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Author Topic: Arena General Discussion  (Read 331723 times)

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Haddock

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Re: Arena General Discussion
« Reply #1250 on: April 29, 2016, 05:12:05 am »
0

Only gone for 1 WOTOG arena so far, as Shaman.  It was OK but also depressing - I won 6 games with ease (not curving out, I just had epic catchup and decent enough late game), then lost 3 consecutive.  I still couldn't tell you exactly how - I would be doing well and fine, fair way ahead and then suddenly I'd be losing.

One of my losses was definitely due to a misplay on my part - I hero powered BEFORE recombobulating a 7-drop, which gave me the Priest Inspire Legendary, Priestess whoever.
Then Flamestrike wiped my board (3 times in the same game - so maybe I would have lost anyway.)
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

pingpongsam

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Re: Arena General Discussion
« Reply #1251 on: April 29, 2016, 01:49:54 pm »
+3

I had a worst moment where the enemy had a shielded Argent Horserider. I had my own in hand. On my turn I popped both shields and left a poor board and realized I had a Blood Knight in hand. I resigned on principle (actually, I was too embarrassed to drop it later).
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KingZog3

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Re: Arena General Discussion
« Reply #1252 on: April 29, 2016, 02:24:20 pm »
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I had a worst moment where the enemy had a shielded Argent Horserider. I had my own in hand. On my turn I popped both shields and left a poor board and realized I had a Blood Knight in hand. I resigned on principle (actually, I was too embarrassed to drop it later).

DON'T CONCEDE! You may have still won! But yeah, I often forget about my blood knight in arena. I always feel dumb afterward.
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markusin

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Re: Arena General Discussion
« Reply #1253 on: May 01, 2016, 01:23:46 pm »
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Woah, I just got a 2-pack Arena reward on a 7-win run. What are the odds!?
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Awaclus

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Re: Arena General Discussion
« Reply #1254 on: May 01, 2016, 01:43:02 pm »
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I always resign instead of revealing that I've made an embarrassing mistake.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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qmech

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Re: Arena General Discussion
« Reply #1255 on: May 01, 2016, 01:51:12 pm »
+1

Woah, I just got a 2-pack Arena reward on a 7-win run. What are the odds!?

I don't know, but they're better than they were.  The change was made at the same time they went back to the first pack being from the latest expansion in the WotOG patch.  The second pack is a random standard pack.
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markusin

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Re: Arena General Discussion
« Reply #1256 on: May 01, 2016, 02:22:29 pm »
0

Woah, I just got a 2-pack Arena reward on a 7-win run. What are the odds!?

I don't know, but they're better than they were.  The change was made at the same time they went back to the first pack being from the latest expansion in the WotOG patch.  The second pack is a random standard pack.

Woah I wasn't aware of that change. I thought packs were still random.
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Kirian

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Re: Arena General Discussion
« Reply #1257 on: May 01, 2016, 02:59:51 pm »
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That's a really nice change.
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markusin

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Re: Arena General Discussion
« Reply #1258 on: May 01, 2016, 03:17:10 pm »
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That's a really nice change.

I agree. It makes Arena so much more attractive, especially to help encourage new players to try it out more.
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Haddock

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Re: Arena General Discussion
« Reply #1259 on: May 01, 2016, 03:29:15 pm »
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I just dealt 55 damage to a Rogue over the course of an Arena game and lost.  He had a gamesaving Reno topdeck on 2hp.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

LibraryAdventurer

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Re: Arena General Discussion
« Reply #1260 on: May 01, 2016, 03:44:41 pm »
0

I had the same thing happen the other day. The turn after playing Reno, he brought out his C'thun.

Awaclus

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Re: Arena General Discussion
« Reply #1261 on: May 01, 2016, 04:02:35 pm »
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I had the same thing happen the other day. The turn after playing Reno, he brought out his C'thun.

Well, that sure was a remarkable Arena game!
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Kirian

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Re: Arena General Discussion
« Reply #1262 on: May 01, 2016, 04:03:12 pm »
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I had the same thing happen the other day. The turn after playing Reno, he brought out his C'thun.


In Constructed presumablyou, since C'Thun isn't available in Arena.
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Kirian

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Re: Arena General Discussion
« Reply #1263 on: May 01, 2016, 04:04:09 pm »
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Although that said, I did get offered C'Thun by a Raven Idol in Arena.
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KingZog3

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Re: Arena General Discussion
« Reply #1264 on: May 01, 2016, 04:14:11 pm »
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Although that said, I did get offered C'Thun by a Raven Idol in Arena.

Yeah, it seems C'thun and his related cards are not draftable, but they are obtainable. Faceless summoner got me the 3/4 Cthun card.
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LibraryAdventurer

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Re: Arena General Discussion
« Reply #1265 on: May 01, 2016, 04:27:28 pm »
0

I had the same thing happen the other day. The turn after playing Reno, he brought out his C'thun.


In Constructed presumablyou, since C'Thun isn't available in Arena.
oh yeah, I wasn't paying attention to which thread I was in...

Awaclus

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Re: Arena General Discussion
« Reply #1266 on: May 06, 2016, 07:04:14 am »
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I was 11-2 and then I got beaten by a Warrior.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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KingZog3

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Re: Arena General Discussion
« Reply #1267 on: May 06, 2016, 04:30:37 pm »
+1

I was 11-2 and then I got beaten by a Warrior.

Better than losing to a priest or Hunter.
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LibraryAdventurer

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Re: Arena General Discussion
« Reply #1268 on: May 15, 2016, 12:35:24 am »
0

Beat my previous best in arena, yay! 
went 5-3, previous best was 4-3.

Was also the most fun deck I've drafted in arena: 
(Paladin class)
Avenge
Humility
Blessing of Might
Lowly Squire
Repentance
Selfless Hero
Worgen Infiltrator
Light in the Darkness
Argent Protector
Boneguart Lieutenant
Faerie Dragon (I never drew this card in any of the games)
Loot Hoader
Aldor Peacekeeper
Harvest Golem
Spider Tank
Squirming Tentacle
Blessing of Kings (2)
Infested Tauren
Keeper of Uldaman
Twilight Guardian
Colbalt Guardian (yeah I drafted this again, but the other choices were at least as bad)
Dragon Consort
Madder Bomber
Mukla's Champion
Drakonoid Crusher
Nerubian Prophet
Sunwalker
Faceless Behemoth  (never used)
Y'shaarj, Rage Unbound

In my first loss, I mullagined two ~6 cost cards and drew both 10 cost cards, and didn't draw any cheap minions for a few rounds.

(In the prize pack, I got Ragnaros, Lightlord. And for some reason, my arenadraft.com app recorded this run as 9-3.)
« Last Edit: May 15, 2016, 12:42:24 am by LibraryAdventurer »
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Jorbles

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Re: Arena General Discussion
« Reply #1269 on: May 15, 2016, 12:01:02 pm »
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I drafted a Cyclopean Horror in my most recent run (still ongoing at 3-0) and wow that card is good in Arena. It's usually at least a Senjin for 4 mana, already decent in Arena, but it can be a Fen Creeper for 4 or even better in many situations.
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XerxesPraelor

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Re: Arena General Discussion
« Reply #1270 on: May 19, 2016, 10:38:55 pm »
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Best run in a long time for me with this paladin deck: (currently 7-0, yes, that's not that impressive, but it is quite good for me)

Argent Squire
2x Argent Protector
Faerie Dragon
Gilblin Stalker
Haunted Creeper
Micro Machine
River Crocolisk
Coghammer
Ironforge Rifleman
Scarlet Purifier
Steward of Darkshire
Tinkertown Technician
Truesilver Champion
Hammer of Wrath
Burly Rockjaw Trogg
Dragonling Mechanic
Evil Heckler
Midnight Drake
Murloc Knight
Sen'jin Shieldmasta
Solemn Vigil
Kvaldir Raider
Sludge Belcher
Argent Commander
Bog Creeper
Force-Tank MAX
North Sea Kraken
Deathwing, Dragonlord
Sea Giant

I feel like the deck isn't that good, but it's done okay because of lots of late-game. Is it actually that good, or have my opponents just been bad?
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pingpongsam

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Re: Arena General Discussion
« Reply #1271 on: May 19, 2016, 10:42:45 pm »
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It's good because curve with well rounded threats for that curve.
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nkirbit

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Re: Arena General Discussion
« Reply #1272 on: May 20, 2016, 12:47:15 am »
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The deck is fantastic.  You have a great curve, your high end cards are all very powerful, and you don't really have bad cards (other than the ironforge rifleman).  You also have several exceptional cards (Coghammer and Truesilver are top, top tier).  Certainly could be better, but the deck is very far above average.
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Awaclus

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Re: Arena General Discussion
« Reply #1273 on: May 20, 2016, 03:30:35 am »
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Best run in a long time for me with this paladin deck: (currently 7-0, yes, that's not that impressive, but it is quite good for me)

Well, maybe it's not that impressive, but it is pretty damn impressive by most people's standards.

Also that deck is crazy strong, wouldn't be surprised if you get 12 wins with it.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Haddock

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Re: Arena General Discussion
« Reply #1274 on: May 20, 2016, 06:14:54 am »
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Man, coghammer punishes unlucky opening draws so ludicrously hard.  That is a seriously solid-looking deck.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87
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