Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1]

Author Topic: Gear or Dungeon?  (Read 2454 times)

0 Members and 1 Guest are viewing this topic.

Seprix

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5607
  • Respect: +3682
    • View Profile
Gear or Dungeon?
« on: June 14, 2015, 05:17:59 pm »
0

Gear and Dungeon are interesting Duration cards. Suppose both these cards are on the board. Which will you get in certain scenarios? Any interesting combos in general with these cards?
« Last Edit: June 14, 2015, 05:28:02 pm by Seprix »
Logged
DM me for ideas on a new article, either here or on Discord (I check Discord way more often)

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11851
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
  • Respect: +12942
    • View Profile
    • Birds of Necama
Re: Gear or Dungeon?
« Reply #1 on: June 14, 2015, 05:25:32 pm »
0

I don't think there's any reason to call Dungeon a BM enabler.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

Seprix

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5607
  • Respect: +3682
    • View Profile
Re: Gear or Dungeon?
« Reply #2 on: June 14, 2015, 05:26:51 pm »
0

I don't think there's any reason to call Dungeon a BM enabler.

Yeah, I wanted to get a bit of creative thoughts on Gear and Dungeon, and I wasn't thinking when I called Dungeon a BM enabler. I'll change the question.
Logged
DM me for ideas on a new article, either here or on Discord (I check Discord way more often)

Chris is me

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Chris is me
  • What do you want me to say?
  • Respect: +3461
    • View Profile
Re: Gear or Dungeon?
« Reply #3 on: June 14, 2015, 07:12:56 pm »
0

Without seeing the board, in the general case, I'm MUCH happier with Gear than with Dungeon. Gear is phenomenal, especially for Big Money.

You know how Courtyard BM is good, letting you smooth out draws and keep dead terminals in play? Gear is almost strictly better than Courtyard, and it's just so versatile. Got your dream hand, set aside nothing. Got terminals, set them aside for next turn. Too much money, stockpile the excess for next turn. Shuffle coming up? Set aside those Victory cards then and watch them miss the shuffle.

Dungeon isn't too bad, but I've never, ever regretted picking up a Gear.
Logged
Twitch channel: http://www.twitch.tv/chrisisme2791

bug me on discord

pm me if you wanna do stuff for the blog

they/them

werothegreat

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 8172
  • Shuffle iT Username: werothegreat
  • Let me tell you a secret...
  • Respect: +9634
    • View Profile
Re: Gear or Dungeon?
« Reply #4 on: June 14, 2015, 10:35:33 pm »
0

If your deck is full of a lot of junk, Dungeon is basically a Wharf.  If your deck is slim and trim, Dungeon is kind of frustrating.
Logged
Contrary to popular belief, I do not run the wiki all on my own.  There are plenty of other people who are actively editing.  Go bother them!

Check out this fantasy epic adventure novel I wrote, the Broken Globe!  http://www.amazon.com/Broken-Globe-Tyr-Chronicles-Book-ebook/dp/B00LR1SZAS/

Pages: [1]
 

Page created in 0.045 seconds with 21 queries.