voting for Sudgy or SK today.

same
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #253 on: August 26, 2014, 05:24:07 pm »

Did anyone check the setup to see if scum is even able to claim this safely?
50% chance of a serial killer. Not that one would be particularly likely to target a masonry, but still.
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Robz888

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Re: M49: James Bond Mafia (Day 1)
« Reply #254 on: August 26, 2014, 05:28:24 pm »

I sort of read the thread and I still don't know if the Masons thing is serious and who they are.
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I have been forced to accept that lackluster play is a town tell for you.

Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #255 on: August 26, 2014, 05:29:18 pm »

I sort of read the thread and I still don't know if the Masons thing is serious and who they are.
Then you definitely didn't read the thread.

Sudgy and SK are masons.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #256 on: August 26, 2014, 05:30:29 pm »

Did anyone check the setup to see if scum is even able to claim this safely?
50% chance of a serial killer. Not that one would be particularly likely to target a masonry, but still.

Um, but I mean.. without knowing what powers town has, they don't know if they'll be counterlcaimed.  If MMMM or MMMMM is rolled, then the claim can be proven false, instalynch and likely loss.  So I guess it's only safe for scum if they know there are more than 3 T's.
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KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #257 on: August 26, 2014, 05:30:43 pm »

I sort of read the thread and I still don't know if the Masons thing is serious and who they are.
Then you definitely didn't read the thread.

Sudgy and SK are masons.

Bottom of page 8
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #258 on: August 26, 2014, 05:38:09 pm »

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

they always had the chance to claim. the fact that they revealed themselves is, while maybe not a big deal, still a good thing for scum. likewise, the prospect of two IC's is not a surprise, but something that was anticipated from the start.

Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #259 on: August 26, 2014, 05:49:17 pm »

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

they always had the chance to claim. the fact that they revealed themselves is, while maybe not a big deal, still a good thing for scum. likewise, the prospect of two IC's is not a surprise, but something that was anticipated from the start.

Um.. you anticipated having Masons?  That's not really the most likely scenario.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #260 on: August 26, 2014, 05:51:20 pm »

Quote
Um.. you anticipated having Masons?  That's not really the most likely scenario.
it's not?

Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #261 on: August 26, 2014, 05:51:39 pm »

Quote
Um.. you anticipated having Masons?  That's not really the most likely scenario.
it's not?

Depends.  How much information did you have coming into today?
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #262 on: August 26, 2014, 05:55:01 pm »

Quote
Um.. you anticipated having Masons?  That's not really the most likely scenario.
it's not?

Depends.  How much information did you have coming into today?

I read the OP, it said roles are "distributed randomly". I read through the wiki page of the setup, though not everything. and someone said something about on open setup, so I assumed that I was misinformed and we're actually supposed to know more.

Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #263 on: August 26, 2014, 05:56:54 pm »

So why would you have been anticipating Masons?
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #264 on: August 26, 2014, 05:59:07 pm »

well aside from what I just said, which is that I thought we actually know more than I knew, I was also assuming that scum knows which roles are present

Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #265 on: August 26, 2014, 06:01:22 pm »

well aside from what I just said, which is that I thought we actually know more than I knew, I was also assuming that scum knows which roles are present

Scum roles are determined by the number of "T" rolls.  They can know (up to within 1 I believe) how many T's there are, but not which non-T values were rolled.
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sudgy

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Re: M49: James Bond Mafia (Day 1)
« Reply #266 on: August 26, 2014, 09:25:01 pm »

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

Vote: jotheonah

I don't really remember jotheonah's playstyle, so this could be irrelevant, but this is a classic scum move.  Implicating someone as scum, but not voting for them, so that they don't have to take responsibility for their actions.
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #267 on: August 26, 2014, 09:59:05 pm »

I like it. From voting sudgy to sheeping sudgy.

Vote: joth
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #268 on: August 26, 2014, 10:39:54 pm »

I just wasn't confident enough to back it up with a vote. After being so confident about sudgy and having it blow up like it did I was a little shaken. Wanted to see if anyone else agreed first.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #269 on: August 27, 2014, 05:38:15 am »

Vote: jotheonah

it's not a strong case, but let's force some reactions

SK

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Re: M49: James Bond Mafia (Day 1)
« Reply #270 on: August 27, 2014, 06:57:35 am »

vote: joth
Not much to do at this point. And yeah, me and sudgy are masons.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #271 on: August 27, 2014, 07:37:09 am »

It really isn't a strong case. I would submit that a better case is the one I was too scared to make -- silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I'll vote: silverspawn in any case.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #272 on: August 27, 2014, 07:59:37 am »

It really isn't a strong case. I would submit that a better case is the one I was too scared to make -- silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I'll vote: silverspawn in any case.

they aren't 100% cleared. it could be a scum team making a dangerous move. and we should keep that in mind. If you find the truth scummy, I don't know what to tell you.

jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #273 on: August 27, 2014, 08:02:05 am »

It really isn't a strong case. I would submit that a better case is the one I was too scared to make -- silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I'll vote: silverspawn in any case.

they aren't 100% cleared. it could be a scum team making a dangerous move. and we should keep that in mind. If you find the truth scummy, I don't know what to tell you.

I find the fact that your first instinct was to point that out scummy. Scum players find ICs very scary. I know if I was suddenly hearing about two and I was scum, I would try to plant the seeds of doubt early in case I needed them later on.

This is also, as WW pointed out, weird:

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

they always had the chance to claim. the fact that they revealed themselves is, while maybe not a big deal, still a good thing for scum. likewise, the prospect of two IC's is not a surprise, but something that was anticipated from the start.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #274 on: August 27, 2014, 09:26:03 am »

On the other hand, Joth, scum knows they're telling the truth, so they're going to think twice about going out against it.

I take it you didn't follow Dice Mafia, but on Day 4, Beyond Awesome and Myself were made Masons, with scum!Arch and scum!Lio alive, as well as town players Faust, Ash, PPS, Hydrad.  The three players that questioned the claim on Day 4, and were pushing to lynch me, were Faust, Ash, and PPS, all town.  Lio and Arch immediately supported our claim. 

The situations were somewhat different there, as previous interactions in the game affected people's interpretation.  But still Lio and Arch didn't want to go on the record as painting our claim as false because they didn't expect anyone else to question it. 

So, scum has some motivation to strongly support a claim they know to be true.. precisely for what's happening now; questioning it gets a lot of scrutiny.
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