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Messages - Joxeft

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1
ouch the contests are dyeing
I haven't even gotten one this for half a year

2
Trading House - Action - Activation - Cost: 3

+2 Cards
+1 Action
-
When you trigger this, discard it.

Feedback is appreciated.

3
Weekly Design Contest / Re: Weekly Design Contest #160: Two Base Cards
« on: August 19, 2022, 09:06:35 am »
Writer
Action - Cost:4
Trash any number of cards from your hand, then gain then half that many silvers.

Feedback is appreciated.

As noted by another user above, this does not have two base cards in it, so would not qualify.
Fixed, thank you.

4
Weekly Design Contest / Re: Weekly Design Contest #160: Two Base Cards
« on: August 18, 2022, 10:21:07 pm »
Writer
Action - Cost:4
Trash any number of coppers from your hand, then gain a Silver per 2 cards trashed this way (rounded up).
Feedback is appreciated.

5
Variants and Fan Cards / Re: Ways but for Treasures
« on: August 13, 2022, 08:26:09 pm »
I think that foot path is too good. Silvers are now labs and golds are now double labs.

6
Weekly Design Contest / Re: Weekly Design Contest #159: Some Nights
« on: August 03, 2022, 10:39:19 pm »
Night Worker
Night - Liaison - Cost:4
+2 Favors per card you've gained this turn.

Feedback is appreciated.

For: Allies

7
I have updated and fixed my entry.

8
For Menagerie:
Quote
Old Estate - Shelter - Action - Victory - Cost: 3

+1 Card
Trash a card from your hand.
-
1%

Quote
Abandoned Village - Action - Shelter - Curse - Cost: 2

+3 Actions
+1 Buy
-
-1%

Quote
Old Barn - Shelter - Reaction - Cost: 2

When you trash this reveal it and choose one: +1%; or exile your hand.


I'm not sure if old barn needs the Reaction part please tell me if it doesn't.

Feedback is appreciated.

9
Quote
Way of the Bear - Way

Add any number of tokens on this at the start of your next turn remove them and trash a card from your hand per token you removed.


Feedback is appreciated.

10
Variants and Fan Cards / Re: Set Expansion Contest
« on: July 04, 2022, 01:21:23 pm »
Quote
Gardener - Action - Liaison - Cost: 5

Gain a card to your hand costing up to $4. If it costs $3 or less +1 Favor.

Feedback is appreciated.

12
Are we going to do redo's on second editions? If so maybe the winner of allies could host the first after we go back to the Fan Mechanics Contest for a while.

13
Weekly Design Contest / Re: Weekly Design Contest #156: When Gain
« on: July 02, 2022, 01:56:35 pm »

This looks over priced. All most all Attack cards are terminal so this is really weak. Also in games with no Attack cards this does nothing.

14
Weekly Design Contest / Re: Weekly Design Contest #156: When Gain
« on: July 02, 2022, 12:08:41 pm »
Christmas Tree: lets you gain single use treasures.

Edit: Thanks for helping me fix the images in this post :)


Gain a gift
$2 Treasure

Gifts:


My entry to be judged if the Christmas tree. Gift ideas are changeable filler.
Shouldn't all +1 Action, +1 Buy "ect" be capitalized. Also the 5th gift should say you may return this and not move this.

15
Dominion General Discussion / Re: Hinterlands 2E Preview 1
« on: June 27, 2022, 10:10:49 am »
No, its just for second editions (I think).

16
Weekly Design Contest / Re: Weekly Design Contest #156: When Gain
« on: June 27, 2022, 08:54:14 am »
Quote
Hospital - Project - Cost: 6

During your turns, when you gain a card you may Exile it.

Feedback is appreciated.

Looks superstrong. Buy this before Greening and you dont even have to worry about green cards diluting your deck.
What should it cost then.

17
Previews are starting tomorrow!

18
Weekly Design Contest / Re: Weekly Design Contest #156: When Gain
« on: June 26, 2022, 07:27:41 pm »
Quote
Gardener - Action - Cost: 4

+1 Card
+1 Action
This turn, when you gain a Victory card Exile it.

Feedback is appreciated.

19
Quote
Outskirts - Action - Cost: 5

+1 Card
+2 Actions
-
§:Combine 2 non-Duration action cards you have in play with each other.

Feedback is appreciated.

20
Thanks Firestix for the win!

There was some discussion on this thread about when we want to close up Season 4 of FMC. So I will ask here. Do you want me to set up the Season 4 Finale now or wait until FMC week 42?

Personally I'm fine with either. If you have an idea for a mechanic I'd say do that next. But If you don't, you may as well do the finale.
same

21
Variants and Fan Cards / Re: Set Expansion Contest
« on: June 21, 2022, 08:59:17 pm »
When can we start?

22
Quote
Alley - Action - Cost: 5

+1 Card
When you discard this from play set it aside.
-
When you gain this set it aside. While this is set aside you may play it as if it were in your hand.


Feedback is appreciated.

Interesting idea, but I think this needs +2 Cards to be worth it. As it is now, it’s like a Moat you always have at your disposal. Bump that up to a Smithy, and $5 is probably right.

The problem is with big money strategies. Smithy big money already gets 4 provinces in about 14 turns. It would be helped by a moat you always have at your disposal. It also doesn't clog with other actions! If this was like a Smithy, I'm afraid big money strategies might cause problems. Even now, it's an action-restricted hireling!

23
I have withdrawn my submission for a new one.

I have updated alley.

24
Quote
Alley - Action - Cost: 5

+1 Card
-
When you gain this or discard this from play, set it aside. While set aside, you may play this as if it were in your hand (still spending an action to play).


My previous submission:


Feedback is appreciated.

25
Id go with 3 and price it at $4.

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