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Author Topic: Really bad card ideas  (Read 1866273 times)

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LibraryAdventurer

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Re: Really bad card ideas
« Reply #7025 on: December 09, 2023, 07:48:48 pm »
+1



Quote
Time Capsule
$5 - Action - Duration
+$1
The next time you play a Time Capsule, +2 Cards.
When this card finishes resolving, you may play an Action card from your hand three times, then trash it and gain a differently-named Action or Treasure with up to the same cost as the trashed card, and play it.

Will(ow|iam)

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Re: Really bad card ideas
« Reply #7026 on: February 20, 2024, 11:12:55 pm »
+3

Ruined Ruined Library: +0 Cards

Ruined Ruined Village: +0 Actions

Ruined Ruined Market: +0 Buys

Ruined Ruined Mine: +$0

Ruined Surivivors: Look at the top 0 cards of your deck. You may discard them or put them back in any order.
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czzzz

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Re: Really bad card ideas
« Reply #7027 on: March 06, 2024, 06:50:18 pm »
+1

Quote
Glory
$15 - Victory
Worth 15VP if you have the most VP.

Alternative names: Overkill, Gloating, Boasting
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grumpo

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Re: Really bad card ideas
« Reply #7028 on: March 22, 2024, 01:16:00 pm »
+1



Trying to thread the needle on what exactly we're defining as "Really Bad", but I think this qualifies as a pair of cards that would be really annoying. Had a lot of fun seeing what Dalle did with creating a medieval pizza party also.
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silverspawn

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Re: Really bad card ideas
« Reply #7029 on: March 22, 2024, 05:19:18 pm »
0

Tiago

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Re: Really bad card ideas
« Reply #7030 on: March 22, 2024, 07:04:15 pm »
+5



These stay in play until the last turn they do something, so Give Up gets discarded at the end of your first turn next game, so you also get an extra junk card in your deck (just think of it as a Colony). Now there's a way to keep cards in play in between games!
« Last Edit: March 22, 2024, 07:09:32 pm by Tiago »
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czzzz

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Re: Really bad card ideas
« Reply #7031 on: March 23, 2024, 01:03:39 am »
+2


This inspires me

Quote
Movie Adaptation $2 Action - Retcon
Unplay each Action you played this turn, in any order.
Shuffle the unused Ways, and reveal the top two Ways. For each Action this card unplayed, play the Action as one of those Ways.

Quote
Inconsistent Narrative $3 Treasure - Retcon
Unplay an Action, then play an Action or Treasure from your hand twice.

To unplay a card, "simply" unplay its effects and return the card to your hand.

Unplaying Vanilla effects:
+1 Card ... Put a card from your hand onto your deck
+1 Action ... If you have extra Actions, -1 Action; otherwise unplay another Action card you have in play
+$1 ... take a Debt
+1 Buy ... If you have extra Buys, -1 Buy; otherwise return a card you gained in this Buy phase to the Supply.

There's some clear loopholes in there lol

Unplaying non-Vanilla effects:
gooooood luck
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Tiago

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Re: Really bad card ideas
« Reply #7032 on: March 23, 2024, 06:27:28 pm »
+1

Try unplaying Possession (after the extra turn).
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Awaclus

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Re: Really bad card ideas
« Reply #7033 on: March 25, 2024, 11:33:03 am »
+2

Market Cube
$1 Action - Reaction
+1 Card
+1 Action
+1 Buy
Take .
___
When one of your cards is trashed, you may discard this from your hand to gain two Golds.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

Tiago

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Re: Really bad card ideas
« Reply #7034 on: March 26, 2024, 01:01:27 am »
+1

Quote
Successful Haggler
+$2
This turn, when you gain a card, if you gained it, gain a cheaper non-Victory card.

Quote
Persuasive Haggler
+$2
This turn, when you gain a card, if you gained it, gain a more expensive non-Curse card.

Quote
Two Hagglers
+$2
This turn, when you gain a card, if you gained it, gain a cheaper non-Curse card and a more expensive non-Curse card.

Quote
Ruined Haggler
+$2
This turn, when you gain a card, if you gained it, gain a Curse.

Quote
Event Haggler
+$2
This turn, when you gain an Event, if you bought it, gain another Event.
-
Setup: Add Bury and Dominate to the game.
(To gain an Event, follow its instructions.)

Quote
Haggly, Trait
When you gain a Haggly card, gain a card.

Not to be confused with:
Quote
Hagly
When you gain a Hagly card, each other player gains a Curse onto their deck.
« Last Edit: March 26, 2024, 01:11:14 am by Tiago »
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Tiago

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Re: Really bad card ideas
« Reply #7035 on: March 28, 2024, 12:05:23 am »
+2

Special online-only promo:

Quote
Rage Quit
Action, 8 debt

Each other player gains a Rage Quit.
-
When you gain this, play it.
-
Setup: This pile is infinite.
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czzzz

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Re: Really bad card ideas
« Reply #7036 on: March 30, 2024, 07:16:47 pm »
+1

Quote
Marathon $3 - Action
+1 Action
Reveal the top card of your deck and put it into your hand.
The player to your left reveals the top card of their deck.
If your card has a longer name, +$1 and +1 VP.

Quote
Identify $4 - Action
+$2
Choose a card you have in play. Put a sticker on its back.
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itIsSometimesMonday

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Re: Really bad card ideas
« Reply #7037 on: April 10, 2024, 07:40:59 pm »
+2

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哎呀,我不说中文啊!
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