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Messages - ThetaSigma12

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1151
EDIT: I will not update this post anymore because it's hardly ever viewed, but most of the cards here are still accurate. For the most updated version, scroll down to the Mini-Set Design Competition section of the fan card gallery I made (Which happens to have fan card called gallery I made!): http://forum.dominionstrategy.com/index.php?topic=16227.msg636502#msg636502



NON-WINNNG CARDS:


ALT CRYSTAL BALL:



1152
Variants and Fan Cards / Re: Dominion: Civilization (Beta)
« on: September 05, 2016, 07:57:38 pm »
Just to chip in, I found saddle is a weaker 4 outside of amazing combos. Maybe it should cost 3, but the idea is sound and it's a fun card to try to get to work. It has some great synergies: Ruins, Suburb, Rats, Necropolis, Chapel, Excess terminals, and more broadly cards you don't always want to play, Trashers and Discarders.

Oh, and I'm not a fan of having Jackpot use the journey token. I like to stick with a card until I realize it won't work. I'm not a fan of changing a perfectly good card to another perfectly good card. It gets you nowhere. Now if Jackpot is a perfectly good card, that remains to be seen.

1153
Variants and Fan Cards / Re: Asper's Cards
« on: September 05, 2016, 09:11:23 am »
The "+1 Card" in the text shouldn't be bold. None of the published cards have bold text in the middle of non-bold text and it looks really weird.

1154
Let's Discuss ... / Re: Let's Discuss Landmarks: Keep
« on: September 05, 2016, 09:02:17 am »
I love the art. Keep up the good work!

1155
Variants and Fan Cards / Re: Asper's Cards
« on: September 05, 2016, 08:04:18 am »
Report seems cool.
update the VP
Just leaked that another landmark is coming soon.

1156
Variants and Fan Cards / Re: Asper's Cards
« on: September 04, 2016, 05:08:09 pm »
Report seems cool.

1157
How expensive was it and how difficult to learn? I might be interested soon, not tobught thiugh
$20, very simple.

1158
On right now.

1159
Still availible.

1160
Variants and Fan Cards / Re: Dominion: Civilization (Beta)
« on: September 04, 2016, 01:31:34 pm »
Then I fail to see why Jackpot is a Reserve.
It could just be a Duration like Archive that stays in play for 3 turns, provides 1 this turn, 2 next turn and 3 in the turn after the next turn.
Tracking issues. If you play 2 this turn, you have one in play from 2 turns ago, and one from last turn, it's a pain. This has a built-in tracking mechanism.

It could be too good for , but it's + now, which equals abandoned mine. Next turn it gives + which is decent, but no OP. Then it gives which is amazing. But this comes at the cost, that it misses 3x as many shuffles.

1161
I got TS, and am reasonably proficient with how to use it. I have dominion, but I don't have any skill with hosting games and I haven't figured out how to upload stuff, so it would be better for me to join one of your games.

EDIT: I'm available this afternoon.

1162
Variants and Fan Cards / Re: Unlimited action
« on: September 04, 2016, 11:38:04 am »

It's reasonably balanced, but the concept isn't for everyone.

1163
Variants and Fan Cards / Re: Asper's Cards
« on: September 04, 2016, 11:36:22 am »
I think investor might be good at 2 coin tokens.

1164
Rules Questions / Re: Simple Rules Questions
« on: September 04, 2016, 07:30:10 am »
So I can use Seaway on Small Castle or Opulent Castle (with cost reduction), but not Pathfinding/Training/Lost Arts, as they require an action pile?
Yes. Although good luck playing most of them.

1165
Variants and Fan Cards / Re: Dominion: Civilization (Beta)
« on: September 03, 2016, 07:09:32 pm »
Is Jackpot supposed to say "you may call this, for +$3," or is it supposed to be required? Also, what is this "Suburb" card you refer to that combos well with Saddle?
Yes, it's on purpose that jackpot does not have a you may. Suburb is a card of co0kiel0rds.

1166
Variants and Fan Cards / Re: Dominion: Civilization (Beta)
« on: September 03, 2016, 01:47:39 pm »

Originally called coins, with coins current art.

Combos extremely well with Suburb.

1167
Variants and Fan Cards / Re: Asper's Cards
« on: September 03, 2016, 10:50:47 am »
On a side note, will the OP be updated soon?

1168
Variants and Fan Cards / Re: Asper's Cards
« on: September 03, 2016, 08:01:12 am »
I agree with all of this, and like blessing how it is. Thanks Asper!

1169
I'm fine with scott_pilgrim winning, but if he wins with another $4 player-to-your-left card, shame on you guys. ;)
Contest
The player to your left makes up an event. If it wins a mini-set design contest, gain a curse. Otherwise, +1000000

1170
Dominion General Discussion / Re: Dominion Mini-Set for Travel
« on: September 02, 2016, 09:16:18 am »
I'd defiantly go for tons of landmarks/events, and avoid things that need extra piles, such as spoils and ruins. IMO about 1/2 the cards should be your favorites, and the other 1/2 be cards you don't play with much, so you have a good mix.

1171
Let's Discuss ... / Re: Let's Discuss Landmarks: Fountain
« on: September 01, 2016, 07:12:54 pm »
Playing your first beggar gives you 15 VP!

1172
Variants and Fan Cards / Re: Asper's Cards
« on: September 01, 2016, 05:59:29 pm »
To be honest, I always thought you would make Town/Road into a split pile once empires came out. Tribunal/Scholar does seem cool though.

Huh, it's not Tribunal. I think i once had a card called Tribunal that used that image.

I kind of like that you can go for Town just to get a Village, and that get Road for free. Road is really not such a power card. It does, however, go totally bananas with a +1 Action token - s that one can only be put on supply piles, i prefer the current version. Of course Champion does the same, but i am willing to accept that as it is only a slight increase of ludicrousness from town-less Champion. I rarely play with Champion, to be honest, because the Page line also contains Warrior, which i don't want to play with.
Oh yeah, it's Inquisition. I played a game or 2 with Tribunal though, so now that name is stuck.

1173
Variants and Fan Cards / Re: Asper's Cards
« on: September 01, 2016, 05:11:39 pm »
To be honest, I always thought you would make Town/Road into a split pile once empires came out. Tribunal/Scholar does seem cool though.

1174
Variants and Fan Cards / Re: Dominion: Civilization (Beta)
« on: September 01, 2016, 04:42:13 pm »
Maybe it could be "Whenever you discard one or more cards". It's still a decent boost, but doesn't become ridiculous.
This might be my favorite so far.  I think right now it's either this or preventing themcoin from stacking.

1175
Variants and Fan Cards / Re: Dominion: Civilization (Beta)
« on: September 01, 2016, 01:48:16 pm »
Important clarification: Discard a card from your hand. This prevents confusion with spy, and makes Cartographer, Farming Village, and other top of your deck cards less powerful.

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