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Variants and Fan Cards / Yuletide - A Fan Expansion Idea by Tejayes
« on: November 08, 2018, 12:00:28 am »
"It's the most wonderful time of the year," sang the owner of a little mercantile with a lot of debt. For the kingdom's children, it is a time of wonder, a time of giving, and a time of cheer. For their parents, it is a time of work, a time of spending, and a time of breaking one's hip on an icy patch. Still, it's all worth the time, money, and risk of influenza to finally bring family and friends together in peace. Even if it's just for one cold winter's night. Even if it all goes away next morning over a fight for the last bite of pudding.
It's November now, which means the holiday season had just begun... approximately two months ago right after Labor Day. Still, what better way to get ready for the holidays than with a vaguely-non-denominational-holiday-themed fan expansion of the greatest card game on ShuffleIT.
Naturally, there is a winter/holiday flavor theme to this set of mine. As for mechanics, I have three core mechanics at the heart of my idea:
I will be updating and replacing cards over time (maybe adding, but I already have 25), and I need as much commentary on these as possible. I don't have much opportunity to playtest my cards, and I'm not asking anyone to do so unless you really want to. Still, any feedback is monumentally appreciated.
Kingdom Cards: (click to embiggen)
Weather Cards: (click to embiggen)
It's November now, which means the holiday season had just begun... approximately two months ago right after Labor Day. Still, what better way to get ready for the holidays than with a vaguely-non-denominational-holiday-themed fan expansion of the greatest card game on ShuffleIT.
Naturally, there is a winter/holiday flavor theme to this set of mine. As for mechanics, I have three core mechanics at the heart of my idea:
- Crafting: This is the idea I "submitted" for the Create-a-Token contest in the Weekly Design Contest thread (yes, it was my contest, so I couldn't actually submit, but still...). It has been tweaked since then.
Crafting is now a new phase between the Buy and Cleanup phases. If you have at least one Crafter token (i.e. a regular coin token on your Crafters mat) you may spend them all at once to gain a single card costing up to $2 per token. If you have 4 Crafters, that's effectively a free Province. If you have 8 Crafters... that's effectively a free Province. For the most part, cards will only give one Crafter at a time, and may be significantly gimped if they can give more than one. - Helping Your Opponents: Peace on Earth, goodwill towards men, and all that jazz. Much like Council Room or Bishop, these cards give you something really good for the cost, but offset this by giving your opponents a little love as well.
- Winter Weather: I know that there have been attempts at Weather cards by other users (Aquila especially), but this is my take on it. My set will have a total of 25 weather cards (9 each of Calm, 2 each of the 8 others). The Weather effect changes each round, just before the first player starts their turn (the first turn is always Calm). When all 25 Weather cards are discarded, the discard pile is shuffled and starts anew. Weather only appears in games with at least one Forecast card in the Kingdom (or available through Black Market/Curiosity Shop (see below)). These Forecast cards can make use of certain conditions, protect you from the Weather, or even control the Weather to an extent.
I will be updating and replacing cards over time (maybe adding, but I already have 25), and I need as much commentary on these as possible. I don't have much opportunity to playtest my cards, and I'm not asking anyone to do so unless you really want to. Still, any feedback is monumentally appreciated.
Kingdom Cards: (click to embiggen)
Weather Cards: (click to embiggen)