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Author Topic: M48: Legend of Zelda Mafia GAME OVER, SCUM WINS  (Read 111889 times)

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AndrewisFTTW

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #175 on: July 29, 2014, 11:22:01 pm »

People are hilarious.

One player cannot put a player at L-1, unless there are only three players in the game.  And yet, again and again, the one player who places the vote for L-1 gains heightened scrutiny for no reason.

Jimmmmm is the first instigator of this terrible policy.  EgorK joins him.  Anyone else?

I urge players to think about what is actually happening, and how things come to occur, instead of blindly reacting with the accepted norm.

Why is receiving two votes such a big deal?

Who said it was?  Both votes were annoying.  Andrew jumped in, too.  Typical anti-ash bias rearing its head.

Don't flatter yourself.
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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #176 on: July 29, 2014, 11:23:26 pm »

I would think if Hydrad is town, any scum on his wagon would have gotten a bit nervous.  Scum would probably want to find a nice way to get off the wagon

Why would scum be nervous about being on a wagon?

Well, I get that way when I'm scum.

If I was scum I would be happy to be early on a wagon that was quickhammered.
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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #177 on: July 29, 2014, 11:39:57 pm »

Leaning Town on ashersky for his L-1 vote and sharing my views on Hydrad. I don't think that a Townie could accidentally derphammer - you should always read PPEs. Slight scum on Jimmmmm for awarding immediate towncred to Hydrad's defense.

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Jimmmmm

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #178 on: July 29, 2014, 11:45:37 pm »

Slight scum on Jimmmmm for awarding immediate towncred to Hydrad's defense.

Just the vibe I got.
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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #179 on: July 29, 2014, 11:46:57 pm »

VOTE COUNT 1.4:

scott_pilgrim (1): Hydrad
Hydrad (5): mail-mi, scott_pilgrim, Teproc, Archetype, ashersky
Teproc (1): chairs
ashersky (3): Jimmmmm, EgorK, AndrewisFTTW

Not voting (3): Witherweaver, Robz888, silverspawn

With 13 alive, it takes 7 to lynch.

Day one ends at 10:00 pm, August 8
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AndrewisFTTW

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #180 on: July 30, 2014, 12:01:54 am »

Leaning Town on ashersky for his L-1 vote and sharing my views on Hydrad. I don't think that a Townie could accidentally derphammer - you should always read PPEs. Slight scum on Jimmmmm for awarding immediate towncred to Hydrad's defense.

I doubt ash was hoping for a derphammer, that's just... no. But putting Hydrad at L-1 just so he could point a finger at whoever jumped off the wagon first? Yeah I can see scum!ash doing that. As for Hydrad's defense, it's null for me and I can see that coming from newbie town or newbie scum but I still don't see a convincing argument for lynching a newbie today.
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Robz888

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #181 on: July 30, 2014, 12:25:19 am »

Leaning Town on ashersky for his L-1 vote and sharing my views on Hydrad. I don't think that a Townie could accidentally derphammer - you should always read PPEs. Slight scum on Jimmmmm for awarding immediate towncred to Hydrad's defense.

I doubt ash was hoping for a derphammer, that's just... no. But putting Hydrad at L-1 just so he could point a finger at whoever jumped off the wagon first? Yeah I can see scum!ash doing that. As for Hydrad's defense, it's null for me and I can see that coming from newbie town or newbie scum but I still don't see a convincing argument for lynching a newbie today.

I agree with.... Andrew. Sorry, ash, it IS scummy to put someone to L-1 so early, especially with newbies running about. Because accidents happen.

Hydrad's defense reads to me like someone who was told DEFEND YOURSELF DEFEND YOURSELF WHY AREN'T YOU DEFENDING YOURSELF YET. It could go either way for me.
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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #182 on: July 30, 2014, 12:37:17 am »

Is ash locked like he locked on Andrewis in WoT or is this typical ash?
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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #183 on: July 30, 2014, 01:15:27 am »

Yeahhh... what exactly was the point of that? We have more than a week to actually discuss things.

Please provide a list of these "things" which we can "discuss."

Well first of all, we haven't really heard from scott, Egor, or Robz at all, and barely anything from mail-mi, Arch, and chairs if I'm not mistaken. Is there a problem with wanting to hear from everybody in order to form reads? Is there a problem with discussing things?

No problem.  But you are unable to come up with these "things" you seem to think are so important.

Nowhere did I say there are specific "things" we need to discuss. Simply that we have plenty of time for discussion and we should take advantage of that.

Ummm...in the original post I quoted, you specifically said "things."  Come on man.
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ashersky

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #184 on: July 30, 2014, 01:16:58 am »

Leaning Town on ashersky for his L-1 vote and sharing my views on Hydrad. I don't think that a Townie could accidentally derphammer - you should always read PPEs. Slight scum on Jimmmmm for awarding immediate towncred to Hydrad's defense.

I doubt ash was hoping for a derphammer, that's just... no. But putting Hydrad at L-1 just so he could point a finger at whoever jumped off the wagon first? Yeah I can see scum!ash doing that. As for Hydrad's defense, it's null for me and I can see that coming from newbie town or newbie scum but I still don't see a convincing argument for lynching a newbie today.

I agree with.... Andrew. Sorry, ash, it IS scummy to put someone to L-1 so early, especially with newbies running about. Because accidents happen.

Hydrad's defense reads to me like someone who was told DEFEND YOURSELF DEFEND YOURSELF WHY AREN'T YOU DEFENDING YOURSELF YET. It could go either way for me.

Town points for Robz.  Scum!Robz definitely agrees with me just to agree with me, because he knows it is better to agree with me.

Also, you are wrong.  It isn't scummy.  You might say it is dangerous, or dumb.  But not scummy.  What do I get out of it?  What did I get out of it?  You know I only do things for my own good.  Tell me how this helped me.

Then compare it to how I (yet again, with just one post) did worlds of good for this game.
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silverspawn

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #185 on: July 30, 2014, 01:17:35 am »

Yeahhh... what exactly was the point of that? We have more than a week to actually discuss things.

Please provide a list of these "things" which we can "discuss."

Well first of all, we haven't really heard from scott, Egor, or Robz at all, and barely anything from mail-mi, Arch, and chairs if I'm not mistaken. Is there a problem with wanting to hear from everybody in order to form reads? Is there a problem with discussing things?

No problem.  But you are unable to come up with these "things" you seem to think are so important.

Nowhere did I say there are specific "things" we need to discuss. Simply that we have plenty of time for discussion and we should take advantage of that.

Ummm...in the original post I quoted, you specifically said "things."  Come on man.

he said things, but not specific things. it's the difference between "we need to talk about this" and "we need to talk"

ashersky

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #186 on: July 30, 2014, 01:17:44 am »

Also, how many games are we going to let Jimmmmm get away with this?
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ashersky

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #187 on: July 30, 2014, 01:18:06 am »

Yeahhh... what exactly was the point of that? We have more than a week to actually discuss things.

Please provide a list of these "things" which we can "discuss."

Well first of all, we haven't really heard from scott, Egor, or Robz at all, and barely anything from mail-mi, Arch, and chairs if I'm not mistaken. Is there a problem with wanting to hear from everybody in order to form reads? Is there a problem with discussing things?

No problem.  But you are unable to come up with these "things" you seem to think are so important.

Nowhere did I say there are specific "things" we need to discuss. Simply that we have plenty of time for discussion and we should take advantage of that.

Ummm...in the original post I quoted, you specifically said "things."  Come on man.

he said things, but not specific things. it's the difference between "we need to talk about this" and "we need to talk"

If you said the second, I would assume you had specific things to talk about.
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ashersky

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #188 on: July 30, 2014, 01:18:33 am »

People are hilarious.

One player cannot put a player at L-1, unless there are only three players in the game.  And yet, again and again, the one player who places the vote for L-1 gains heightened scrutiny for no reason.

Jimmmmm is the first instigator of this terrible policy.  EgorK joins him.  Anyone else?

I urge players to think about what is actually happening, and how things come to occur, instead of blindly reacting with the accepted norm.

Why is receiving two votes such a big deal?

Who said it was?  Both votes were annoying.  Andrew jumped in, too.  Typical anti-ash bias rearing its head.

Don't flatter yourself.

I don't have to.  You all do it for me.
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ashersky

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #189 on: July 30, 2014, 01:19:02 am »

Is ash locked like he locked on Andrewis in WoT or is this typical ash?

I don't know what this means.  Do you mean "looked" instead of "locked"?
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ashersky

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #190 on: July 30, 2014, 01:19:38 am »

I would think if Hydrad is town, any scum on his wagon would have gotten a bit nervous.  Scum would probably want to find a nice way to get off the wagon

Why would scum be nervous about being on a wagon?

Well, I get that way when I'm scum.

If I was scum I would be happy to be early on a wagon that was quickhammered.

So you are saying you were upset you weren't on the wagon, so you made sure it wasn't quickhammered and you are making a big deal about it?
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ashersky

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #191 on: July 30, 2014, 01:20:20 am »

Leaning Town on ashersky for his L-1 vote and sharing my views on Hydrad. I don't think that a Townie could accidentally derphammer - you should always read PPEs. Slight scum on Jimmmmm for awarding immediate towncred to Hydrad's defense.

Bolded for emphasis.  Anyone not doing this deserves to be pelted by cold, wet noodles.
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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #192 on: July 30, 2014, 01:21:09 am »

VOTE COUNT 1.4:

scott_pilgrim (1): Hydrad
Hydrad (5): mail-mi, scott_pilgrim, Teproc, Archetype, ashersky
Teproc (1): chairs
ashersky (3): Jimmmmm, EgorK, AndrewisFTTW

Not voting (3): Witherweaver, Robz888, silverspawn

With 13 alive, it takes 7 to lynch.

Day one ends at 10:00 pm, August 8

And even after all the hubbabaloo, he's still got plenty of votes.  Still think this is a wagon on town?
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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #193 on: July 30, 2014, 01:21:18 am »

there is no role in which being hated is a good thing, right? so what are you doing?

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #194 on: July 30, 2014, 01:22:40 am »


the only thing keeping me slightly thinking hes scum is that he didn't announce L-1


From now on, anyone voting without announcing the corresponding L-# is scum.
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ashersky

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #195 on: July 30, 2014, 01:24:04 am »


Hydrad's defense reads to me like someone who was told DEFEND YOURSELF DEFEND YOURSELF WHY AREN'T YOU DEFENDING YOURSELF YET. It could go either way for me.

No daychat in this setup.
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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #196 on: July 30, 2014, 02:09:34 am »

there is no role in which being hated is a good thing, right? so what are you doing?

If your reffering to how asher is acting. This is normal asher. At first he looks really scummy but he acts like this as town or scum. Personally I find him hard to read but while he does this as town he usually helps give us information even if everyone thinks hes scum.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #197 on: July 30, 2014, 02:13:02 am »

Also, how many games are we going to let Jimmmmm get away with this?

With what?
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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #198 on: July 30, 2014, 02:13:29 am »

I would think if Hydrad is town, any scum on his wagon would have gotten a bit nervous.  Scum would probably want to find a nice way to get off the wagon

Why would scum be nervous about being on a wagon?

Well, I get that way when I'm scum.

If I was scum I would be happy to be early on a wagon that was quickhammered.

So you are saying you were upset you weren't on the wagon, so you made sure it wasn't quickhammered and you are making a big deal about it?

What exactly am I making a big deal about?
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Re: M48: Legend of Zelda Mafia (Day One)
« Reply #199 on: July 30, 2014, 02:14:03 am »

VOTE COUNT 1.4:

scott_pilgrim (1): Hydrad
Hydrad (5): mail-mi, scott_pilgrim, Teproc, Archetype, ashersky
Teproc (1): chairs
ashersky (3): Jimmmmm, EgorK, AndrewisFTTW

Not voting (3): Witherweaver, Robz888, silverspawn

With 13 alive, it takes 7 to lynch.

Day one ends at 10:00 pm, August 8

And even after all the hubbabaloo, he's still got plenty of votes.  Still think this is a wagon on town?

Why would that make you think it isn't?
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