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Author Topic: MXXXIX: Adventure Time! Mafia (Town Wins on D5!)  (Read 129909 times)

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mcmcsalot

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #850 on: March 11, 2014, 03:17:26 pm »

So where does this go when I flip town because I am sure as hell flipping town.

Also, how is it he can't fake that? I'm not arguing, I'm genuinely confused.

The actual universal backup/cop would counter.
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Robz888

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #851 on: March 11, 2014, 03:17:48 pm »

So where does this go when I flip town because I am sure as hell flipping town.

Also, how is it he can't fake that? I'm not arguing, I'm genuinely confused.

Read the setup. There is guaranteed to be a Universal Backup. I mean, if someone else is the UB, please counterclaim, but I'm assuming that's not the case because claiming something that will be countered generates an automatic loss for scum at this point.
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A Drowned Kernel

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #852 on: March 11, 2014, 03:19:39 pm »

I didn't want to have to claim, it's frustrating that my poor play led to this, but I think that we're doing very well regardless.

PPE: Robz, should we ask for a mason claim at this point? Scum would have no one to back them up so it would give them more IC's.
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A Drowned Kernel

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #853 on: March 11, 2014, 03:20:07 pm »

Us, not them.
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Robz888

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #854 on: March 11, 2014, 03:21:54 pm »

I didn't want to have to claim, it's frustrating that my poor play led to this, but I think that we're doing very well regardless.

PPE: Robz, should we ask for a mason claim at this point? Scum would have no one to back them up so it would give them more IC's.

It's fine, this might actually be better, having your claim out in the open. It's really good that you are the UB... it ICizes a top suspect. Probably means this is my last day alive though.
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Robz888

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #855 on: March 11, 2014, 03:23:09 pm »

Ash: Does someone get a role PM that says "You are/were the UB" 100% of the time in this game? Or am I reading the setup correctly, that if just one "M" is rolled, the UB becomes the second Mason before even receiving role PM?

I'm trying to understand if it's possible your claim is fake, if there was never a UB.
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shraeye

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #856 on: March 11, 2014, 03:23:53 pm »

Yeah, I'm coming around.

Okay, ADK. We want your claim, now.

Tonight, I want Vigs to shoot mcmcsalot and Cops to investigate PPS. Doctors, protect me.
No, vigs please shoot somebody who was on the yuma lynch, and I think that mail-mi/Axxle are much better targets.
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shraeye

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #857 on: March 11, 2014, 03:25:20 pm »

Ah, ADK claims.  I believe him.

also,
So where does this go when I flip town because I am sure as hell flipping town.

Also, how is it he can't fake that? I'm not arguing, I'm genuinely confused.

Also, this from PPS is genuinely town.  I'm not going to lynch either of them today.
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Robz888

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #858 on: March 11, 2014, 03:26:25 pm »

I need to hear from ash before I can set a definite plan.

I think I want to lynch mcmc, now.
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pingpongsam

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #859 on: March 11, 2014, 03:29:01 pm »

Just so we are clear on what we are going into this night:

PPS - VT
mcmc - VT
ADK - UB/Cop
Robz - ?
shraeye - ?
mail-mi - ?
Axxle - ?
scott - ?

One of the ?'s is definitely a scum roleblocker ( so you all say). I keep looking at the setup rules and it makes my head hurt. I'm not even able to deduce that there must be a scum roleblocker because it looks to me like the remaining scum could be a Goon.

I'm just wanting us to not create a situation where scum can prevent us from using the mislynch/NK information to locate him tomorrow.
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mail-mi

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #860 on: March 11, 2014, 03:30:40 pm »

Well okay then.

we already have half of the claims out in the open--should we just mass claim?

and unvote
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mail-mi

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #861 on: March 11, 2014, 03:31:03 pm »

Well okay then.

we already have half of the claims out in the open--should we just mass claim?

and unvote
well, not half, but half minus 1
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

Robz888

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #862 on: March 11, 2014, 03:31:34 pm »

One of the ?'s is definitely a scum roleblocker ( so you all say). I keep looking at the setup rules and it makes my head hurt. I'm not even able to deduce that there must be a scum roleblocker because it looks to me like the remaining scum could be a Goon.

Because in all scenarios where there is a Godfather and a Strongman, there is a Roleblocker. The 0T, T, and TT scenarios.
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scott_pilgrim

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #863 on: March 11, 2014, 03:31:51 pm »

unvote

PPS the scum roleblocker must exist because we already saw a strongman, and there's no option which has strongman but not roleblocker.
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shraeye

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #864 on: March 11, 2014, 03:32:42 pm »

actually, why not start a full-claim?  Robz, wanna do that?
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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #865 on: March 11, 2014, 03:33:26 pm »

ah, i see that mail-mi already reached the same conclusion.  And that Robz is possibly cooking something similar.
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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #866 on: March 11, 2014, 03:33:36 pm »

I need to hear from ash whether ADK is a total IC, or an almost but quite IC. If he is a total IC, we should proceed in lynching mcmcsalot. I believe ADK should investigate PPS, but I guess it's up to him. Doctors should protect ADK. Vigs should... I don't know. Probably just not shoot.

If ADK is an almost but not quite IC, then we will probably ask for a Mason claim. If there are no Masons, he is an IC.

If there are Masons, then maybe we'll just finish off the massclaim and go from there.
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pingpongsam

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #867 on: March 11, 2014, 03:36:03 pm »

In light of the fact I have tunneled myself to blindness I will most likely just sheep Robz, especially so if shraeye agrees with Robz.
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pingpongsam

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #868 on: March 11, 2014, 03:36:23 pm »

and Unvote
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A Drowned Kernel

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #869 on: March 11, 2014, 03:42:12 pm »

I'm not sure that the doctor shouldn't still protect Robz (if we don't massclaim), I'm not likely to get any useful results considering the last scum is the roleblocker.
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mail-mi

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #870 on: March 11, 2014, 03:43:43 pm »

Vigs should... I don't know. Probably just not shoot.
Vigs should use their own judgement in whether to shoot or not, and then who to shoot. We've got to trust them, and we have nearly unlimited mislynches, so it really doesn't hurt all that much if they hit a townie.
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Axxle

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #871 on: March 11, 2014, 03:45:12 pm »

I'm not sure that the doctor shouldn't still protect Robz (if we don't massclaim), I'm not likely to get any useful results considering the last scum is the roleblocker.
The doc should protect randomly.

I'm glad I delayed a reread...
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Robz888

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #872 on: March 11, 2014, 03:45:36 pm »

I'm not sure that the doctor shouldn't still protect Robz (if we don't massclaim), I'm not likely to get any useful results considering the last scum is the roleblocker.

Oh, good point. Doctor should probably role a dice and protect me 65% of the time and ADK 35% of the time, to maximize our survival chances.
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Robz888

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #873 on: March 11, 2014, 03:46:29 pm »

Vigs should... I don't know. Probably just not shoot.
Vigs should use their own judgement in whether to shoot or not, and then who to shoot. We've got to trust them, and we have nearly unlimited mislynches, so it really doesn't hurt all that much if they hit a townie.

Sort of, but we might have Masons, so I would rather not have the Vigs shooting among like you, Axxle and shraeye, unless we do end up massclaiming. But let's see what ash says.
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Axxle

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Re: MXXXIX: Adventure Time! Mafia (Day 3)
« Reply #874 on: March 11, 2014, 03:46:44 pm »

I'm not sure that the doctor shouldn't still protect Robz (if we don't massclaim), I'm not likely to get any useful results considering the last scum is the roleblocker.

Oh, good point. Doctor should probably role a dice and protect me 65% of the time and ADK 35% of the time, to maximize our survival chances.
d20 then?
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